borghe said:
agreed. I mean I even said it, but to actually complain about the game just because it's a close copy... we still have so much we don't know about it.. boss fights, level design, difficulty, etc. regardless of its, ahem, inspiration, the game still should be judged on its own.... and IMHO on its own the game is still decent... all of this "pbbfft... it's just like GoW so it sucks" is for the birds.
Good points. I played the demo last night, and I really enjoyed it. Sure it plays similar to God of War, but is that a bad thing now?
I haven't played the GoW3 demo yet, so I can't comment on how it compares. But from what I've played of DI, I like it. People don't have to pick one game over the other, you can (if you have a PS3) get both.
The framerate was fantastic. Visceral handles the PS3 very well! The only thing I found a bit uncomfortable was having block on L2. If the final game lets you flip the shoulder buttons so L1 is to block/R1 is to grab and magic is switched to L2 and R2 for something else that would be great.
The triggers on the Dualshock 3 imo are best for secondary actions. My first instinct while playing the demo last night was to block with L1. Plenty of times I was getting attacked and I just kept seeing the magic icon popping up. :lol
But from what I played, I liked it. And the demo was just a taste, we didn't get a chance to
go to hell yet.
![Wink ;) ;)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
In this, it reminded me a bit of the Dead Space demo. I didn't actually enjoy that demo, but I got the full game and
loved it!