PS3 version runs just fine. No idea where the complaints regarding framerate are coming from, it certainly runs better than demon's souls did, or dark souls 1 did on 360.
I'll take a lower FPS on occasion over screen tear, every day on any platform.
PS3 version runs just fine. No idea where the complaints regarding framerate are coming from, it certainly runs better than demon's souls did, or dark souls 1 did on 360.
It does dip every once in a while, but it's very playable. I'm in the same boat as you too. I can take occasional dips into a lower framerate. Screen tearing drives me nuts.I'll take a lower FPS on occasion over screen tear, every day on any platform.
This should have been on PS4 + X1 at least. Not happy I'm going to have to double dip for a GoTY edition later. I'm debating PC too, as is. So that's almost $200 for one game. Ridiculous. A port would have solved half this shit.
Clear
Banned
(Yesterday, 09:53 PM)
I fuckin' love GAF.
Then they shouldn't have passed off tech-demos as the real thing.
The last of us downgrade only happened from the e3 and early builds. All games are dwongraded from their early reveal vertical slice demo, this is expected, dark souls 2 was showing a superior build 6 weeks before release. Stop talking shit.Yeah, like when Bioshock 2 & Last of Us got that massive level design & A.I. downgrades, practically no one gave a shit.
Lighting downgrade changes in Dark Souls 2 & the forum goes bonkers.
Yeah, like when Bioshock 2 & Last of Us got that massive level design & A.I. downgrades, practically no one gave a shit.
Lighting downgrade changes in Dark Souls 2 & the forum goes bonkers.
just mod in whatever you likeI dont know why everyones offended by the lighting the lack of YOU DEFEATED is way more offensive
From Software must be the most incompetent developers around from a technology stand point
You can't tell me with a straight face that the "atmosphere is still there". Well, yeah is there, but is clearly not the same.
Better graphics means better atmosphere. Both things come hand to hand, is pretty easy to understand. People who expected this level of graphical fidelity wasn't because "oh my good look at that tesselation!" because the dark series was a game clearly withold with technical limitations.
The best that could happen to Dark is, precisely, the PC port. The game looks way more beautiful and is just higher resolution and SSAO. Imagine witha full new engine and not being as limited as before.
This is just from the pure graphical point of view, of course there's the whole matter of false advertisement.
First Naughty Dog will need to learn to make a fun game, instead of Dragon's Lair clones and interactive movies.
I've seen many complaining about TLoU's AI, there was even a fairly big thread about it(lots of apologists there, not unlike here): http://www.neogaf.com/forum/showthread.php?t=758774
They should have delayed it, then. We would have waited.
Someone explain to me why it wasn't developer for PS4?
It should have been from the start but whatever. I hope it comes to ps4..... Maybe. I'm currently of the opinion that I don't really like the game very much.Someone explain to me why it wasn't developer for PS4?
Why? I'm pretty sure bigger, best looking games didn't had that problem. Why not spend a little more in the sequel in order to have it be more than a cult hit?
Someone explain to me why it wasn't developer for PS4?
PS3 version runs just fine. No idea where the complaints regarding framerate are coming from, it certainly runs better than demon's souls did, or dark souls 1 did on 360.
Someone explain to me why it wasn't developer for PS4?
this sounds like wolf tickets.This is what it comes down to: a playable framerate. The early builds that the screenshots came from were playable but only just so. The game was not in a state where it could be sold at that point. I strongly suspect that they were focusing heavily on delivering a top-notch experience on PC and underestimated the challenges the new systems would pose on PS3 / Xbox360. Thats my analysis, anyway. But, factually, the early builds played like Blighttown the entire game.
The PC version has to be buyer beware at this point. They aren't showing any videos of the PC version and we know what the console version actually looks like now. I don't think that will stop people from being mad about it, but this is the Internet and sanctimony rules.
Namco Bandai has advised VideoGamer.com that it considers the Dark Souls 2 downgrade case closed and that it likely won't be issuing any further comment on the controversy.
I wouldn't have.
You're right, the lighting in this game is awful.
![]()
That's real time btw, not baked.
And then uploaded to instagram before sharing it from his ps4...What the fuck is that?! Did you take a picture of your screen with an polaroid camera and then take a picture of the polaroid with a shitty cell phone or something?
I havent said much on the subject, and I know this is easy to say now after the fact, but Ill still say it because its what I felt at the time.
I always thought the initial footage looked too good for current...err... last-gen. Like the first time with the bridge and all the dragons flying around for example, I thought it was ps4/xbone footage, and was surprised when I found out the game was last gen only.
That might be true, but first Naughty Dog will need to learn to make a fun game, instead of Dragon's Lair clones and interactive movies.
![]()
Your telling me when DS2 was too much for the PS3 and 360 when we have games like Red Dead Redemption. Lol don't make me laugh. Either FROM's inexperienced and could not make it run on the machines or they were constrained by time.
Clear
Banned
(Yesterday, 09:53 PM)
I fuckin' love GAF.
I feel like they picked a poor time to start developing an engine that (supposedly) has more utility for next-gen (which is now current-gen), yet choosing to work backwards from that and target it towards the PS3/360 without optimizing for their strengths. (Or at least, not being able to do so in the same way.
I think this was pretty obvious from the start. I'm sure we'll see dark souls 2 ported to PS4/Xbox One next year.
The worst thing that ever happened to the Souls games was the PC version, and especially the graphics fanboys that Durante's patch attracted. Before that, the Souls games had a nice community who cared about more about the experience than how shiny it all looked, now the conversation is dominated by talk of how the entire experience is worthless because it isn't running at a high enough frame-rate or with enough shaders in process.
Its pathetic.
Clear
Banned
(Yesterday, 09:53 PM)
I fuckin' love GAF.
What the fuck is that?! Did you take a picture of your screen with an polaroid camera and then take a picture of the polaroid with a shitty cell phone or something?
If by 'just fine' you mean ' certainly playable, but still really shitty' then, yeah the game runs just fine.
That might be true, but first Naughty Dog will need to learn to make a fun game, instead of Dragon's Lair clones and interactive movies.
Reminds me of the PS3 Bayonetta defenders saying "it's playable", as in you press a button and something is gonna happen, then yea, it's "playable".
Oh, I like you.