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Dear GAF, buy Sonic Generations. ...no seriously.

StevieP said:
I played this on the weekend, and it seems to be worth the $20 on PC so I may pick it up on Steam... but favourite 3D platformer of the generation? :S

For the 1.5 hours I played, I liked the classic sonic portions way more than Sonic 4, but the modern elements didn't seem as well-crafted as Colours.
Yeah, I seriously enjoyed. I place above Mario Galaxy, which was my previous favorite.
 
It's a perfectly valid opinion to hold, however I will not pay much attention to that poster's opinion about other games when looking for recommendations because I personally feel that it's so insanely wrong that it calls everything they say from now on into question.
 
WrathOfOtaibah said:
OK that's hyperbole, and I think Galaxy is overrated.
How is that hyperbole? Most 3D platformers focus on exploration and other such slower paced gameplay. I can appreciate that and enjoy it, but Sonic Generations gives me a rush and "gotta replay that stage one more time" kind of feeling that I haven't experienced in a long time.

I can't think of a 3D platformer I've enjoyed this much in years.

This comes from someone who has been collecting and replaying a LOT of 16-bit games this year. I've been playing the shit out of SNES, SFC, Genesis, TG-16, etc. My favorite platformer of all time remains Super Mario World followed by Sonic 2. Sonic Generations isn't as good as the best platformers.

In case I misspoke, Sonic Generations is my favorite 3D platformer of THIS generation, not of all time.

It's a perfectly valid opinion to hold, however I will not pay much attention to that poster's opinion about other games when looking for recommendations because I personally feel that it's so insanely wrong that it calls everything they say from now on into question.
Care to share with me your reasoning for this? I can certainly understand placing Generations down the list, so to speak, but your tone makes it seem as if you view it as crap. I can't imagine why.
 
dark10x said:
Care to share with me your reasoning for this? I can certainly understand placing Generations down the list, so to speak, but your tone makes it seem as if you view it as crap. I can't imagine why.

Not at all, I enjoy it very much, but Super Mario Galaxy is the best 3D platformer ever made in my opinion. For the record I'm not having a go at you, just saying that we clearly have incompatible perspectives on this issue.
 
dark10x said:
How is that hyperbole? Most 3D platformers focus on exploration and other such slower paced gameplay. I can appreciate that and enjoy it, but Sonic Generations gives me a rush and "gotta replay that stage one more time" kind of feeling that I haven't experienced in a long time.

I can't think of a 3D platformer I've enjoyed this much in years.

This comes from someone who has been collecting and replaying a LOT of 16-bit games this year. I've been playing the shit out of SNES, SFC, Genesis, TG-16, etc. My favorite platformer of all time remains Super Mario World followed by Sonic 2. Sonic Generations isn't as good as the best platformers.

In case I misspoke, Sonic Generations is my favorite 3D platformer of THIS generation, not of all time.

Mario Galaxy isn't exactly about exploration, since it threw it out for a more linear style. Which some love and that's OK, I was pretty disappointed with it. The 2nd was fantastic though. And even then that's still hyperbole.

Glad you love it though.
 
jim-jam bongs said:
Not at all, I enjoy it very much, but Super Mario Galaxy is the best 3D platformer ever made in my opinion. For the record I'm not having a go at you, just saying that we clearly have incompatible perspectives on this issue.
That's a very black and white way of looking at things. I certainly couldn't say that definitively, I suppose, as Mario Galaxy is extremely high quality. Galaxy at its best is truly amazing, but there are a number of low points as well. The hub is awful to navigate, a number of stages feel a bit sub-par compared to the rest of the game, and the music isn't always at 100% like I had hoped (the good stuff is out of this world, but the standard midi tunes are a bit dull).

The highs of Galaxy are better than anything in Sonic Generations, but I've simply had a more consistently good time with it. Still, it's a close fight between the two for me. I could easily flip-flop between the two.

Galaxy 2, however, was a bit of a disappointment. It did some things better, but other things faltered.

