I have nothing against making games available to a wider audience and really enjoyed watching the PC streams of Horizon. I just hope that it does not affect the design approach for these otherwise exclusive games.
Despite the obvious importance of gameplay, I have always admired the tailor made and innovative technical approach with some of these first party studio games, as opposed to the more clumsy approach of adjusting a PC game to fit into a console.
Some may argue that the approaches won't change but when you look at the issues that occurred with the likes of Horizon coming to PC, it becomes apparent that, with the PC being on the cards from the start, these approaches and goals change somewhat.
Knowing now that they are planning for a multi format release, I get the feeling the whole process of extracting every last drop of performance may take second place now, and we may lose out on some of the more innovative bells and whistles that transpire from a fixed platform design.
As I say, this only really affects those who might appreciate all of the aspects of gaming, software and hardware.