Polygonal_Sprite
Gold Member
A lot of Nintendo games tend to use assets that are way higher quality than the system can actually render, so I expect that when this matures, it will eventually lead to amazing looking emulation.
I had a discussion with a friend about this a few weeks ago. Looking at the ridiculously high quality renders used for marketing, is it possible Nintendo make all their assets including character models at near CG level and then downgrade them for WiiU and 3DS ? Or is it entirely different models and assets for marketing.
Seems like it would save time using one set of assets for everything.
The 1080p / 4k screenshots are fantastic. Shows what a simple resolution boost can do to improve a games overall look and presentation. Xenoblade in 4k is astounding!