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Choice and Consequence - Now with Flowcharts (General Spoiler Warning)

I've posted some threads in the past about choice and consequence, but I realized that using visual aids (flowcharts) makes the topic a lot more user-friendly.

I love games that present you with a variety of choices, with the game acknowledging them and changing the story accordingly.

For example, Star Fox Command. Look how much the game can change based off of your choices throughout the game:

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And on a smaller scale, a quest in Fallout: New Vegas

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So basically this is a thread for games that do this very well. More flowcharts are definitely encouraged. What games have a multitude of choices presented to the player, with the story changing accordingly?
 
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