Object turned off tessellation in 2, not sure what else.
I'm pretty sure it also decreases the distance of detailed objects. So you'll see objects pop to a lower quality version at a shorter distance. Geforce experience turned my to medium too.
Object turned off tessellation in 2, not sure what else.
psycho's just seen how great the game looks on PC
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WTF man, my name's actually Patrick. You freaked me out for a moment there. lolnah its his brother patrick
yes
Why did they change him?
WTF man, my name's actually Patrick. You freaked me out for a moment there. lol
Why did they change him?
New voice actor too I suppose. *sigh*
Characters don't have to resemble their voice actor.To be honest his original voice actor looked nothing like what he did in game, at least David Kennedy is close to the original Psycho.
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Characters don't have to resemble their voice actor.
I liked him in C1 and Warhead. Gonna have to get used to a completely new character with the same name.
What do you guys have your motion blur set to?
Is more better? And how does it effect performance?
editing CVars was a life saver. MP is so much better with FOV @ 80. Wasn't sure if that would be allowed. Now I just need to add the chromatic aberration command and I should be good to go.
Re: Geforce Experience app, I too think it's pretty good for finding a starting point. It It gave me a medium Object setting, with textures and a few others on Very High, shaders on High, plus 1x SMAA. Those settings gave me a very playable framerate at 1080P and I bumped SMAA to 2x/Medium. 680 OCed to ~1260/3570k
Has anyone tweeted any of the Crytek people or have they made any sort of statement on the first level rope issues?
How do you edit the "CVars" exactly? Would like to change FOV.
So my game has crashed 4 times in the final boss fight, no idea why but I can't finish the game since it keeps crashed.
It played fine for the entire game, it's only the final boss fight were it started to crash.
EDIT: Have done some testing. The crash happens at the same point each time (Final Boss Fight/Cutscene Spoilers:that's when the crash happens)After you shoot the Alpha Ceph with the bow, the cutscene happens with Psycho being trapped in the VTOL. When you can't hold on and get sucked up,
I've tried disabling things I think might be causing problems. The crash happens at the same point even if Steam Overlay is disabled, Raptr Desktop App is disabled, MSI Afterburner is disabled. I don't have any other programs to my knowledge that hook into the game in any way or that could be causing the crash.
This is a game breaking crash for me, even if it's at the end. I cannot get past it. Haven't tried launching game in safe mode, we'll see if that works.
EDIT #2: Just noticed Origin games don't have a safe mode, I was thinking of UPlay games.
I think it's the effect of looking out of your visor (chromatic abberation)? Personally I like how organic it makes everything look. Reality isn't always clean and sharp, especially not Hollywood Blockbuster cinematic reality.
Perhaps try restarting the level? Could potentially be something funky with your save file.
Well my 2GB 680 just met its match.
Tried downsampling from 2160p with 4xMSAA and client crashed.
There is zero reason to use 4xMSAA (especially if you are downsampling). SMAA or TXAA are plenty good enough.
I do not understand this obsession PC-GAF has with super methods of AA that make a game unplayable.
played through the entire sp game maxed out at 1080p with SMAA medium at a rock solid 30fps (capped). Felt great with a controller and never had to worry about performance.
Gtx 670 2gb
i5 760 @3.8ghz
8gb memory
TXAA uses MSAA![]()
There is zero reason to use 4xMSAA (especially if you are downsampling). SMAA or TXAA are plenty good enough.
I do not understand this obsession PC-GAF has with super methods of AA that make a game unplayable.
It's a big ass level and I really don't want to do the final boss fight again. From what I've heard, there is only like 5 more minutes of game, I might just watch it on YouTube and not bother.
is the game that bad or boring where having to restart a level is out of the question? I didn't mind at all having to do this for the first, and most of the second game.
Which one is less taxing Msaa Smaa or fxaa?
So how does single player run maxed out on a GTX 590?
FXAA.
You can type the commands into the console (by pressing the "~" key) or create an autoexec.cfg file in the game exe's folder. Info here should help: http://www.gamefront.com/crysis-3-pc-developer-console-commands/
type cl_fov 75 and r_DrawNearFOV 75
Make both values the same or it could look weird.
I think it's a video of him waiting between each line of his dialog.psycho's just seen how great the game looks on PC
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So how does single player run maxed out on a GTX 590?
So my game has crashed 4 times in the final boss fight, no idea why but I can't finish the game since it keeps crashed.
It played fine for the entire game, it's only the final boss fight were it started to crash.
EDIT: Have done some testing. The crash happens at the same point each time (Final Boss Fight/Cutscene Spoilers:that's when the crash happens)After you shoot the Alpha Ceph with the bow, the cutscene happens with Psycho being trapped in the VTOL. When you can't hold on and get sucked up,
I've tried disabling things I think might be causing problems. The crash happens at the same point even if Steam Overlay is disabled, Raptr Desktop App is disabled, MSI Afterburner is disabled. I don't have any other programs to my knowledge that hook into the game in any way or that could be causing the crash.
This is a game breaking crash for me, even if it's at the end. I cannot get past it. Haven't tried launching game in safe mode, we'll see if that works.
EDIT #2: Just noticed Origin games don't have a safe mode, I was thinking of UPlay games.
You are not the only one. I crash on the final boss too, never crashed once before that. I saw posts from a couple other people with the same problem.