• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Capcom's "unprecedented" support towards PS Vita. Just... why?

Number 1 selling for a single week, or across the entire generation?

One would be very stupid to do and the other would be very intelligent.

I'm pretty sure you're joking though. I refuse to believe that someone who was able to write a legible sentence would be that clueless.

Imagine what it would be doing if Capcom and Square Enix had supported the thing from the start. Capcom left money on the table by not developing for the Vita, meanwhile they are getting screwed over by their mobile games IIRC.
 
Because they can easily port 360/PS3 games to the WiiU, thus minimizing development cost. Most existing gen 7 engines require more effort to port to the Vita. Coupled with the low adoption rate of the hardware, this makes it difficult to actually make money.

The Vita supports Unity and MT Framework and the user base in Japan for the roughly the same as it is for the Wii U give or take. So it's gonna cost about the same for the same pool of perspective buyers.
 
Imagine what it would be doing if Capcom and Square Enix had supported the thing from the start. Capcom left money on the table by not developing for the Vita, meanwhile they are getting screwed over by their mobile games IIRC.

Imagine if Sony had supported the thing from the start. I want to live in that alternate universe.
 
There's a lot of other games focused into multiplayer, like fighting games. Is it a problem for them to make them multiplatform too?

Btw was the 3DS Japanese userbase really bigger than the current Vita Japanese userbase when the first 3DS Monster Hunter was announced?

It's the biggest for they whole industry, but not for Capcom's main portable games like Monster Hunter.

Their main market is Japan, where Vita is doing a good job selling devices and very likely would do it better if Capcom would support it with games like Monster Hunter. Remember the spike in Japanese sales of 3DS when Monster Hunter (plus price cut, Mario and MK) was released.


Vitas worldwide lifetime sales recently surpassed what 3Ds did in its first year in Japan.

In Japan, 3DS sold over 4 million its first year, while Vita lifetime sales are below 3 million. 3DS is currently around 14 million.
 
So you have a problem with Capcom, but okay with Square Enix releasing a port of FF10 and a crappy launch game?
 
Still waiting:

iAnauFHhVOsJm.jpg

The general consensus is that game became this
3Kr0HdD.jpg
 
That may in fact be true but other companies seem to find ways to make money on the Vita just fine so I guess I'll just support them instead I guess.

Yes, and they're specific niche title. The next big AAA title on Vita will be the first AAA title. Capcom isn't going to release anything close to Monster Hunter if nobody else does, especially if Sony won't do it.
 
On what world is UMvC3 nigh universally hated by its fanbase? Lol

??

One of the best fighters of the last generation, with a pretty faithful port that is amazing to play online, even now.

Explain yourself OP.

I don't know the reasons but its a crying shame capcom didn't port some of its PS2 catalogue to the Vita. Okami in particular would have been amazing to play on the device.

I would of killed for a DMC HD collection too personally.
 
I'm pretty sure you know the answer to this question already. The Vita is a flop. It's hard to make a profit from a system like that.
 
I don't understand why Capcom doesn't want to put a full fledged Monster Hunter on Vita. It's doing fine in Japan which is the game's biggest market. Oh well, Soul Sacrifice is a better game anyways.
 
this is one of those threads where the OP doesn't come back to explain how UMVC3 is universally hated, isn't it

Hehe, well I said I worded it poorly (first page).

I refer to the way the update to UMVC3 was handled - forced disc update, no digital update, all in a short time, which pissed off *some* people especially those not hardcore enough to appreciate the great update it was.

Same goes for Street Fighter IV. Some people got pissed with Super, Arcade, Ultra... but the actual game's main following/fanbase enjoys the fact the game is getting updates (at least I know I do).

The Vita sold 10k units of hardware in the largest video game market last month.

Think about that for a second.

If you were Capcom would you throw huge support behind it?

Well I don't ask for huge support. I want *some* support.

Remember Saturn? It didn't get Dino Crisis, Resident Evil 2 and 3, Street Fighter EX, you know, the heavy 3D stuff. But Saturn got the 2D games which it could run better than any other console at the time.

Vita can push some nice games.

Why are you pointing out Capcom specifically as if they'd want to be associated with such a poor device?

Poor device? Please elaborate.
 
