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Cult County (Renegade Kid x 3DS eShop x FPS Horror) Announced

ThatObviousUser

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Apr 14, 2007
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Info:

  • Sandstorm effect is this game's "mist." Game takes place in Texas.

  • Might be released in 2013, but most likely a 2014 release.

  • Will be released episodically; there will be three episodes per season, each episode will be about fours long, and each season will take about a year to wrap up. (Might be faster or slower depending on sales.)

  • Bigger emphasis on story than any previous Renegade Kid game.

  • Probably won't be 60fps.

  • They know the game looks like a DS game right now, but they wanted some footage to go with the announcement to set the feel. (The demo is called an "atmosphere" demo and there's basically no gameplay other than walking around the area.)

  • Jools Watsham (RK co-founder, designer) said they have the story all planned, but Gregg Hargrove (RK co-founder, art director) said they keep thinking of gameplay stuff they want to add to it ("Really do something special for our original fans", paraphrased.)

  • Circle Pad Pro-compatible.



"Atmosphere Demo" Screens:







From the Show Floor:


Me "playing" the demo.


Line to see Cult County.
 

ThatObviousUser

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Nice.

It supports CPP and the usual stylus scheme, a la Dementium, I guess.

Yup, he confirmed it a bit ago.

It also does not have online but considering it's horror, that makes sense.
 

Glass Rebel

Member
Oct 12, 2010
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For some reason I thought their FPS would be multi-only, but they have confirmed that it's SP. Looking forward to finding out more about it.
 

rjc571

Banned
Jun 23, 2012
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I liked Dementium 2 and Moon but if they have to chop the framerate in half like they did with their ATV Wild Ride port then I'll give it a pass.
 

Ingueferroque

Banned
Jun 23, 2012
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Strange, I thought I remembered people saying that the ATV game was a fluid 60FPS, and that was one of the good points about the game.
 

Glass Rebel

Member
Oct 12, 2010
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Yes, it's just an image:

http://www.renegadekid.com/images/cultcounty.jpg[IMG]

maybe if someone can scan the QR code..[/QUOTE]

I did and I meant the pictures on 3DS :) dat fog, I guess they're going for N64 nostalgia.

[IMG]http://i.imgur.com/lfDmkRp.jpg



 

evilromero

Member
Jun 15, 2004
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It might have been more wise to either not reveal any screens or just not even mention the game at all if it looks like that currently.
 

cacildo

Member
Oct 19, 2009
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Banner and Eshop info:

Great! Horror game, eshop means cheaper than $40... im in! 3ds best system

Screens:

ehn.... well.... they´re really poorly choosen...
 

wrowa

Member
Jul 26, 2006
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These guys pulled some magic on DS. Are they just using those same engines now or something?

I think their games are pretty average at best, the graphics really were the most appealing thing about them.

So.. eh... yeah. Maybe they shouldn't have shown this already. Looks bad.
 

Phife Dawg

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Dec 4, 2006
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Gfx look horrible, even for an early stage. Fog is fine but geometry and textures look like DS. It's a small project and everything but they should work on that big time. Otherwise looking forward to hearing more from it.
 

Aostia

El Capitan Todd
Sep 2, 2011
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it looks very poor in terms of polycount, let's hope that framerate, 3d effect and overal general atmoshpere are able to provide us a good horror fps for the eshop
 

rjc571

Banned
Jun 23, 2012
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With graphics like these, if they can't get 60 fps again they should just turn in their 3DS dev kits.

The 3D screenshots actually look fairly nice though, love that 3D depth!
 

Dascu

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Nov 24, 2006
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Horror games lose a lot by having some LEGO-like environments.

Not really.

To elaborate: Many 2D or older low-poly 3D horror games are still as effective or even more than modern games at being scary. Graphics, next to gameplay, sound and story design, are an important part in creating atmosphere and immersion. But they are not the most important part, nor are technical prowess and realism the main factor behind its horror quality and potential.