I really like this.
I don't think I like the idea of paying for access to maps in CS. Just doesn't feel right
I don't think I like the idea of paying for access to maps in CS. Just doesn't feel right
I refuse to believe people actually like militia and aren't just nostalgic for it. It's such an awful map. Do people really enjoy hiding in the house?
Isn't there a workshop where you can download maps for free? Would be weird if they would suddenly ask you to pay for them.
The theory is that the pass allows you to play a collection of these maps on Valve's official servers, which would enable stat-tracking. So they're not making you pay for the maps themselves, but the ability to play them in a pleasant, tightly-controlled manner. Which is still very un-Valve like. Assuming that's the case at all. They might just be TF2-style "stamps."
The difficulty Valve faces with CS:GO vs TF2 and Dota 2 is the complete lack of skins, hats, purchasable wearable gear. I think most people spend money cause they want their players to look cool. Even TF2 stamps give you a Hat item. Dota 2 PVP grants you special items as well. Shame more money can't be made off CS:GO. I can see some people ponying up to support map makers but nowhere near as many as would if there was some cosmetic bonus.
Map makers deserve to get paid.
I love how Valve gets an internet wide pass for this bullshit. Even in this very thread "it's Mircosoft's fault" even though they havent updated GO on PS3 either. Seriously, fuck Valve. Any other company with a game on all 3 platforms would get railed - but Valve is apparently untouchable. Carry on.Any chance that they'll ever update the console versions?
I haven't played the new map, but yes in the old days I used to enjoy waiting in the house and running along the rooftops.
I love how Valve gets an internet wide pass for this bullshit. Even in this very thread "it's Mircosoft's fault" even though they havent updated GO on PS3 either. Seriously, fuck Valve. Anything other company with a game on all 3 platforms would get railed - but Valve is apparently untouchable. Carry on.
I love how Valve gets an internet wide pass for this bullshit. Even in this very thread "it's Mircosoft's fault" even though they havent updated GO on PS3 either. Seriously, fuck Valve. Any other company with a game on all 3 platforms would get railed - but Valve is apparently untouchable. Carry on.
I love how Valve gets an internet wide pass for this bullshit. Even in this very thread "it's Mircosoft's fault" even though they havent updated GO on PS3 either. Seriously, fuck Valve. Any other company with a game on all 3 platforms would get railed - but Valve is apparently untouchable. Carry on.
i was wondering why the community was deadOr released the ps3 version in Europe for that matter.
The fuck Valve?
I believe publishers have to pay for the bandwidth costs for updates on PS3. Probably way cheaper than updates on 360, but there's still a cost.Doesn't Sony have a similar policy to MS on this? Correct me if I'm wrong.
Or released the ps3 version in Europe for that matter.
The fuck Valve?
Going by HeatOn's comment that CS:GO is going to "explode" I think it's safe to assume it will become F2P with cosmetic items and that Dota 2 features will start to bleed over. E.g. HLTV needs to be brought up to the same level as DotaTV.
CS:GO at the next The International with a big prize pool would kickstart the competitive scene as well.
Going by HeatOn's comment that CS:GO is going to "explode" I think it's safe to assume it will become F2P with cosmetic items and that Dota 2 features will start to bleed over. E.g. HLTV needs to be brought up to the same level as DotaTV.
CS:GO at the next The International with a big prize pool would kickstart the competitive scene as well.
I'm inclined to believe this isn't a Valve issue considering the X360 and PC versions are both Euro-friendly, and it wouldn't make any sense for Valve itself to forgo releasing the PS3 version in the region wherein CS is most popular.
Yes the issue was SCEE found bugs and felt the game didn't pass their certification standards.
Valve in turn thought that was bullshit, because they passed SCEA's standards. And they agreed to disagree and that's the end of the story.
I don't think we'd see player model customisations; just inconsequential client-side stuff, such as weapon skins.
I could see helmets, vests, backpacks and other gear working as long as they enforce the same rules as Dota 2 like retaining same colour palette, items has to fit the theme of the character model and not distort the silhouette too much.
The difficulty Valve faces with CS:GO vs TF2 and Dota 2 is the complete lack of skins, hats, purchasable wearable gear. I think most people spend money cause they want their players to look cool. Even TF2 stamps give you a Hat item. Dota 2 PVP grants you special items as well. Shame more money can't be made off CS:GO. I can see some people ponying up to support map makers but nowhere near as many as would if there was some cosmetic bonus.
Map makers deserve to get paid.
Interesting. Do you have a source? Google is just bringing up the standard "We apologise but there's no more information to share" responses.
Will they ever update the console version?![]()
I don't know how I feel about paying for maps in Valve games
I can't recall which blog post had a comment on it, but it was once mentioned as the game having issues.
Still no EU version for PS3... Heh.
They should release an update that replaces CS:GO with the real CS: S 2
I wonder how these things will effect places like ESEA if at all? I've never play CS:GO but I do watch streams of ESEA players.