Permadeath seems to be misleading some people, I was confused until someone explained it works just like Rogue Legacy.
Anyway, picked it up tonight and played for an hour. Gorgeous game, smooth gameplay & controls. Love the animations. Really enjoying all the weapons & skills so far, but it's only early days. The freeze weapon seems super useful, I progressed up to the
on my second run before getting wrecked by a group of enemies using it. On my third without it I certainly struggled a bit more. I like the way you need to time your blocks with the shield though TBH I can't see myself using a shield much/at all, I'd rather stick with melee + ranged/specialty weapon.
The EA description says 11 levels, 2 bosses, ~50 weapons/skills & 2 character upgrades at launch which ain't too shabby. Looking forward to putting a bit of time into this over the weekend. The last 2 2D 'Metroidvania' games I've played recently (Hollow Knight & Salt & Sanctuary) I got burnt out on pretty quick, hopefully I can get through this. I actually somehow managed to finish Rogue Legacy on my Vita.
Anyway, picked it up tonight and played for an hour. Gorgeous game, smooth gameplay & controls. Love the animations. Really enjoying all the weapons & skills so far, but it's only early days. The freeze weapon seems super useful, I progressed up to the
Ramparts
The EA description says 11 levels, 2 bosses, ~50 weapons/skills & 2 character upgrades at launch which ain't too shabby. Looking forward to putting a bit of time into this over the weekend. The last 2 2D 'Metroidvania' games I've played recently (Hollow Knight & Salt & Sanctuary) I got burnt out on pretty quick, hopefully I can get through this. I actually somehow managed to finish Rogue Legacy on my Vita.