OK, I'm a sucker and bored. onQ, convince me that Pro and X have 2 GPUs.
Benifits
1. Would be powerful enough for a truly Next Gen console.
2. Pretty easy to hit say 20-22 TFlops with 2 10-11 TFlops Navi GPUs
3. 2 GPUs would work great for Next Gen VR for PS5.
4. True 4k gaming with next gen effects.
5. It would cost $499 but worth it Imo.
That is just the layout AMD use for Polaris, onQ. In no way can that be described as 2 GPUs!
And you've done precious little to prove that the picture you posted is in fact two separate GPUs instead of one with a novel silicon layout.PS4 Pro isn't Polaris
"Our goal with the PS4 Pro is to deliver high-fidelity graphical experiences. With that in mind, we've more than doubled the power of the GPU and adopted many new features from the AMD Polaris architecture as well as several even beyond it," PS4 Pro designer Mark Cerny said at the PlayStation Meeting event.PS4 Pro isn't Polaris
"Our goal with the PS4 Pro is to deliver high-fidelity graphical experiences. With that in mind, we've more than doubled the power of the GPU and adopted many new features from the AMD Polaris architecture as well as several even beyond it," PS4 Pro designer Mark Cerny said at the PlayStation Meeting event.
I know what you are saying but it basically is a modified polaris chip.
Some of the early speculation on Navi was that it would be focused on multi GPUs. We might not get 2 x 11 TF but rather 2 x 6TF in the SoC.
2 GPUs worth of power perhaps, but it's still a single unit. "We doubled the GPU size" != "We doubled the GPU count".thats 2 gpus
2 GPUs worth of power perhaps, but it's still a single unit. "We doubled the GPU size" != "We doubled the GPU count".
Yes it can, no it's not practical.
- Distributing a workload across multiple GPUs isn't cost free, due to inefficiencies and overhead. Two smaller GPUs will lose compared to one GPU even if the two setups have the same peak performance on paper.
- More and more rendering techniques rely on data from previous frames which isn't ideal when using a multi GPU setup.
- Connecting two pieces of silicon, each with their own bus will cost more than one larger piece of silicon.
- If the next-gen console will use a similar memory setup as current gen (which is likely) this means that the available bandwidth will need to be shared between not two (CPU+GPU) but three components (CPU+GPU+GPU) which will all be impacted by less bandwidth. If the memory pools will be split, this means that memory can't be assigned (not without a heavy impact in latency and bandwidth) to one component that needs it more in a specific scenario.
The only time when you'll want a multi-GPU setup is when a single GPU can't provide the power you require. (ie, when the strongest card isn't strong enough).
Hello man!
I don't think it's possible. I think that including 2 GPUs insida a simple box will reach something around $699. It will be an expensive console.
But let's say hypothetically that SONY choose to build such a weird hardware... So you need to know the more advanced the nanometers, the more expensive the production of the technology...
They will never choose for NAVI 7nm architecture because of the price. If we are talking about late 2019 they would probably choose for two AMD VEGA 14nm. Today(2018) is expensive to start producing VEGA architecture consoles in large scale. I think that in late 2019 build a console with NAVI 7nm will be expensive too but in the reality SONY will choose for putting just 1 GPU inside the box. So if they choose to include 2 GPUs, I think the both will be some VEGA architecture variant. Maybe two VEGA 56 variants. Even if they replace the 7nm I believe this machine would cost at least $ 699.
But in other hands I don't think you need to be worried about next gen power. I've said that 11Tflops(GTX 1080 performance in AMD architecture terms) of power will be enough to deliver native 4k and next gen graphics. If SONY won't be able to make a true generational leap in graphics with 11Tflops they will use Checkerboard in some games. If this technologie is amazing now I believe that will be better in the future. We can't distinguish between resolutions below 4k and the true 4k. From 3200x1800p to Dynamic 4k we can't see a real diference between a game running at solid 4k all the time. Reducing the resolution to 1800p the hardware gains sufficient performance slack to deliver better graphics that in 4k native would not be possible.
