msdstc said:Sony was broke last year? WTF are you talking about?
:lol
msdstc said:Sony was broke last year? WTF are you talking about?
Rapping Granny said:If I were Sony,
My 30 second Tv spot will be small demo showcasing the game's features with a narrator and showing people how to play it , there would be bunch of them focusing on different things in the game, and I would also have a real commercial to sum it all up at the end of the tv spot or as a seperate one. with the "Play Create Share" anthology at the end.
LittleBigPlanet is so in depth, so customizable, so personal that theres no way to sum it up in words. You could say it is our generations Mario; 20, 30 years from now youll be telling your children that you got the chance to grow up with this game, and thats an experience you dont want to miss.
BruceLeeRoy said:I will say it again when all the dust settles and if Sony really markets the absolute shiz out of this game
its sales potential is huge.
Rapping Granny said:If I were Sony,
My 30 second Tv spot will be small demo showcasing the game's features with a narrator and showing people how to play it , there would be bunch of them focusing on different things in the game, and I would also have a real commercial to sum it all up at the end of the tv spot or as a seperate one. with the "Play Create Share" anthology.
BruceLeeRoy said:If I were Sony I would show the customization and everything but a couple times throughout I would
make a nod to a mario esque designed level.
gantz85 said:They better spend a good part of that 50 million profit on LBP's marketing budget :lol
gantz85 said:I'm glad neither of you work at Sony marketing.![]()
BruceLeeRoy said::lol Definitely. Screw every other game Sony has LBP is really something special that could push
the system into the mass market much more than anything else. All the rest of the games we are
excited for KZ2, R2, Infamous were excited for because we are Playstation owners and for the
most part hardcore gamers. LBP is really the only game Sony has had in a long time that
could appeal to pretty much everyone.
Somehow, I don't think Evolution and especially Insomniac would be happy with the entire marketing budget for the fall going to LBP. :lol Plus, I really don't think LBP will be popular with the hardcore fanbase. It's too cutesy. Should it be popular? Fuck yeah! I just think most of those types will think they are too cool or whatever to play it.BruceLeeRoy said::lol Definitely. Screw every other game Sony has LBP is really something special that could push
the system into the mass market much more than anything else. All the rest of the games we are
excited for KZ2, R2, Infamous were excited for because we are Playstation owners and for the
most part hardcore gamers. LBP is really the only game Sony has had in a long time that
could appeal to pretty much everyone.
Platforming and puzzle solving will be the majority of the gameplay.genjiZERO said:I think LBP looks great and all, but what I don't think I'm getting is, where is the actual gaming? I feel like it's just one big level editor and physics engine. That's great and all, but I feel the need for some type of objective with the 'game', and I'm yet to see that in the demos I've seen.
BruceLeeRoy said:\Gantz dont even lie man. You know if they showed one level resembling Super Mario 3 people would
go apeshite.
Little Kid - Create Mario Levels! - Can Create Any Level Feasible!!! - Instant Buy
You could say it is our generations Mario; 20, 30 years from now youll be telling your children that you got the chance to grow up with this game, and thats an experience you dont want to miss
genjiZERO said:I think LBP looks great and all, but what I don't think I'm getting is, where is the actual gaming? I feel like it's just one big level editor and physics engine. That's great and all, but I feel the need for some type of objective with the 'game', and I'm yet to see that in the demos I've seen.
BruceLeeRoy said::lol Definitely. Screw every other game Sony has LBP is really something special that could push
the system into the mass market much more than anything else. All the rest of the games we are
excited for KZ2, R2, Infamous were excited for because we are Playstation owners and for the
most part hardcore gamers. LBP is really the only game Sony has had in a long time that
could appeal to pretty much everyone.
Madman said:Somehow, I don't think Evolution and especially Insomniac would be happy with the entire marketing budget for the fall going to LBP. :lol Plus, I really don't think LBP will be popular with the hardcore fanbase. It's too cutesy. Should it be popular? Fuck yeah! I just think most of those types will think they are too cool or whatever to play it.![]()
Septimus said:Pretty sure the game comes with hundreds of pre-made levels, no?
You really don't know much of anything, do you?Death_Born said:This game would probably have lots of appeal to casual gamers.
Too bad they all bought a Wii already.
In fact, it might even be better than Mario Galaxy.
If it weren't for the fact that it was first and foremost a sandbox game
There is huge potential for creation of levels from other games
Except that the main character is still a beanbag with weird physics and the other companies will probably force them to take it off the server
Death_Born said:This game would probably have lots of appeal to casual gamers.
Too bad they all bought a Wii already.
In fact, it might even be better than Mario Galaxy.
If it weren't for the fact that it was first and foremost a sandbox game
There is huge potential for creation of levels from other games
Except that the main character is still a beanbag with weird physics and the other companies will probably force them to take it off the server
COMIC CON said:There are held items that you can choose from, such as a wooden sword and a magic wand(a stick with a star on the top). You cant use them as weapons, but when you slap while holding an item you hit them with said item.
