• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Dead Space 4 Proposed by Glen to EA

But they like gore and getting scared in Resident Evil and Silent Hill... and the top selling one with 15 million units sold is Resident Evil 7, which is not even an action one like 4....

Isn't it amazing that a pure horror game like Resident Evil 7 sold so much more than games like Resident Evil 4, Callisto Protocol or Dead Space Remake, that shifted more towards action to appeal to mass audiences?
I didn't know RE7 sold more than RE4 that surpassingly to me but with Callisto Protocol it make sense because other than its graphics the actual gameplay wasn't great....but with Dead Space, the 3rd game really damage the the IP.
 
Glen had his chance and he shit the bed. Would rather EA Motive handle it themselves.
so by your saying because Mikami made Evil within which is not as good as Re1,2,3,4, games he shouldn't get another chance at a Re game, don't you think the team he's in makes the difference?
 
Last edited:
Silent Hill 2 remake selling 2.5 million copies was considered a success.

Dead Space remake (and Callisto Protocol) sold 2 million copies and was considered a flop.
Just because EA had a ridiculous 5 million sales expectation.

Now Silent Hill f is the fastest selling game of the whole series, building on the success of Silent Hill 2 remake... and that's the proper way of doing things.
The more astonishing thing here is Konami being an example of things well done... 😆
 
Last edited:
Not the callisto guy, please, he is clearly in his death stranding career phase right now.
 
Last edited:
Not the callisto guy, please, he is clearly in his death stranding phase right now.
tenor.gif


just kidding u'frat 😁

Seriously now, Glenn is the creator of the Dead Space franchise so I fail to see why he wouldn't be a good match for a sequel, yes, Callisto protocol was a complete misfire but again, this is the guy who created the DS franchise, at this point, even a "more Dead space" sequel would be more than OK, no need to reinvent the wheel, it just needs the typical DS shooting, dismemberment, good GFX and atmosphere and...that's it 😉
 
tenor.gif


just kidding u'frat 😁

Seriously now, Glenn is the creator of the Dead Space franchise so I fail to see why he wouldn't be a good match for a sequel, yes, Callisto protocol was a complete misfire but again, this is the guy who created the DS franchise, at this point, even a "more Dead space" sequel would be more than OK, no need to reinvent the wheel, it just needs the typical DS shooting, dismemberment, good GFX and atmosphere and...that's it 😉
Yeah maybe comparing him to the current kojima was too harsh, nobody had a decline like that dude.

But it speak volume on how much i disliked that piece of shit of callisto, i'm scared that glen lost his touch.
When you can't come out with less dogshit and lame enemy design for your triumphant return, how can i trust him to deliver good monster design in ds4?
And enemy design was just one of the many flaws of callisto.
 
Last edited:
Yeah maybe comparing him to the current kojima was too harsh, nobody had a decline like that dude.

But that speak volume on how much i disliked that piece of shit of callisto, i'm scared that glen lost his touch.

Just imagine DS4 with Callisto's graphics...I'm gonna come 😁

PS: Even DS3 was better than most of the shite it gets released today, the atmosphere in particular was absolutely brilliant - even better than first 2 games I'd say (I'm ready for the laughing emojis, bring it on😁).
The derelict space flotilla section with the hundred year old ships and the "the thing"-like snow ones in particular were chef's kiss.jpg
 
Just imagine DS4 with Callisto's graphics...I'm gonna come 😁

PS: Even DS3 was better than most of the shite it gets released today, the atmosphere in particular was absolutely brilliant - even better than first 2 games I'd say (I'm ready for the laughing emojis, bring it on😁).
The derelict space flotilla section with the hundred year old ships and the "the thing"-like snow ones in particular were chef's kiss.jpg
Graphic has never been something that make me buy a game even if i consider myself a graphic whore, i still didn't bought trash like hb2 or anal wake 2 no matter how good they looked.
 
In that case: give 'm all the budget he needs!

In fact, I'll go fill up my car right now to generate some oil money!!
Great, maybe he is gonna make a survival horror where you have to cringe pose and take pics with the monsters during a photo session because he has some weird kink to satisfy, i can wait to see that :messenger_open_mouth:
 
As much as I was disappointed in Callisto, it did do the atmosphere and graphics right. It would even be possible to salvage this game to some extent, if they reworked just the combat a bit (like being able to just shoot and not get locked in fights). CP would still be a rather linear and bland DS clone, but probably a decent one.

So with the right team, I'm sure he can create a good DS game. Its not like he never done it before.
 
'New EA' needs to pay off a massive debt created from the acquisition. They're going to be focusing on money-making IP's and mtx's even harder, not on another high-budget survival horror with a significant risk of having disappointing sales numbers.

The reality is that if you're not behind the biggest EA Sports brands, Apex Legends or Battlefield you should be worried about your future in EA.
 
