MilkyJoe
Member
I did make this point.
I take your point on Scorpio being able to CB as well, though MS are clearly trying to push for as many native 4k titles as they can.
I think personally I'd rather devs focused on a good quality checkerboarding solution and then pushed the bells and whistles. I've seen Horizon on a 4k TV and to me that's definitely coming into the "good enough" camp when it comes to IQ. Now if they used future power upgrades to stick at that 4k CB image quality but massively improved the size, physics and overall interactivity in the world then that would be a massive winner in my eyes.
The thread falls down a bit here, because there is no mandate for Scorpio games to run at 4 K so what you are going to mostly see is "more games" running at native 4K, but only where possible or sensible, to do so. I'm sure MS don't want to have their games look like shit compared to the competition, just to keep a steady 4K/30.
I also believe that MS have mandated that you will be able to use any output setting regardless of your screen resolution. eg 1080 high on a 1080 screen, 1080 high on a 4K, 4K on a 1080 (for supersampling) etc.. So it won't be 4K/medium vs 4K CB/high across the board.
1080p Ultra, please.
Yep, this chasing 4K is just plain daft. It's like chasing 1080 when 720 sets were the norm.