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COD Ghosts Xbox One offline (2 weeks before launch) not possible without Live?

I heard we're doing a big ass bonfire here!? I'll get he chocolate and marshmallows, someone else bring the graham crackers!

Juuuust kidding. <3

Edit: Great job GribbleGrunger with the updates.
 
Yes, I know that. But how does he download that patch if his current OS is "expired" and doesn't work? He's banned from Live, and there's no way for him to connect back to the internet when he's unbanned because his OS is broken.

Why would a set expiration designed to force devs/testers to update to latest code restrict them from being able to update? If his console wasn't Live restricted he could download the new code after the deadline was hit. Since he doesn't have access though he will unfortunately have to wait until the restriction is removed to regain a functional OS.
 
Software that ships on the current Xbox One production units is essentially a patcher to install the completed OS. It doesn't have DRM to remove, blend, or make cupcakes.

MS is pushing frequent near final OS builds to Xbox Ones that are connected to XBL. It turns out that also included any production unit. Some of those production units end up in the wild early, which in turn get connected to XBL to receive said not final OS. MS realizes what happened (Whoops!) and blocks users from connecting to XBL until the OS is prod ready. OS builds are apparently timebombed due to non-final nature and limits functionality on a short expiry interval (a couple days?).

Makes sense to me.
 
Dude, you can spell the whole word out. It's ok, no one will suspect a thing. *smh*

If he spells out his single word response correctly then MS will totally figure things out!

(honestly don't listen to this guy CBOAT. Don't care how cryptic you make your words, your truth is a big part of GAF.)
 
What a monumental shitstorm eh?

What's wrong with the way OS's used to be? Sony seems to be doing it the good old fashioned way, I guess we're not ready for the future...
 
I like how everyone jumped on the Xbox One hate again before clarification. And Sony putting "offline enabled" on their box is retarded. Glad I'm skipping this gen.
 
Methinks this guy loves his fame (infamy) a little too much.
I usually put a fair bit of trust behind CBOAT but this one is a stretch at best I'll agree, but conversely his last post before today said he'd not be back till after launch... So that raises my suspicion meter to a rather high level that something is afoot here beyond that which we are being told.
 
Methinks this guy loves his fame (infamy) a little too much.

Cboat posts are fun and deciphering them is part of the fun.

He has real info which has been proven throughout his posting career.

From the start it's been clear that his motive is to get real information into the minds of gamers, whether or not he enjoys the attention is irrelevant (who wouldn't).
 
Cboat posts are fun and deciphering them is part of the fun.

He has real info which has been proven throughout his posting career.

From the start it's been clear that his motive is to get real information into the minds of gamers, whether or not he enjoys the attention is irrelevant (who wouldn't).
Agreed. But what info did "imagn" bring us?
 
Rhindle suggests that actually the OS is frequently receiving daily updates in the lead up to launch, and that if the system does not get those updates, it will cease to function. Therefore, since this guy cannot currently log in to get those updates, he cannot play.

It's the Lysine Contingency, in case an Xbox One escaped into the wild.

Seems to have worked pretty well since 150 escaped, but only one managed to go on a brief rampage through San Diego.
 
Microsoft will allow his console, which is banned from accessing their online network currently, to access that online network which will fix everything. He's just banned until the Xbox One launch is closer.

Yeah! That's really good, really good! Why MS let him to play COD offline at least, god damn.
 
Microsoft needs to get in front of this ASAP. We need to know their final stance on DRM. Hopefully dude receives a new console free of charge.

IMO it would be stupid of MS to even address every ridiculous negative rumour thrown at them. Their policy has been pretty clear on the 180... this thread is a bunch of people jumping on anything related to new gen news because we're at the excitement point of launch.
 
You guys... the 24-hr check is still in the Xbox ONE. It has to be. Nothing else is adding up.

I read the entire thread up to this point. Guy plays COD Ghosts online, gets banned from Live temporarily, can still play Ghosts in SP campaign. Then, 24 hrs later, his console is essentially bricked.

We then have a poster who posted a picture of the back of the PS4 box for Ghosts, and it specifically says "Offline Play Enabled". So far, it's the only PS4 game to have that specific labeling. Amirox then posts a picture of the ONE's box for Ghosts, and it doesn't even have labels regarding resolution, let alone any labels regarding offline SP.

Skip a few pages, then Albert Penello posts this:

FYI it's 11pm on a Sunday, so people aren't exactly quick to respond to work email. I wanted to check in before I shut-down for the evening. This is what I believe is going on:

We still have two more weeks before launch - the console is in a pre-release state. We are doing regular updates - I personally took one a few minutes before he posted. His build is now old. This is why we were saying we didn't want people on early - it's not done yet.

This behavior is only because we are in pre-release. When we launch, console will work exactly as you expect today on 360.

For sure this has nothing to do with requiring a connection. There is no "DRM removal" in the Day One update because none of the consoles were ever built with that stuff in it.

