Seems that the playercount is rising over time (12,180 as I type), which is always good, however, there are still not enough players to flesh out some of the playlists. For example: Hardcore HQ has 3 people in the playlist and certain wager matches are also dreadfully low. With the Wii version having nearly as many playlists as the HD versions and around 756,000 less people playing (on 360 version anyway), wouldn't it make sense to consolidate some of the lesser played game modes into one? (Sort of like 'mosh pit' from MW2). This at least means I'll be able to play Hardcore HQ. Either that or find some way to make the 5600 team deathmatch players disperse!
JD2020 said:
IN PROGRESS
Shorter spawn-in (black screen) times in MP matches
Zombie Legs - create-a-crawler - has been broken since release
Disappearing zombies glitch.
Issue where gas clouds were sticking around in Zombie Mode.
Issue where some players were getting booted from Zombies games at higher levels after experiencing lagging/zombies disappearing.
LIVE FIXES:
12/9:
Fixed issue - "an error occurred while connecting to the server"
Variable zoom scope would not stay zoomed in
Sierra button layout for Classic Controllers (CC/CCP) assiged same button for Tactical Grenade as steady button for scoped weapons
Radiation and Grid have been returned to Public play
Good to see them still fixing issues people are having with the game. Variable scope zoom one annoyed me quite a bit, glad to see it's fixed. Getting 'crawlers' is pretty difficult, good to see it's getting fixed too. Also good to see Radiation and Grid back in playlists!
SS4Gogita said:
I don't play TDM much, but did they up the maximum amount of players? I thought it was 10, but I was just in a game with 12 people (and 7 on my team).
Nope, don't think so, still says "x/10 players found" for me. Never seen more than 10 in a game either.