I'm a little surprised by the decision to keep doing this, but especially because Jim Ryan is communicating the business strategy(excuse) so badly to day 1 console buyers they risk apathy towards new first party IPs, making the front-end development investment even riskier for their games.
From my observations, I would hope that this is really just a strategy to claw back money from any title that didn't do great first month sales at full price on PlayStation, and other than Death Stranding, I haven't bought any of the other games that have made the late arrival on PC, so if the choice is between studio shutdowns like happened in the end of the PS3 generation when Wipeout, etc didn't capture the full audience needed - probably because of platform - then it is indeed a lesser of two evils IMHO - for PlayStation consumers subsidizing some AAA games coming to a PC audience, eventually - if the developers need those sales for their work.
The big problem with the optics for PlayStation consumers IMO, is that even though Jim and Co claim to still believe in custom console hardware, the actual ability to easily port these games to PC exposes a lie. The games being ported should require major redesign and rework to work on PC if they were developed tightly to the bespoke console hardware and feature set -in reality they don't seem difficult to port, showing customers that first party aren't pushing the bespoke console hardware fully, and that triggers the question: "Do I really need this closed hardware system, if Sony don't really need it to produce these games?".
It is a dangerous can of worms to open IMO, so unless Sony's long term strategy is to re-enter the PC/laptop market and do laptops that have native PlayStation hardware, but can also run SteamOs or windows on a virtual machine, or Sony have a roadmap in place where they have pinpointed the end of bespoke hardware and are repositioning the PlayStation platform, to be hardware agnostic, I think they should state clearly by what criteria these games were given this special permission to undermine the console hardware consumers buy for their PlayStation gaming fix.