So as part of Visceral's closure, one of Visceral's ex-staff members revealed some interesting facts about Dead Space 2.
This was back in 2011, so you can imagine how harsh and expensive the market is now.
Keep in mind that it probably didn't sell all 4 million copies at full price.
Make sure to read the second, smaller tweet too. He talks about how this wasn't the marketing budget and how retailer and console licensing fees eat into profits a lot.
Edit:
He has since clarified it was an underperformance.
Original:
This was back in 2011, so you can imagine how harsh and expensive the market is now.
Keep in mind that it probably didn't sell all 4 million copies at full price.
Make sure to read the second, smaller tweet too. He talks about how this wasn't the marketing budget and how retailer and console licensing fees eat into profits a lot.
Edit:
He has since clarified it was an underperformance.
I don't know if it turned a profit. But it underperformed, and meeting expectations are as important
Original:
Source: https://twitter.com/covernode