Crytek is presumably taking the payments from Deep Silver for Homefront 2 and spreading them around to a lot of staff, which is why they're not paying the Crytek UK people their full wages.
At this point Deep Silver has no incentive to pay Crytek more money unless they get the studio. I imagine that Deep Silver is one of their only (if not the only) notable income sources at this point as well.
And to think that there switch to free to play is maby a not good decision. Seeing that Warface is on Steam just one day ago. Seeing those user reviews and exactly what i experienced in the closed beta. That game is pretty hot garbage. It's not really free to play it's pay to win but overall the game doesn't feel any good at all.
Budapest was originally making Ryse, no?
I thought those events were connected.
the studio vanished. No one knows what happened to the team and studio that made Warhead. And honestly it was a really good game, better than Crysis I IMO
Polygon said:"We were trying not to show that it was Roman at that stage," says Button-Brown. "There were kind of hints of Roman [in the trailer], but that was our secret we weren't sharing."
At the time, Crytek's Budapest studio was leading development on the title, and while team members at Crytek don't get specific in our interviews about what may have gone wrong, they say they decided to pull the game away from the Budapest team in early 2011.
By E3 in June 2011, Crytek would settle on the name Ryse, lay off staff in the Budapest office, transform the rest of the Budapest office into a mobile game team, move Ryse development to Crytek's home base in Frankfurt and question whether Ryse should be a Kinect game in the first place.
.They're almost assuredly going to go bankrupt and be sold off in piecemeal unless they sell the whole thing for a tiny sum.
Maybe I'm confused but: http://www.polygon.com/e3-2013/2013/6/10/4395790/ryse-seven-year-development
There is even a crazy rumor that Deep Silver might buy Crytek UK.
What's this?The first public facing signs of trouble were when Ryse was forced to move to Frankfurt and then EA dumped the Crysis series.
They're almost assuredly going to go bankrupt and be sold off in piecemeal unless they sell the whole thing for a tiny sum.
What's this?
Eurogamer said:This future Crysis game sounds a long way off. It's yet to enter pre-production and Crytek hasn't found a publisher or decided on a business model yet. But the plan to make it happen is there, Crytek boss Cevat Yerli told Eurogamer in a sweeping interview on the Crysis series published today.
You think Microsoft will buy the Ryse IP or do you think a 3rd party will go after it?
You think Microsoft will buy the Ryse IP or do you think a 3rd party will go after it?
Well, I think if you read between the lines here, it's pretty clear that EA dumped the sequel and he was just spinning it as best as he could: http://www.eurogamer.net/articles/2...-future-crysis-but-it-wont-be-called-crysis-4
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Deep Silver may actually be crazy enough to let them make another Timesplitters.
And yet again showing that great EA Partners program.
Who knows.How many people didn't get paid and how much does Crytek owe them on average?
It's getting pretty ridiculous and I hope those people don't lose their jobs.
Then don't make it a big budget game.I really can't see a big audience for Timesplitters.
I really can't see a big audience for Timesplitters.
Deep Silver really does seem like a good place for smaller or mid-tier developers to land. They seem to know how to operate within a certain budget to keep everything moving smoothly.
Well according to Cevat the game cost over $60 million, it didn't sell very well, and it rated poorly so I can't really blame them for dumping this one.
Man it's amazing how fast this seems to be happening to Crytek. Seriously a year ago maybe I was missing the signs but they seemed like they were still poised for big things.
Yup and Crysis 3 was not the best also. I loved Crysis 1 and Warhead still one of the best work.
With this generation, the skill to stick to a budget may be just as important as development ability and talent.
"They have invested a lot in Homefront and will want to protect their investment," said one source.
Ladies and gentlemen: this one sentence pretty much sums up 80% of everything that goes wrong in business.
thq at least did some humble bundles.I hate to say it, but I can easily this turning into a THQ-esque meltdown. I think Crytek are fucked and in the best case scenario, they'll be reduced back to just one studio, with a small team. At worst, it'll go down like the hindenburg.
The Revolution looks pretty good to me."They have invested a lot in Homefront and will want to protect their investment," said one source.
Ladies and gentlemen: this one sentence pretty much sums up 80% of everything that goes wrong in business.