we.are.the.armada
Member
Oh hell yes! I can't wait for this 
Aren't those the PS2 games where you survive through natural disasters? I would love to play those someday.
...but just to be clear: Is this like a Point n' Click game, or is survival horror?
Glad its coming out on the ps3, Wanted to try this game for a while but couldn't since the 360 version was region locked,
I think a variant exists in games: when it's clearly low budget without even being clever about hiding it and maybe even kind of janky, but is still pretty entertaining. And likely covers the same stuff a proper B-movie would, as this is a mild case of and EDF is an extreme case of, EDF definitely has solid shooting mechanics and it's just plain fun to blow up stuff hundreds of times your size.
Hmm improved controls, there's hope that the shooting parts are easier now.
But it's out on 360 in US and EU...
Aw yeah. EU release too? If not, I'll just import it.
Am I the only one that is pissed about DLCs for a director's cut version of a three years old game?
Reminds me of...
http://i.minus.com/jbladzdgUPFZ16.jpg[IMG][/QUOTE]
Doubt it's the final art
Curious, own the first one, it was interesting! But flawed, couldn't finish it. Would love to try a revamped version.
Shane Bettenhausen ‏@ShaneWatch
has it really been 3 years since I first played an early version of DP? So happy for @swery65 that his vision will finally be fully realized
I am in Asia.
Along with the original story and gameplay, there are some great new features, including HD graphics, an updated control system, a brand new scenario from the games director, Hidetaka Swery Suehiro, and DLC to keep the mystery going once you complete the main campaign.
Had to laugh about this in the PS EU blog post about the game:
HD graphics on a modern console? What a great new feature!
Hmm improved controls, there's hope that the shooting parts are easier now.
Okay, but the statement 'so bad/shitty it's good' says the core is bad/shitty when Deadly Premonition's core isn't, but parts of the experience certainly are. It's a perspective thing, but I agree. If it were truly shitty or bad, I don't think I or many others would enjoy or love it like we do, just like EDF or Disaster Report aren't really shitty, just uneven and lacking in polish or relative production quality level across all parts of the experience. It's really also up to standards of the player and what can set them off and turn them off from the whole experience. Like me with RE6...I think it's shit on a stick, but highly-polished shit with some solid, even great core elements that are often compromised by focusing on poorer bits too often. The same case could be made for DP, though DP doesn't have sixteen years of franchise and fan investment, expectation, and tens of millions of dollars behind its production and marketing.
Had to laugh about this in the PS EU blog post about the game:
HD graphics on a modern console? What a great new feature!
But they were already easy to the point of monotony.
[, . Along with the original story and gameplay, there are some great new features, including HD graphics,]
it currently holds a Guinness World Record for “Most Critically Polarizing Survival-Horror Game"
I feel like there's a massive inside joke with this game that I can never get in on.
Any good it achieved early on was undone by a shift into more serious territory and ramped up combat segments during the second half. I'd urge PS3 folks not to fall for the so-bad-it's-good angle, but obviously I can only speak for myself.
Maybe you should play it so you can figure out why it's so charming.Same. Everything I've seen from this looks a damn mess. I guess it's that neogaf "charm" thing.
Same. Everything I've seen from this looks a damn mess. I guess it's that neogaf "charm" thing.
Deadly Premonition: The Directors Cut is both a love letter to fans that supported the game and a great update for new players.