Yes, and they're specific niche title. The next big AAA title on Vita will be the first AAA title. Capcom isn't going to release anything close to Monster Hunter if nobody else does, especially if Sony won't do it.
Considering Sony pushed recently things like Soul Sacrifice, Freedom Wars, God Eater 2 and others, I'm pretty sure they would be happy to help Capcom to make a Monster Hunter Vita.

Please can you elaborate this 'Sony won't do it' thing?
 
Considering Sony pushed recently things like Soul Sacrifice, Freedom Wars, God Eater 2 and others, I'm pretty sure they would be happy to help Capcom to make a Monster Hunter Vita.

Please can you elaborate this 'Sony won't do it' thing?

They are AAA? And aren't you essentially portbegging?
 
Considering Sony pushed things like Soul Sacrifice, Freedom Wars, God Eater 2 and others, I'm pretty sure they would be happy to help Capcom to make a Monster Hunter Vita.

Please can you elaborate this 'Sony won't do it' thing?

Releasing Tearaway on the same day as the XBox One launch in the U.S., and Nintendo releasing Mario 3D World, and Zelda: Link Between World with little to no marketing.

Releasing Killzone Mercenary with little to no advertising.

Messing up the launch and development of Call of Duty: Declassified.

Releasing the Vita TV with little to no marketing/advertising.

When Sony had its best leverage to sell Vita's by bundling the PS4 during its launch, it refused to do so, even on an an informal basis.

Sony quietly releasing the Vita 2000 with one of the softest launch for revised hardware I seen recently. Made Nintendo's 2DS release seem bombastic as a comparison.

Soul Sacrifice, Freedom Wars, God Eater 2, Gravity Rush, Tearaway are all good games. And they're still nowhere near the level of a Monster Hunter release would be in Japan.

Say what you will about Nintendo rehashing their IP every system. But releasing the next Mario game means something. Releasing the next Zelda means something. Releasing the next Pokemon means something. Hell, releasing the next Animal Crossing means just as much as anything Sony can ever hope to achieve. This is where Sony not focusing on creating strong character IPs during the PSP has hurt them, they didn't have their own franchise that their fans can identify with the Vita that spanned multiple generations, which Nintendo has focused on doing for decades.

Capcom wants to mitigate risk, Monster Hunter is their last great AAA franchise that has stayed to its roots for the most part, of course they're going to the handheld that is guaranteed to sell.

Sony hasn't done a good enough job on the Vita that they could even try to make that argument.
 
I always thought that it turned into Revelations.

All we know about RE Portable:
. It was set in Raccoon City, had Zombies and was a PSP game.


ORC city is a RE game set in Raccoon City, with Zombies as the main enemy and it was made by a developer who had only worked on PSP games before ORC.

Revelations is set on a cruise ship, the main enemies are sponge monsters and the game was made a developer that mostly worked on Nintendo platforms.
 
But really, before asking what's Capcom doing for Vita I still keep asking myself what's Capcom doing at all...
3/4 3DS Games (Monster Hunter upgrade, PW123 porting, Gaist Crusher?) another SF4 update, they made Strider and they're working on that failure of Monster Hunter Frontier... Deep Down for PS4...What else?? Rumored new Phoenix Wright? Is that enough for those who created the IPs we all well know?

Of course 3DS has a superior support now at least in japan... but everything seems to be in a limbo in Japan, at least on the gaming console side (home and handheld)
Vita was the first sign of this situation, like if Capcom decided to start to cut support to few platform in order to develop only on the most profitable.
 
They are AAA? And aren't you essentially portbegging?

Because AAA = good games

He's not. He's bringing up genuine concern and wants to discuss it with other users. Some users may look like they're port begging, which again, it didn't look like one to me, but overall everyone is disappointed in Capcom whether a 3DS user or a Vita user.
 
Well, I guess thats because Capcom games bombed on Vita.
For exemple, SSFIV3D sold more than one million copies on 3DS. So that explain the support.
 
Capcom biggest IP and money maker is on 3DS, so they benefit from a strong 3DS presence and position. With limited resources they beg their handheld endeavors on the 3DS - with Next-Gen, mobile and f2p PC development the Vita just isn't worth their time. Might some games ssell on it? Of course, is the potential higher than on 3DS or established home consoles? Nope.
 
Don't know, they usually heavily supportive with the low userbase system's, surprised they haven't announced a ton of exclusives, but it is a Sony console so those rules don't apply.
 