I am not a fan of exploration based platformers any longer, however. I find them all to be rather dull and pointless. The original Mario 64 is about the only one I can still enjoy.
 
dark10x said:
That's a very black and white way of looking at things. I certainly couldn't say that definitively, I suppose, as Mario Galaxy is extremely high quality. Galaxy at its best is truly amazing, but there are a number of low points as well. The hub is awful to navigate, a number of stages feel a bit sub-par compared to the rest of the game, and the music isn't always at 100% like I had hoped (the good stuff is out of this world, but the standard midi tunes are a bit dull).

The highs of Galaxy are better than anything in Sonic Generations, but I've simply had a more consistently good time with it. Still, it's a close fight between the two for me. I could easily flip-flop between the two.

Galaxy 2, however, was a bit of a disappointment. It did some things better, but other things faltered.

I am not a fan of exploration based platformers any longer, however. I find them all to be rather dull and pointless. The original Mario 64 is about the only one I can still enjoy.

It's funny, we clearly agree on Galaxy 2. Improved and refined a bunch of things, but yeah it didn't go far enough. It's telling that I can recall nearly every star in SMG but only a handful of levels from SMG2.

Personally, Sonic disappoints me because it's almost completely lacking in that exploration aspect which I enjoy so much. I love the way that platforming works like a series of puzzles in SMG because of all the moves Mario has which aren't just situational.

Anyway, my post probably seemed a bit weird in retrospect. I've just been thinking about individual taste how it operates in a recommendation context for enthusiasts, so that was where my head was at.
 
Hmm i might buy
I'm currently playing Sonic instead of Uncharted. No joke. Where Uncharted is gorgeous, cinematic amazingness, Sonic is just... good gaming, plain and simple with no frills.

rent instead. I like my cinematic amazingness.
plain, simple games should be psn games.
 
qq more said:
I don't get this. It should be a PSN game because it isn't cinematic?
Don't you know games are only worth buying if you can sit and watch them. Fuck playing them who does that these days.
 
qq more said:
I don't get this. It should be a PSN game because it isn't cinematic?

I can't see myself spending full price (note; in NZ, don't have your sales) on a simple game. is there really much difference between this and sonic 4?

semmed like it would have fared better off as a 15-30$ psn title.
 
Raonak said:
I can't see myself spending full price (note; in NZ, don't have your sales) on a simple game. is there really much difference between this and sonic 4?

semmed like it would have fared better off as a 15-30$ psn title.
The game has wayyy more content than Sonic 4. There's about 90 mission acts, 7 bosses and 18 main acts. Meanwhile Sonic 4 only has 12 acts and 5 bosses all together.

Also, Sonic Generations is a MUCH better game.
 
Raonak said:
I can't see myself spending full price (note; in NZ, don't have your sales) on a simple game. is there really much difference between this and sonic 4?

semmed like it would have fared better off as a 15-30$ psn title.

Even though this game has probably 100 times the singleplayer content of a game like Uncharted 3?
 
Raonak said:
I can't see myself spending full price (note; in NZ, don't have your sales) on a simple game. is there really much difference between this and sonic 4?

semmed like it would have fared better off as a 15-30$ psn title.

You're talking about wanting cinematic games, which offer the least in terms of gameplay, over a "simple game"?

This is why Australia should push NZ further out to sea :P
 
qq more said:
The game has wayyy more content than Sonic 4. There's about 90 mission acts, 7 bosses and 18 main acts. Meanwhile Sonic 4 only has 12 acts and 5 bosses all together.

Also, Sonic Generations is a MUCH better game.
You forgot to mention that Sonic 4 is also shit
 
Chao said:
You forgot to mention that Sonic 4 is also shit
Yeah, I should of have mentioned that. What a piece of shit game that was. Classic Sonic's gameplay in Generations puts Sonic 4 to a bigger shame than it already was.
 
qq more said:
Yeah, I should of have mentioned that. What a piece of shit game that was. Classic Sonic's gameplay in Generations puts Sonic 4 to a bigger shame than it already was.
Rather play 3D Sonic Advance 1-3 than Sonic 4.
 
