Kittonwy said:WTF is going on in this thread. When did 24fps become the new 30fps?![]()
Since I had the audacity to state I was OK with 24fps with these visulas rather than downgraded 30.Kittonwy said:WTF is going on in this thread. When did 24fps become the new 30fps?![]()
I say PS3Gravijah said:can we get back to arguing about which version of the game is superior? ;(
Gravijah said:can we get back to arguing about which version of the game is superior? ;(
gundamkyoukai said:I am still wondering why it's okay for this game to be 24fps and under.
GOW3 , DMC4 , NG2 ,Bayonetta are all games with 30fps plus on either system.
Yes Castlevania does look good but any dev can make a good looking game when they don't give fuck about the frame rate.
dat audioFimbulvetr said:Obviously PS3.
I have a PS3 fat and there is definitely fps dips consistently. There is no way Uncharted ran worse, in fact it looks like its running circles around this game. That said I've gotten used to the fps drops in Castlevania and it's not so bad anymore.DenogginizerOS said:I just finished some epic battles in Capter 2. Never once saw the framerate dip. Is this a Slim thing? I swear, I have no idea what you guys are talking about. I thought Uncharted 1's framerate was chuggier than this.
in this case regarding the performance i'd say it's like arguing whether you prefer shit over a little more shit. heh.Gravijah said:can we get back to arguing about which version of the game is superior? ;(
CadetMahoney said:in this case regarding the performance i'd say it's like arguing whether you prefer shit over a little more shit. heh.
DennisK4 said:Since I had the audacity to state I was OK with 24fps with these visulas rather than downgraded 30.
SHOTEH FOCK OP said:Well if you said I could choose between having 3 more years to live, or 6 more years to live, I know which one I would choose.
StickyFingers said:I remember a poster saying here that the game originally was called Lords of Shadow before the name Castlevania was added. Any truth about this? I want to know more about.
CadetMahoney said:I'd prefer to save my money, the performance is abysmal overall, yes I can live without playing it.
StickyFingers said:I remember a poster saying here that the game originally was called Lords of Shadow before the name Castlevania was added. Any truth about this? I want to know more about.
I bought the game yesterday, played a few levels of the 1st chapter up untill the beautifull forest, nice scenery.
Gameplay is good, platforming could be without the highlighting of where to jump too. Patrick Stewart is great voice to listen to.![]()
I only encountered a hicup during a fight or cut scene, I can't remember. I have the 360 version installed on the hdd.
DenogginizerOS said:Has anyone either via Twitter or via an interview asked Mercury Steam and Konami why they chose to go with sub 30FPS?
DenogginizerOS said:I just finished some epic battles in Capter 2. Never once saw the framerate dip. Is this a Slim thing? I swear, I have no idea what you guys are talking about. I thought Uncharted 1's framerate was chuggier than this.
DenogginizerOS said:I just finished some epic battles in Capter 2. Never once saw the framerate dip. Is this a Slim thing? I swear, I have no idea what you guys are talking about. I thought Uncharted 1's framerate was chuggier than this.
Amir0x said:when it served to suit someone's argument.
Nope. I didn't. I thoroughly enjoyed it, too._tetsuo_ said:You saw a whole hell of a lot of framerate dips in the 2nd chapter, dude.
DenogginizerOS said:Nope. I didn't. I thoroughly enjoyed it, too.
???Amir0x said:Reach is not fucking awful, no, but it does have a bad framerate, which makes it difficult for me to enjoy. And it's sub-HD to boot.
Native resolution for the game remains as per the alpha and beta code we previously analysed - 1152x720, with just a mild horizontal scaling up to 1280 pixels wide that is extremely difficult to detect by eye in most circumstances.
Digital FoundryReach manages to up the resolution to nigh-on full 720p, while retaining HDR and employing an inordinate amount of dynamic lights - every needle from the needler is a bespoke light source, for example.
So, I don't know..guess is not after all. :lol :lolHowever, this time, the resolution has been upped a notch, to almost 720p.
The first run-downs and tests of the beta reveal that the image outputted by Halo Reach is still not a full 720p image, as the resolution is 1152 x 720 pixels true 720 is 1280 x 720.
If we recall correctly (Wikipedia does), Halo 3 ran at 640p, upscaled to 720p. The native resolution of the game was 1152×640, so it appears that Reach adds another 80 or so lines of horizontal resolution.
However, this is no indication of the image quality, as Reach, judging from the beta, appears to render sharper images, better texture quality and generally display more eye-candy than its predecessor.
So, I don't know..guess is not after all. :lol :lol
"On-topic"
Any comparisons of Castlevania running installed (360) to from disc?
I remember some games like Fable II running better installed(more stable in framerate, textures, etc.); though if the frame-rate was locked at 24 in some areas, well there's no improvement; right?
I have not encountered any problems at all.Wazzim said:Are the framerate dips big in boss battles? (PS3 version, since that's the best right?)
Want to buy it but bad framerate could be annoying.
I see framerate drops in other games, especially when they affect the gameplay. I am almost done with Chapter 2 on Hard and I have not encountered any framerates that made me think this game had problems. If there are problems, all I am pointing out is a) they are not seen by everyone and b) they don't break the game.Ledsen said:I don't think anyone is going to be provoked by the fact that you're enjoying the game... but if you didn't see framrate drops that means that you can't see them, not that they aren't there.
DenogginizerOS said:I see framerate drops in other games, especially when they affect the gameplay. I am almost done with Chapter 2 on Hard and I have not encountered any framerates that made me think this game had problems. If there are problems, all I am pointing out is a) they are not seen by everyone and b) they don't break the game.
leng jai said:Does the framerate fluctuate wildly or is it consistently at around 24fps? If its consistent then that could explain why some people don't notice it. Its more obvious whena game dips by 5+ frames than if its just constantly at a sub 30fps.
It irritates me when people imply that there is no problem with the game simply because they don't seem to notice. The numbers are there. You can see the framerates in the Eurogamer article. Claiming it is fine simply proves that you are immune to performance issues.FirstInHell said:The game looks amazing. The framerate is fine and I have noticed none of the 'issues' everyone is whining about.
Uncharted actually had 2x MSAA, though.Truant said:Not actually bothered by the framerate, on PS3. The thing that annoys me is the noisy image quality. Kinda reminds me a bit of the first Uncharted. It's mostly a problem in areas with lots of alpha stuff, such as forests.
dark10x said:Uncharted actually had 2x MSAA, though.
Synless said:And there it is. It's a bug.
dark10x said:It irritates me when people imply that there is no problem with the game simply because they don't seem to notice. The numbers are there. You can see the framerates in the Eurogamer article. Claiming it is fine simply proves that you are immune to performance issues.
shintoki said:Sometimes I happy that I don't reward lousy developers. Can't maintain a solid 30 nor is the 360 version up to par. It's kind of depressing when visual flair is replacing solid performance.
ScrabbleBanshee said:If they don't notice, there's no problem for them. I don't see why someone else whining about framerate has to ruin the experience for somebody else.