I knew we weren't going to get anything from Capcom when the fiasco over Revelations hitting every platform EXCEPT vita. Especially considering the game was made with MT Framework mobile thus porting to the vita straight from the 3DS would have been an easier affair. Since they even said themselves the engine was made for that.

Capcom biggest IP and money maker is on 3DS, so they benefit from a strong 3DS presence and position. With limited resources they beg their handheld endeavors on the 3DS - with Next-Gen, mobile and f2p PC development the Vita just isn't worth their time. Might some games ssell on it? Of course, is the potential higher than on 3DS or established home consoles? Nope.

Only thing i want to add to this is that even during the PSP days where MH was making them a bunch of money there.
They still supported the DS far better in terms of overall software. There's a reason why when it comes to capcom people referred to the PSP as nothing more than a Monster Hunter machine for them.
 
All they have left that's decent is fighters, and christ almighty do I not want to play them on a Vita.

Also the only "fanbase" that hates UMvC3 are crazies that still play 2 / bet thousands of dollars on that broken shit.
 
All we know about RE Portable:
. It was set in Raccoon City, had Zombies and was a PSP game.


ORC city is a RE game set in Raccoon City, with Zombies as the main enemy and it was made by a developer who had only worked on PSP games before ORC.

Revelations is set on a cruise ship, the main enemies are sponge monsters and the game was made a developer that mostly worked on Nintendo platforms.

I recall /6 saying that the game was never tied to the PSP game.
I'll have to look and see if I can find the comment. Honestly if anything I think RE:Portable was like DMC and Bioshock Vita. In that it never existed beyond that logo.
NewsBot would have found info for it by now had they even worked on it in some capacity.
 
All we know about RE Portable:
. It was set in Raccoon City, had Zombies and was a PSP game.


ORC city is a RE game set in Raccoon City, with Zombies as the main enemy and it was made by a developer who had only worked on PSP games before ORC.

Revelations is set on a cruise ship, the main enemies are sponge monsters and the game was made a developer that mostly worked on Nintendo platforms.

It was designed with the psp go in mind too. They never went pass the r&d stage. From what I believe, its a capcom USA project and has no involvement from Capcom Japan, which really points to the game being turned into ORC.
 
Well, I guess thats because Capcom games bombed on Vita.
For exemple, SSFIV3D sold more than one million copies on 3DS. So that explain the support.

This. There is no million seller on the vita worldwide yet and it is already few years old.
 
i dunno about others but i love umvc3

and im sure capcom doesnt support vita because its not a system with a mainstream appeal. can you really blame them? sure i would love monhun/RE on vita but that ship has sailed long ago.

sfxt was a really shit port though, yuck.
and umvc3 seems like a good port because of hitbox viewer but i havent tried it yet
 
Yeah, that definitely doesn't fit. Lots of negativity following its initial announcement thanks to coming out the exact same year as the original game, yes, resulting in a game that's even close to being "universally hated", not at all.

I hate it
because I was one of the idiots that fell for Crapcom's lies
.
 
I'm amazed at how many people are shocked to find out that Ultimate Marvel BS Capcom is hated.

It´s not really that surprising, the sheer amount of threads with portbegging and quite a lot of PSV owners really thinking that PSVs situation is Capcoms responsibility and not Sonys makes it quite obvious that they are still very bitter that Capcom doesn´t support their system of choice.

Truth is despite people trying to spin PSVs sales with relative terms like attache-rate, software sales are low. Even Sony isn´t supporting the system well, despite it´s their own system. The system sold 10k units last month in USA, therefore there really is little reason to support it. Even in Japan the sales are mediocre at best and in a decline compared to the past few weeks,.
 
I recall /6 saying that the game was never tied to the PSP game.
I'll have to look and see if I can find the comment. Honestly if anything I think RE:Portable was like DMC and Bioshock Vita. In that it never existed beyond that logo.
NewsBot would have found info for it by now had they even worked on it in some capacity.

They've denied it several times on Capcom unity, doesn't mean it's not true. I think Slant Six being chosen as the dev for ORC is the biggest alarm bell.
 
I hate it
because I was one of the idiots that fell for Crapcom's lies
.

At least you're sincere about it. I always wait and see how Capcom decides to update their games (because they always do) before wasting my money on anything they release.

I was one of those kids who bought all versions of SFII for the SNES, lol.
 
Top Bottom