Last edited:
With the absolute clusterfuck that Callisto was I really don't see a big publisher giving him millions to spend on a AAA yet another time.
But then again these people tend to fail upwards so who knows.

Personally I really enjoyed Motive's work on the Remake so I'd feel more comfortable with them taking the reigns on a new entry.
 
Please don't use unreal. Or if you do, at least have some post-launch effort to make sure it doesn't stutter for eternity.
 
Thats the type of thinking that EA killed the IP. EA wasn't happy with original Dead Space sales so they tried to force mass appeal.

Dead Space 2 was amazing but also EA added tacked on multiplayer to increase sales and with Dead Space 3 they added co-op, universal bullets and humans encounters which turn series to action game in order force the mass appeal and they end up killing the series.

Other than Resident Evil, most survival horror games don't sale much because not everybody likes gore and getting scared.
Oh I'm sure. I'm not saying I like it (I love dead space, even bought the iPad game) but that is 100% the mindset of the owners.
 
I mean, what could they even do with the story at this point? I replayed 3 maybe a year or so ago.

They could bring Isaac back since him and Carver crash into a moon (and supposedly survive) on the way back to Earth at the end of the 3 DLC
 
EA wouldn't even greenlight a Dead Space 2 remake. No way in hell are the giving the go-ahead for a Dead Space 4. Instead of them just sitting on the IP, I hope they actually do sell it to him, but I don't know how realistic that would be.
 
Just imagine DS4 with Callisto's graphics...I'm gonna come 😁

PS: Even DS3 was better than most of the shite it gets released today, the atmosphere in particular was absolutely brilliant - even better than first 2 games I'd say (I'm ready for the laughing emojis, bring it on😁).
The derelict space flotilla section with the hundred year old ships and the "the thing"-like snow ones in particular were chef's kiss.jpg

Yeah the DS3 flotilla section was easily the best part of the game and one of the overall coolest moments of the entire series.

Tau Volantis wasn't even bad either, until you got to the very end and THAT is where the repeated rooms and assests got really, really bad. Like laughably bad.

I didn't even mind the whole weapon construction system. I created a shotgun pretty early on that basically broke every fight. Good times :messenger_grinning_smiling:
 
Last edited:
I noticed the DS remake has 60k user reviews on Steam, which would be 'solid' for a brand new AAA game, nevermind a remake of an old game.
It makes you wonder what EA's expectations were that this remake seemingly sold very solidly, yet not good enough to greenlight DS2 remake, or DS4.

Annoying.
 
Last edited:
DS3 was fire. It was bloated, yes. It was sort of a numbers game, yes. It was the worst of the 3, yes.

But I loved it regardless. It was a horror TPS essentially and you could make some wickedly broken weapons if you knew what to do. I also never needed to pay a dime for resources, just sent that bot out.

It was one of those best bargain bin purchases I did on PS3.
 
Callisto Protocol combat was really bad. They made the system for 1 on 1 combat, but they always throw several enemies to you
No, they didn't. The combat flowed well with mixing melee, guns, and the GRP.

I've said it before but I'll say it again. People played the game wrong. You're now supposed to melee only the four enemies in the room. You're not supposed to just shoot them all either.
 
Last edited:
The remake was fabulous and everything I wanted. I'm honestly still shocked it didn't sell better.
I think Resident Evil is the only horror franchise that sells well.
It doesn't matter how good the next Dead Space game would be, I doubt it would sell much better than the remake.
 
Glen had his chance and he shit the bed. Would rather EA Motive handle it themselves.
The old Dead Space vidocs that came out before the original game made it pretty clear the reason it was so good was because the team working under Glen was good at pulling out the kernels of his good ideas and tossing out all of the dumb stuff he came up with. "My first idea was 'Rancid Moon' about a space prison!"
 
I would rather have EA Motive remake Dead Space 2 instead of Glenn making a new Dead Space 4. Imagine a semi open-world explorable Titan Station/city in criss filled with zombies/aliens to be fully realized. Capcom wasted that opportunity when they butchered RE3 remake.

Calisto Protocol was biggest letdown in 2023, and DLC basically killed whole the franchise/studio. The story he wrote was horrible. He burned so many money from Korean company wasting on hiring Hollywood B tier stars and photography scene. The enemy variety are limited, combat was worse than Silent Hill F and the level design was almost non-existence. It made RE 3 remake like a masterpiece.

TBH, I have more confidence on Bloober Team/Neobard to make a new Dead Space than Glen.
 
Last edited:
Dead Space 3 was trash, if they can avoid the story of that one completely even though it has the cliffhanger ending, it'd be nice
 
They're not excuses if they are true.

If others were able to manage under the same circumstances, then yeah those are excuses.

Deadlines being moved up, COVID, and mass resignations weren't just unique to Striking Distance.

This shit happened at other devs, and pretty much across every other industry.
 
Top Bottom