Dever said:It's a 2D platformer, what's there to explain?![]()
gantz85 said:Nope, I strongly strongly disagree with that marketing angle. It's hard to take a risk with new IP but I do think that LBP is something that can have VERY long legs. They don't even need to market it just once; they can spread marketing over a few stages (Yes, I know this is pretty much AAAA treatment).. just like World of Warcraft with its recent B celebrity promotions.
If they want to market this to the mass consumer and casual gamer, a simple advertisement like the Dream Trailer coming out of E3 2008 would be good -- but at least 3-4 different advertisements featuring different levels and such would be better.
You don't want to market hard on "building your own level" or even "sharing levels". These aren't concepts which are easily communicable to the masses. And the hardcore are already fully aware of these features. If you market to the masses, you need a compelling hook and simple message.. the Dream Trailer is :
(1) A narrative ad based on the save-damsel-in-distress mould and is easily understood by all
(2) Shows off the crazy little cute decorations and level designs
(3) AMPLY shows off the cute emotions of the Sackboys and their appeal
(4) Has great music
This will get to ALOT more people than a "Mario" level would. I won't deny that the Mario tribute will have its positives, but you have only so much budget. I wouldn't mind multiple advertisements showing off different aspects of LBP but any focus on sharing and creating has to be accompanied with a brilliant ad. Rather than have a 30 second ad all devoted to exploring Play Share Create, something like the Dream Trailer would work far better.
It's a task ahead for Sony marketing and hey, I'm not going to do their job for themI'm willing to work for you though Sony ; ) Even though you rejected my work application to your Beijing branch... ;_;
Death_Born said:This game would probably have lots of appeal to casual gamers.
Too bad they all bought a Wii already.
In fact, it might even be better than Mario Galaxy.
If it weren't for the fact that it was first and foremost a sandbox game
There is huge potential for creation of levels from other games
Except that the main character is still a beanbag with weird physics and the other companies will probably force them to take it off the server
Doing it with 3 other friends without the screen being chopped into tiny segments? Not to mention the endless possibilities of creation.genjiZERO said:Yeah, but so is SMB, and in that game your jump on goombas and get past Bowser to save the princess in addition to jumping on platforms. In LPB there just doesn't seem to be any objective other than jumping on platforms.
genjiZERO said:Yeah, but so is SMB, and in that game your jump on goombas and get past Bowser to save the princess in addition to jumping on platforms. In LPB there just doesn't seem to be any objective other than jumping on platforms.
genjiZERO said:Yeah, but so is SMB, and in that game your jump on goombas and get past Bowser to save the princess in addition to jumping on platforms. In LPB there just doesn't seem to be any objective other than jumping on platforms.
genjiZERO said:Yeah, but so is SMB, and in that game your jump on goombas and get past Bowser to save the princess in addition to jumping on platforms. In LPB there just doesn't seem to be any objective other than jumping on platforms.
BruceLeeRoy said::lol Who is this guy? :lol
AmMortal said::lol
msdstc said:Are you laughing at what I said or he did? There is no way in hell sony was broke, that's just ridiculous.
ZeroTolerance said:![]()
"Why so seroius ?"
Ouch. Weird considering we've never seen a hint of slowdown in any footage so far.Vustadumas said:Didn't get any hands-on time with it at Comic Con, but I watched them play it for a bit. Looks pretty fun, but I can see myself becoming bored with it fast. Had some major slow-down when lots of physics stuff was going off at once, but it still looks super polished.
Game has so much appeal though. Love the art![]()
Death_Born said:This game would probably have lots of appeal to casual gamers.
Too bad they all bought a Wii already.
In fact, it might even be better than Mario Galaxy.
If it weren't for the fact that it was first and foremost a sandbox game
There is huge potential for creation of levels from other games
Except that the main character is still a beanbag with weird physics and the other companies will probably force them to take it off the server
That'd be awesome.AmMortal said:I'm laughing at what he said.
If I were Sony, I would bundle it with a White Playstation 3.
Arkaerial said:I really hope I can make a pimp sackboy from some of those 70's blaxploitation movies (The Mack, Superfly).
gofreak said:There's death, 'proper' enemies (including a very goomba like one you jump on to kill), bosses (with one very similar to the final bowser boss in SMW, in terms of firing back what he fires at you). There'll be a variety of enemy brains to attach to your contraptions to give them various enemy mechanics (like the 'goomba' one).
sykoex said:Wow I can't believe the PS3 is outselling the Wii right now on Amazon.com. I know it only tracks the last hour of sales but to think it could even happen for an instant it pretty cool.
gofreak said:WATCH NEW VIDEOS.
There's death, 'proper' enemies (including a very goomba like one you jump on to kill), bosses (with one very similar to the final bowser boss in SMW, in terms of firing back what he fires at you).
Mifune said:Whoa. Where can I see this?