When Wii U emulation started getting attention, I just assumed it wouldn't be something I could run on my computer, but apparently the emulator runs well on a 970, 4670K? Was the Wii U really that far behind technically? What makes Wii U emulation farther along than say, 360 emulation (I know that PS3 has weird architecture problems)?
How does MK8 run these days? Last I saw it was only realistically playable on time trial with specific tracks and there was still some lighting issues.
Is the full Grand Prix playable without many issues?
Power pc recompliation has been improving system wide selection since pearpc. Apples contract for rosetta shows how perfect powerpc emulation can be, its just a matter of time.WiiU CPU is based on Power PC Gen3 micro-architecture which was also used in the Wii and Game Cube. The micro-architecture is from 1997.
I guess they learned alot from GC and Wii emulation.
fun fact: One core of the X360 CPU is the same size as the whole WiiU CPU. 33mm² vs. 28mm²
Yes, MK8 DLC works.
That's great to hear! How would I go about dumping it from my Wii U?
Fully playable without issue at 4k provided you have a good CPU.
How good are we talking? I'm guessing an OC'd 2500k probably isn't enough these days.
How good are we talking? I'm guessing an OC'd 2500k probably isn't enough these days.
Fully playable without issue at 4k provided you have a good CPU.
A 6700k would do it?
A 6700k would do it?
Edit: Didn't read.
I need to try this. I still have Wii U games in my backlog that I'd rather play at 1440p like Xeno X.
Serious question ?
2500k @4.5 is perfectly fine.
Use ddd to dump your aoc folder
https://gbatemp.net/threads/ddd-wiiu-title-dumper.418492/
Welp, it's already playable? Alright then, will plug my Wii U back and use DDD tonight it seems.
It's not actually playable. You can get in-game, but unless you have the unpatched Europe version, you'll be running at 5 FPS, and even then there's too much broken stuff to even leave the Great Plateau.Welp, it's already playable? Alright then, will plug my Wii U back and use DDD tonight it seems.
I would wait personally.Welp, it's already playable? Alright then, will plug my Wii U back and use DDD tonight it seems.
Use ddd to dump your aoc folder
https://gbatemp.net/threads/ddd-wiiu-title-dumper.418492/
titledumper.exe /vol/aoc/
Fully playable without issue at 4k provided you have a good CPU.
Älg;231822486 said:When you say playable, what do you mean exactly? Are we talking playable as in "runs without crashing" or as in "almost as on a real Wii U"?
Älg;231822486 said:When you say playable, what do you mean exactly? Are we talking playable as in "runs without crashing" or as in "almost as on a real Wii U"?
there's tons of stuttering as you drive around as it does shader caching
there's tons of stuttering as you drive around as it does shader caching
the same thing happens in dolphin unless you use the ishiiruka build. without it, im not sure i'd call it playable. everyone has different standards however
Here it is in 1.7.3
https://www.youtube.com/watch?v=eiRhV5gOtDw
This has generally been the performance for the last few months.
That would be assuming you have never played it before on Cemu.
Any chances to get the emu working on a 4700HQ CPU?
And what about Pokken? Does it work now?
I have an OCd GTX 860M (unlocked Bios)I have nearly that, the 4770HQ. I think the question is, does yours have a dedicated GPU attached to it? While the GPU requirements aren't high, the dev is mostly supporting AMD and Nvidia graphics right now, so Intel ones, even if powerful-ish, may be buggy.
You can indeed dump eShop titles via DDD. I own Zelda digitally.This is where I hate owning a lot of Wii-U digital titles and not having the ability to dump them to my pc.
Hey guys, I'm completely new to emulating so I have no idea where to start when I comes to getting the game files on my PC. I have ZBoW on disc. Bought the Wii U version. What do I have to do?
I would wait personally.
My us ver is 5-10 fps due to having to be in interperter mode and its missing a ton of stuff currently.
It's not actually playable. You can get in-game, but unless you have the unpatched Europe version, you'll be running at 5 FPS, and even then there's too much broken stuff to even leave the Great Plateau.
It means you can play it from start to finish without glicthes or severe framedrops.Älg;231822486 said:When you say playable, what do you mean exactly? Are we talking playable as in "runs without crashing" or as in "almost as on a real Wii U"?
Älg;231822898 said:That video looks pretty reasonable. What the situation on those pre-loaded shader caches that you can download?
Minor note: 1.7.3 currently is reading the transferable caches, but is not using them, causing it to get rebuilt.It means you can play it from start to finish without glicthes or severe framedrops.
You go to a reddit specified for it(can't really link since it's nintendo's IP), download the cache and put it in your shader cache folder under transferable. That's it basically.
Perhaps more importantly, since collision detection is somewhat broken, Link can actually sink in water and open chests without having to pull them out of the water! lol
https://www.youtube.com/watch?v=R8Au_XrDKQ0&feature=push-u-sub&attr_tag=LYJdgoLOcGIH5eFS-6
This is pretty amazing already...
I have a similar PC (6700K, GTX 970, 16GB DDR4 3000MHz) and BOTW runs at 4-10 fps with many long freezes in cemu 1.7.3. I probably have something very poorly configured as it's my first time using cemu.
Yeah, I haven't seen anyone attempt it though. Most graphics mods I've seen have usually been about fixing bloom issues.
Seems like the grass is not emulated is that right?