Dash Kappei
Not actually that important
Has the iPad version been scrapped?
Well, I agree with this:
There's essentially no fail state,the town keeps getting better and new heroes will always keep coming in.except in New Game +
So there is a sense of building towards something? I dont enjoy roguelikes because it feels like im never making progress, and i can spend hours on a playthrough without actually getting anywhere. This game sounds really interesting though i am tempted by it. The last RL i bought was enter the gungeon and it was a waste of money and i vowed to never buy another one after that.
Yes, you build up the town and unlock harder dungeons/bosses, the heroes are pretty expendable in the long run.
That said Enter the Gungeon is also a great game IMO.
Not really. you can always get new characters even if you lose them all and as you upgrade the town permenantly things get more manageable. It's pretty well thought out.Been looking at this game a lot lately, as recently mentioned you continue building up the town and more hires come in frequently but is there a point where you eventually have to restart and try a brand new run? I've never been good at rogue likes or even rogue lites and I like having characters than I can build up to be stronger even if I end up killing off most of them.
Not really. you can always get new characters even if you lose them all and as you upgrade the town permenantly things get more manageable. It's pretty well thought out.
I wouldn't call DD a roguelike. It's dungeon crawler or tactical RPG.
I've bought it now fuck it
Why didn't they support touch screen controls on the Vita version of the game? It would have solved many of the games issues.
Enjoying it a lot so far though, just seneslessly clunky. Vita version is bad because the rear touch screen switches characters causing all manner of UI navigation issues, but the PS4 version isn't awful once you learn how to do anything, incredibly unintuitive though.
So far I'm really enjoying it though. I had a party die but no one important. Yet, I haven't been able to complete any of the main objectives. Something that sort of irritated me was the Witch encounter, the first boss... without a ranged attack how are you supposed kill her? It seems impossible. It's pretty crap to get to the end of a dungeon only to lose purely due to the fact that you don't have an appropriate team composition for what is in itself, an extraordinarily gimmicky fight.
Why didn't they support touch screen controls on the Vita version of the game? It would have solved many of the games issues.
Enjoying it a lot so far though, just seneslessly clunky. Vita version is bad because the rear touch screen switches characters causing all manner of UI navigation issues, but the PS4 version isn't awful once you learn how to do anything, incredibly unintuitive though.
So far I'm really enjoying it though. I had a party die but no one important. Yet, I haven't been able to complete any of the main objectives. Something that sort of irritated me was the Witch encounter, the first boss... without a ranged attack how are you supposed kill her? It seems impossible. It's pretty crap to get to the end of a dungeon only to lose purely due to the fact that you don't have an appropriate team composition for what is in itself, an extraordinarily gimmicky fight.
Whats the call on the vita port? is it good.
I'm guessing it doesn't include the new dlc.
This sounds a lot better than the traditional roguelike where you end up with nothing for your efforts if it all goes tits.
I came to ask this as well, I've been interested in this game for awhile but like FTL and Papers Please it seems like a perfect iPad game.Has the iPad version been scrapped?
Even with new DLC on the horizon, I find this game very hard to return to after playing it a lot. It just feels so unrewarding, unfair and unfun.
Hey are Town Events in the PS4/Vita port?
Totally agree. I actually beat the game once, and never felt like replaying it ever again after discovering how it all plays out from start to finish. Wholly unrewarding, and actually very little "skill" based at all. It's just too random.
This game keeps constantly crashing on my Vita. It's bullshit. Like I can barely set out on a dungeon. Anyone else have this problem?
Is there a way to upgrade the amount of loot your heroes can carry?
No, the tradeofff is bringing less supplies. It's usually not that much of a problem though, just keep the most valuable stuff. Since the antiquarian update I just go on specific loot runs with them.
Is there a way to upgrade the amount of loot your heroes can carry?
There is no food meter. At the start of every dungeon, tiles with hunger procs are randomly place. If one doesn't trip, the chance of triggering it goes up every time you backtrack over it.I can't figure out how to equip trinkets on my characters. The interface seems miserable (or maybe I'm just stupid..).
I also can't figure out how to determine how hungry my party is in a dungeon. I don't see any meter for it and suddenly I got penalized for hunger without any warning.
Brace yourself.
You're on the hamlet screen
- Hold R2
- Select character
- Press square
- You can now release R2
- Navigate character screen with d-pad or analogue left until you reach the Equipment tab in the bottom left
- Press Triangle
- Choose trinket in the newly opened trinket window
- Press X
- Choose one of the two slots
- Press X again
- Sigh with relief
At no point during the process should your fingers touch the rear pad because it either switches characters or the roster sorting list.
For some reason it seems you cannot select a trinket and then a character to equip it.
Yup. Makes no sense. D-pad for character switching would work just fine. And give me the option to toggle instead of holding.
Found another way by accident.
In the trinket menu press R on Vita (R2 on PS4 I think) and press square on the hero. Then you can just move the trinket by pressing X and moving it over to the left.
Having played a bit more, right analog stick should be character switching and with a modifier key the selection of what room you want to go towards. That way they don't use the touchscreen but it will still be better, as character switching is way more common than room direction.
"It is done. Turn yourself now to the conditions of those poor devils who remain."Ew. I got a character who has deviant tastes and love interest. In other words, he can only use the brothel for stress relief, but he's not allowed to use brothels..
Just started this on vita a couple days ago after LUSTING for it forever. Game is amazing. I got used to the weird UI stuff and am really diggin in now. Is it a viable strategy to take in characters you don't give a crap about and get as much loot as you can before abandoning and then cutting them loose?
Just started this on vita a couple days ago after LUSTING for it forever. Game is amazing. I got used to the weird UI stuff and am really diggin in now. Is it a viable strategy to take in characters you don't give a crap about and get as much loot as you can before abandoning and then cutting them loose?
Ok i think I need some pointers on how to maximize my efforts.
I find that I don't want anyone to die but you guys are saying troops are expendable. I've spent tons of gold upgrading skills, weapons, de-stressing but I'm probably playing wrong.
I've only completed the first goal and the next one is the apprentice necromancer and I feel I'm not making any real progress. Any advice??
Edit: and what is a good combination of characters to have in a party of 4?
This is how you get through the early game. Dark runs are totally a thing for when you need cash and heirlooms. Snuff that torch and haul ass to grab as much loot as you can.
Remember, there's a reason that characters are an infinite resource.
Haven't had any crashes since I installed the latest patch. Did you do that?
>>leper / leper / occulist / houndmaster
Self heals, great debuffs, stress relief. Lepers hit like trucks. What's not to like?
You get ambushed, hit with a confusion attack, the back row gets dragged forward, or run into the Shambler, and the Lepers get moved to the 3rd and 4th position. GG.