I feel like the negativity behind the Korra game is misplaced.
It's one of the best in gameplay and graphic representations of the shows style and concepts possible, and probably much better than generally expected for a game that released at it's meager price. Is it the AAA mega-awesome Gears or Uncharted level tour-de-force we might have desired? No, but the fact it exist, and has some solid moments is fantastic enough for me, and helps open roads towards an established set of created resources, concepts, and design implementation that could be used in a bigger budget followup.
... That's the same way I feel about seeing this G1 game. WHY IN THE WORLD ARE THEY SPENDING THIS MUCH MONEY on an 80s brand-based design and games anyway? If this "b tier" development leads to me getting something that looks this solid and nuanced already (love Axe-armed Prime, and even the mook designs look like they'd perfectly fit on the boxes / promos of the old toys), then BRING ON THE LOWER BUDGET, SLIGHTLY UNPOLSHED FAN-FEST!
They'll just get better budgets and more cost-lowering presets in each iteration, as long as they can keep making them to some moderate success.
The industry could actually use more of these. I'd much rather get some inexpensive games with some warts served alongside detail hungry passion, than see one big-budget flop leads to studios dropping like flies.
So far from this pre-E3, I've already seen 80's He-Man, GI Joe, and Transformers all getting modern-hardware representation in new games. I'm totally in love with this trend. CONTINUE ON! No nit-picking and nay-saying can diminish the smile beamed upon seeing these announcements / leaks.
Now if only Japan would jump on this fledgling bandwagon... Where's my Lodoss War, Bubblegum Crisis and Macross passion projects?