This also has nothing to do with COD. The Day One update just brings the SW up to date with the latest versions vs. what's on the box. But there is no 24 check in, that's for sure.

Regarding the bolded: it makes sense, yet it doesn't. Microsoft is sending out periodic updates to the OS because it's apparently still very barebones at this point. Yet, updates are usually a one-time thing, and when you don't update, you device usually doesn't turn into a brick. Instead, it seems these builds have time limits... in this case, a 24 hr time limit, apparently.

Penello then says that the day one update doesn't remove the DRM, because none came installed within the ONE. But everything we've heard prior to that suggests otherwise. Even the Kotaku update that someone posted suggests that the update is needed for offline gaming, which was a major restriction of the DRM originally.

Nothing else adds up. Why else put such a short expiration date on an OS build? Why specifically label the PS4 version of Ghosts as being "offline enabled"? Why is that person's console bricked after his build "expired"? Why is the OS so barebones that MS needs to update it so frequently?

Idk... this might be wrong, but that's the conclusion my mind came to. The answers Penello provided do not add up at all.

Also, CBoaT would not post here for no damn reason. Something's up, and this seems to be it...
 
You guys... the 24-hr check is still in the Xbox ONE. It has to be. Nothing else is adding up.

I read the entire thread up to this point. Guy plays COD Ghosts online, gets banned from Live temporarily, can still play Ghosts in SP campaign. Then, 24 hrs later, his console is essentially bricked.

We then have a poster who posted a picture of the back of the PS4 box for Ghosts, and it specifically says "Offline Play Enabled". So far, it's the only PS4 game to have that specific labeling. Amirox then posts a picture of the ONE's box for Ghosts, and it doesn't even have labels regarding resolution, let alone any labels regarding offline SP.

Skip a few pages, then Albert Penello posts this:



Regarding the bolded: it makes sense, yet it doesn't. Microsoft is sending out periodic updates to the OS because it's apparently still very barebones at this point. Yet, updates are usually a one-time thing, and when you don't update, you device usually doesn't turn into a brick. Instead, it seems these builds have time limits... in this case, a 24 hr time limit, apparently.

Penello then says that the day one update doesn't remove the DRM, because none came installed within the ONE. But everything we've heard prior to that suggests otherwise. Even the Kotaku update that someone posted suggests that the update is needed for offline gaming, which was a major restriction of the DRM originally.

Nothing else adds up. Why else put such a short expiration date on an OS build? Why specifically label the PS4 version of Ghosts as being "offline enabled"? Why is that person's console bricked after his build "expired"? Why is the OS so barebones that MS needs to update it so frequently?

Idk... this might be wrong, but that's the conclusion my mind came to. The answers Penello provided do not add up at all.

Also, CBoaT would not post here for no damn reason. Something's up, and this seems to be it...
You're wrong.
 
I usually put a fair bit of trust behind CBOAT but this one is a stretch at best I'll agree, but conversely his last post before today said he'd not be back till after launch... So that raises my suspicion meter to a rather high level that something is afoot here beyond that which we are being told.

That, or he just wants to push buttons because everyone's been so on edge lately. Either way, the boat has said a thing!
 
You guys... the 24-hr check is still in the Xbox ONE. It has to be. Nothing else is adding up.

I read the entire thread up to this point. Guy plays COD Ghosts online, gets banned from Live temporarily, can still play Ghosts in SP campaign. Then, 24 hrs later, his console is essentially bricked.

We then have a poster who posted a picture of the back of the PS4 box for Ghosts, and it specifically says "Offline Play Enabled". So far, it's the only PS4 game to have that specific labeling. Amirox then posts a picture of the ONE's box for Ghosts, and it doesn't even have labels regarding resolution, let alone any labels regarding offline SP.

Skip a few pages, then Albert Penello posts this:



Regarding the bolded: it makes sense, yet it doesn't. Microsoft is sending out periodic updates to the OS because it's apparently still very barebones at this point. Yet, updates are usually a one-time thing, and when you don't update, you device usually doesn't turn into a brick. Instead, it seems these builds have time limits... in this case, a 24 hr time limit, apparently.

Penello then says that the day one update doesn't remove the DRM, because none came installed within the ONE. But everything we've heard prior to that suggests otherwise. Even the Kotaku update that someone posted suggests that the update is needed for offline gaming, which was a major restriction of the DRM originally.

Nothing else adds up. Why else put such a short expiration date on an OS build? Why specifically label the PS4 version of Ghosts as being "offline enabled"? Why is that person's console bricked after his build "expired"? Why is the OS so barebones that MS needs to update it so frequently?

Idk... this might be wrong, but that's the conclusion my mind came to. The answers Penello provided do not add up at all.

Also, CBoaT would not post here for no damn reason. Something's up, and this seems to be it...

groundhogday.jpeg
 
Once again gonna post my summary because I think people are still confused as to what transpired:

&#9679; Guy was playing Call of Duty: Ghosts on his early Xbox one. His access to XBL gets temporarily banned because they are still working on things for launch. He can still play offline.

