I certainly hope it does.Hopefully not.
System Shock 2 > Dead Space
System Shock 2 had CO-OP (an excellent CO-OP mode even).
I certainly hope it does.Hopefully not.
This is what they want you to believe.
After you beat the game, the radio will say "No, Isaac. You are the Necormorph"
And then Isaac was a lurker.
Deepack said:Now, that would be turning it on it's head and giving us something new.
Relaxed Muscle said:And he will facepalm, don't forget the facepalm.
thatsthejoke.jpgEmCeeGramr said:Nah, he'd be a Slasher. Lurkers are baby Necromorphs with tiny feet, they couldn't use the Boot of God.
WTF i seriously never thought to put two&two togehter *facepalms* :lolJocchan said:His name is also Schofield :lol
scitek said:Not really happy to see Isaac returning, to be honest. Having a silent protagonist in a third-person adventure really took me out of the experience a lot of times. He would see these people being murdered right in front of him, and...nothing. I dunno, having the characters you played as in Extraction reacting to what was going on around them felt much more natural to me.
God, please don't head in this direction.rockman zx said:Sound like RE5.
VAIL said:No Wii, no sale.
He could call them by snapping his fingers.Loudninja said:Well snice he is calling the shots he should be able to talk now.
Yes. To think otherwise... would be uncivilized.Shurs said:Will this one sell well?
WickedLaharl said:i'm sure the execs at EA are crying their eyes out after seeing posts such as this.
But then again those 9000 people could be the same people who already bought the original Dead Space and happened to have a Wii, considering EA's ridiculous outing about them wanting to test the multiple console ownership audience.ethelred said:You never know. Getting the 9,000 people who bought Extraction on board for Dead Space 2 could be the difference between profit and loss for this game. Besides, Wii games are much cheaper than PS3/360 games so the port would probably pay for itself with a 9k sellthrough.
WickedLaharl said:i'm sure the execs at EA are crying their eyes out after seeing posts such as this.
edit: oh and along with co-op i'm also crossing my fingers for a MP component as well.
VAIL said:I'm sure they are too, I'm sure Wii will get whatever they decide to half-assedly spin it off into, it's a shame because extraction actually turned out to be an enjoyable game in it's own right.
Same here.dark10x said:I certainly hope it does.
System Shock 2 > Dead Space
System Shock 2 had CO-OP (an excellent CO-OP mode even).
That's just the thing. You've already got Dead Space 1. If they fuck up Dead Space 2 with something like co-op, you could just safely ignore it. I think they've earned the liberty to experiment a little with the gameplay. They can't retroactively ruin the original.140.85 said:Co-op in my Dead Space? NO THANK YOU
What is it with you people?
Dascu said:That's just the thing. You've already got Dead Space 1. If they fuck up Dead Space 2 with something like co-op, you could just safely ignore it. I think they've earned the liberty to experiment a little with the gameplay. They can't retroactively ruin the original.
Dead Space 2 becomes a casual shooter to boost sales. Guess I'll skip this one.Survival isn't the only thing on Isaac's mind in Dead Space 2 this time, he calls the shots.
As dark10x had already referred to: System Shock 2.140.85 said:I was referring to the property not just the first game. Oh sure, yeah. Let them go wild and if they ruin the isolation and claustrophobia that made the first one great, hey - I can just dust off a game I'VE ALREADY PLAYED. This logic boggles my mind.
I'm all for experimentation and trying new things with tired franchises, but there's a time and a place for it. The core of DS is in no need of major revisions a la RE4 -> RE5. Nor is it welcome EA!
that doesn't make any sense. how can it 'not end' when it is already 'over?'Lost Fragment said:Someone translated the glyphs and they say: "The nightmare is over but it will not end"
Guy LeDouche said:that doesn't make any sense. how can it 'not end' when it is already 'over?'
I understand what they're trying to say, but that's different from what they said.
Letters said:edit- Would welcome a coop mode, but just if it's a Isaac clone that pops up only when playing coop. Don't want no campaign experience tailored for coop, or an AI companion when in singleplayer solo. Just make the game exactly the same as single-player, only with the ability to do it with 2 players, and increased difficulty.