Take a look ate RX VEGA 64 and GTX 1080 running games at 4K Ultra Settings on youtube. This is the mos plausible Next Gen console performance. RX VEGA 64 runs everything at native 4k Ultra Settings 45fps. Consoles never use Ultra Settings or Higher filters like anisotropic, AA and so on. We can consider these two GPUs as 4K 60fps GPUs depending on what configurations you prefer to run the games. With some optimizations the next gen consoles will go further!
So don't be afraid... The next gen will be amazing with a single GPU, CPU and GDDR6 memories.
Benifits
1. Would be powerful enough for a truly Next Gen console.
2. Pretty easy to hit say 20-22 TFlops with 2 10-11 TFlops Navi GPUs
3. 2 GPUs would work great for Next Gen VR for PS5.
4. True 4k gaming with next gen effects.
5. It would cost $499 but worth it Imo.
Please elaborate or don't just make these baits for which i have no hook in me arsenal.Why not PS4 Pro & Xbox One X have 2
Which seems most likely as an APU is more cost effective, occupies less room, and generates less heat than a CPU + GPU combo. It also provides for tighter integration as a SoC (System on Chip).That's if the PS5 would be using an APU.
Based on what? In terms of integration and cost-effectiveness it would literally be a step backwards.I'm betting the PS5 has dedicated CPU and Discrete GPU.
You cannot quantify a completely different architecture and apply it to another. The reason why the PS3 generally got the most advanced titles visually was because of the Cell. A nightmare to program for, but rewarding to those who mastered its quirks.Heck and APU + Discrete GPU would work as well. That would effectively function similar to the PS3 without the Headaches of Cell.
Again, based on what?$499 could be possible with a small initial hardware loss.
That is a really simple way to look at R&D, imo.There making tons of cash through PS+, more than enough to offset it.
Could PS5 have 2 GPUs?
That's if the PS5 would be using an APU.
I'm betting the PS5 has dedicated CPU and Discrete GPU.
Heck and APU + Discrete GPU would work as well. That would effectively function similar to the PS3 without the Headaches of Cell.
$499 could be possible with a small initial hardware loss. There making tons of cash through PS+, more than enough to offset it.
So basically what Sony did with the Pro, and MS seemed to do with the X as well.
Yeah, no. They have trouble keeping those things functional as it is. If they shove more silicon in there they will explode. Multi GPUs and high performance in general is for big Desktop cases plus the ability to get some decent coolers.
The PS3 phat had 2 CPUs and 2 GPUs in it and functioned fine. If they go with GPU and APU for backwards compatibility I hope they can use both of them somehow this time.Yeah, no. They have trouble keeping those things functional as it is. If they shove more silicon in there they will explode. Multi GPUs and high performance in general is for big Desktop cases plus the ability to get some decent coolers.
Arranged in the shape of a pentagramWhat about 5 GPUs for the PlayStation 5?
Arranged in the shape of a pentagram
Doom guy HATES this console!
not exactlyIm no lawyer but thats not what cermy means. he also said
"We doubled the GPU size by essentially placing it next to a mirrored version of itself.
thats 2 gpus
I'm with you man, just playing devil's advocate for the sake of learning and pushing foward the discussion.not exactly
They may have doubled the rops or clusters of transistors... but that doesn't make it two separate GPU's... it makes it an extra big GPU
cool, gotchaI'm with you man, just playing devil's advocate for the sake of learning and pushing foward the discussion.
As much as it pains me to say (and to like), i actually agree with this sentiment. I don't expect anyone to know everything but its bordering on trite to read a user who has the solution and then does some word magic and voila. Like, i understand the well wishing, truly, i do, how much i would love something to happen.. i get it. But what i imagine also has to be grounded in reality.Remember when NeoGAF was an enthusiast gaming forum where there seemed to be a baseline of technical knowledge among the userbase?
Now we constantly get these "schoolyard playground" threads where people go "You know how Sony/MS can win the console war? They should use, like...more tech and bigger numbers! But don't raise prices, because I have no fucking idea how money works and mommy's going to buy if for me anyway."
I feel like I'm going insane having to consider every other thread from the angle of Poe's Law.
Sorry Tyler, but whilst that one is fake, this one is real: