Don't think SFV is more fun to watch compare to SF4.
Everyone use same combo, same few characters, if that's balanced around spectator point of view, they are doing poor job.
I remember I used to say the same shit about SFIV. I like SFV better, but it still has that Dimps rust that most of their games both in Street Fighter and outside with other games they work on where something is always not right.
I think SFV will hopefully improve with later installments. After taking the time to play it or a bit after I beefed up my pc, just found myself dropping it. I play it casually now and then, but I don't really expect my Vega or hell Vega in general to make it that far. (I really don't like his options as a character)
I just will never get why there needs to be some sort of huge execution barrier. Big combos are cool, but that isn't what I find exciting in these games. To each their own I guess.
Keep projecting those fears baby.
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Anyway, I think there should be skill gaps between novice, intermediate, and high level play. Make high level only alluring to people who want to commit to that level but also entice people to be happy playing with their friends on an intermediate level. Not everyone has to live the dream of going to EVO, just make it both entertaining and alluring, when people pull high level stuff off, I think the thing you'd want people to feel is "Woah that's amazing!" or "I want to do that!" That's what always motivated me to play those games. When the skill gap is lowered I just get bored.
Also I wish Capcom/Dimps would stop doing shit that dictates how the players play and just provide tools that allow us to express ourselves. I feel as if this has been an issue since IV, and I know some are looking back at IV fondly (for some reason) but that shit was far from a great SF and still isn't (imo).
I also don't like how heavily character match-up is emphasized in this game. But then again that's more from observation, I would dedicate more time to making that a valid argument but I'm not gonna front, I don't like SFV THAT much, but I don't mind playing a couple of rounds in it like every other SF except IV.
Side note: I remember a year or so back people were acting like regulating Parry to an input would make it better, and I told them that shit was a bad idea. I gotta go back through the archives.
Anyway, back to XIV.