I enjoyed the PS3 Demo but the framerate drops bothered me. for those that have played the demo, is the retail build optimized better?
 
Haven't finished it yet, but I've put hours and hours into the game cleaning up red rings, getting S-ranks on challenges and stages, etc...About half the game is completely 'S'-d even if the final boss is still waiting for my challenge.

For everything the game does well, there are still a few really nagging issues that bring it down. It's ultimately been a really enjoyable game, but too much of it I would never want to revisit again.

Essentially anytime the game keeps its focus on the level design and the multitude of pathways/branches its pretty phenomenal. Some of the challenges require a mix of skill and foresight to earn 'S' ranks(though they often can be extremely lenient). Very satisfying to maintain the upper route having put the time to understand the layouts of these labyrinthine courses.

Way too many challenges focus on gimmick bullshit though. Stuff that never is involved with the core gameplay, introducing a useless skillset that is limited to the challenge itself(often with the shitty friends). Total waste of my time and potential for meaningful cohesion into the courses proper. If Sonic Team ever gets serious about wanting the majority player base to better associate themselves to the nuances of these levels, then the challenges should better reflect that sort of thing. 'S' ranks are mostly effortless to earn on normal runs, almost completely voiding a satisfying reward for skilled play. It's unfortunate that the hidden red rings are the only real teaching tool for nudging the player into properly navigating these courses.

Nonetheless, it's been a great ride. Still lots of room for improvement, and really I think the course selection is quite mixed. They mostly are extremely well designed and have some great branching pathways, but the incentives aren't really there at all.
 
ACESmkII said:
I enjoyed the PS3 Demo but the framerate drops bothered me. for those that have played the demo, is the retail build optimized better?
The first demo had awful framerate; it made me feel ill. The second demo's framerate is better, but the retail disc's framerate is better than that, imo. But you'll still get some framerate drops if too much is going on or if the game is trying to keep up with your speed; they're more evident in the PS3 version than the other versions. The PS3 version is still perfectly playable, however. I usually get sick with games that have weird framerate issues (or are in first person perspective) and it didn't really happen with this one (other than the first PS3 demo in June).

If you have access to an Xbox 360 or a competent gaming PC, I'd go with those. From what I've seen, the 360 version's framerate is more solid than the PS3's.
 
Dark Schala said:
The first demo had awful framerate; it made me feel ill. The second demo's framerate is better, but the retail disc's framerate is better than that, imo. But you'll still get some framerate drops if too much is going on or if the game is trying to keep up with your speed; they're more evident in the PS3 version than the other versions. The PS3 version is still perfectly playable, however. I usually get sick with games that have weird framerate issues (or are in first person perspective) and it didn't really happen with this one (other than the first PS3 demo in June).

If you have access to an Xbox 360 or a competent gaming PC, I'd go with those. From what I've seen, the 360 version's framerate is more solid than the PS3's.
Unfortunately my only option is PS3 the version right now (I'm still rocking a 9800 pro in my PC and no 360 right now) but It's good to know it's better than the first demo. I have a gift card that's burning a hole in my pocket that I can use to pick it up.
 
Im sorry but thinking generations can be better than any of the two galaxies is insane.
Generations have too many faults to be considered and great game (come on guys, the game is really good, but you are starting to overhype it, and thats doing the game no good) while the two galaxies are some of the, not only platforming, but the best games in general out there.

But I understand, thats what happens when fans have been playing shitty games in a saga they like for too much time and then comes something moderately good.
 
SpacePirate Ridley said:
Im sorry but thinking generations can be better than any of the two galaxies is insane.
Generations have too many faults to be considered and great game (people are overhyping it) while the two galaxies are some of the, not only platforming, but the best games in general out there.
Yeah, Galaxy 2 is probably the best 3D platformer I've played. Tight mechanics all around and improved what Galaxy introduced. I don't think Generations is better than either Galaxy game in terms of mechanics at all.