&#9679; A day later, he now says he can no longer play the game offline. Everyone wonders why.

&#9679; PS4 version has "Offline Enabled" on the back, whereas Xbox One case did not, which confused things further. Ultimately however this seems to amount to nothing, since other games are also missing critical info on the back (example: Knack does not indicate it has remote play).

&#9679; Someone says what if the DRM was removed at the OS level, yet can still be done on a software-by-software basis? crazy buttocks implies agreement. People react, but since technically what buttocks was implying is not really any different from what PS4 does, it didn't tell us much.

&#9679; Penello comes back and says he's still looking for info, but it's definitely not DRM (the patch does not remove DRM, but puts a finalized OS in place) and it's definitely not related to Call of Duty, since the patch just updates the game itself.

&#9679; Rhindle suggests that actually the OS is frequently receiving daily updates in the lead up to launch, and that if the system does not get those updates, it will cease to function. Therefore, since this guy cannot currently log in to get those updates, he cannot play.

&#9679; Penello agrees with this guess of Rhindle's and all-but confirms it is the case.

&#9679; bishoptl comes, but he missed out on cake.

Since there's plenty of crazy shit to go around with misinformation spreading as well :P
 
Explain it to me then. All this shit is way too suspicious for nothing to be wrong at all...
It's been explained very clearly in the past two pages. There's nothing suspicious- its just a case of accidental shipment which has us peeking behind the curtain.
 
That, or he just wants to push buttons because everyone's been so on edge lately. Either way, the boat has said a thing!
That just doesn't mesh with his post history and Alberts narrative about OS issues and the patch not effecting the DRM because it was never there doesn't match the narrative that is corporate handlers have laid out either.
 
FYI it's 11pm on a Sunday, so people aren't exactly quick to respond to work email. I wanted to check in before I shut-down for the evening. This is what I believe is going on:

We still have two more weeks before launch - the console is in a pre-release state. We are doing regular updates - I personally took one a few minutes before he posted. His build is now old. This is why we were saying we didn't want people on early - it's not done yet.

This behavior is only because we are in pre-release. When we launch, console will work exactly as you expect today on 360.

For sure this has nothing to do with requiring a connection. There is no "DRM removal" in the Day One update because none of the consoles were ever built with that stuff in it.

This also has nothing to do with COD. The Day One update just brings the SW up to date with the latest versions vs. what's on the box. But there is no 24 check in, that's for sure.
So you've failed to get a gaming console running on time then. That is sad.
 
Explain it to me then. All this shit is way too suspicious for nothing to be wrong at all...

You're jumping to conclusions based on an unfinished nightly software update issued before the actual console release date. Calm down until the 22nd. If the consoles all catch fire on day 1, you can totally freak out then! =D
 
My question is - wouldn't this type of testing be done via Partnernet or a test instance of XBL, and the pre-patched OS wouldn't have been pushed out to the retail environment? That is the part that seems strange here.
 
It's been explained very clearly in the past two pages. There's nothing suspicious- its just a case of accidental shipment which has us peeking behind the curtain.

It doesn't really answer all the questions people have. I notice you are answering quite a few questions in this thread. Do you have an xb1 in your possession? How are you qualified to answer all these questions with certainty?
 
It doesn't really answer all the questions people have. I notice you are answering quite a few questions in this thread. Do you have an xb1 in your possession? How are you qualified to answer all these questions with certainty?

He's not. He's guessing just as much as jWILL253 is. No one really knows and probably won't know unless there's some leak or until release day.
 
It doesn't really answer all the questions people have. I notice you are answering quite a few questions in this thread. Do you have an xb1 in your possession? How are you qualified to answer all these questions with certainty?
Not qualified at all, won't have one til titanfall. But my answers- right or wrong- make more sense (and are backed by actual comments by penello) than the conspiracy stuff that's being thrown around.
 
Yeah! That's really good, really good! Why MS let him to play COD offline at least, god damn.

I don't think it's that simple. He never had a finished or proper day one update to begin with. He has a version of the OS clearly not suitable for official launch. It isn't really Microsoft's fault he got the system early before they were ready to push out their release day build of the OS. Launch day is the 22nd.

And naturally once he got banned from xbox live, that excluded him from getting the new updates. This is the risk of getting something before it's actually meant to be released. If this issue persists come launch day, then, and only then, will we have a problem. Anyway, off to work! Being on call blows sometimes. :(
 
At this point, with all the information and Microsoft history of trying to screw their customers at every turn. Anyone still buying an Xbone should be well aware of what their getting and what type of ecosystem their buying into.
 
Truly beta tested in the future.

Parents buying this will be pissed to find out you will need internet to play offline. People without internet are in for a surprise.

A shit storm is coming in the next couple of weeks.
 
Truly beta tested in the future.

Parents buying this will be pissed to find out you will need internet to play offline. People without internet are in for a surprise.

A shit storm is coming in the next couple of weeks.

You do?
 
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