I enjoyed Generations for complementing Colours well (which I thought was a better game than Generations in terms of cohesiveness and overall Modern gameplay design outside of drifting), and for being a nice anniversary game for the fans.
 
SpacePirate Ridley said:
Im sorry but thinking generations can be better than any of the two galaxies is insane.
Generations have too many faults to be considered and great game (come on guys, the game is really good, but you are starting to overhype it, and thats doing the game no good) while the two galaxies are some of the, not only platforming, but the best games in general out there.
Definitely. Generations is a good game that could have been great had they included more stages (what's there isn't enough, and Sega knows this, which is why they're charging budget), abandoned some suspect mechanics from 3D Sonic games, didn't include stages from Sonic 2006 and Sonic Unleashed (seriously why?) and instead threw in Sonic CD and Sonic 3 stages, and didn't have a terrible final boss battle among other things.
 
jackdoe said:
didn't include stages from Sonic 2006 and Sonic Unleashed
While I agree with your other points, what's this about? Crisis City could've been better but Rooftop Run was great and they had a lot of others to choose from both as well. They aren't and wouldn't have been the same level and they both have level tropes that aren't commonly used either. They should've had levels from Sonic 3 and Sonic CD for sure, but every other game has right to representation if Sonic 3's boring levels and CD's awkwardly designed ones are up for inclusion.
 
jackdoe said:
Definitely. Generations is a good game that could have been great had they included more stages (what's there isn't enough, and Sega knows this, which is why they're charging budget)

doesn't it have 90 stages?
full price here. :(
 
Berordn said:
While I agree with your other points, what's this about? Crisis City could've been better but Rooftop Run was great and they had a lot of others to choose from both as well. They aren't and wouldn't have been the same level and they both have level tropes that aren't commonly used either. They should've had levels from Sonic 3 and Sonic CD for sure, but every other game has right to representation if Sonic 3's boring levels and CD's awkwardly designed ones are up for inclusion.
Yeah I can definitely agree with this. I guess it was more nostalgia talking than anything in my statement. And Crisis City was definitely a pain in the ass.

Raonak said:
doesn't it have 90 stages?
full price here. :(
9 Stages and a bunch of variants in terms of challenges. Some of the challenges are great fun, but the Cream the Rabbit challenges had to be some of the biggest bullshit game design I have seen in a while.
 
9 Stages and a bunch of variants in terms of challenges. Some of the challenges are great fun, but the Cream the Rabbit challenges had to be some of the biggest bullshit game design I have seen in a while.
I don't think it's fair to group them together. There are 18 full length, unique stages (9 classic and 9 modern).
 
Technically it's only 72 variant stages anyway, since each act has one ghost race through the original design. They're all shorter than the original runs too.
 
dark10x said:
Yeah, I seriously enjoyed. I place above Mario Galaxy, which was my previous favorite.

....

I really hate my life right now. I'm here with what could possibly be one of my favorite games this gen, yet I've only made it to Chemical Plant. Ah well, just one more week, and then I can put in some serious game time.
 
Generations needed another six months to a year.

That hypothetical game could have been Sonic's series-defining moment, but Sega kind of stumbled at the finish line.

That said, the game is, at it's core, fun. It just lacks the polish it needed to be great. And it was a lot of polish.
 
Even if a Sonic game gets to be GOTY material, I'm sure the fans will complain about something.

- Friends being playable.
- Friends being in the game.
- Green eyes.
- Long quills.
- Homing attack.
 
ShockingAlberto said:
Generations needed another six months to a year.

That hypothetical game could have been Sonic's series-defining moment, but Sega kind of stumbled at the finish line.

That said, the game is, at it's core, fun. It just lacks the polish it needed to be great. And it was a lot of polish.
Sadly this. I think I've done enough complaining about that segment of the game across two threads, though. It seemed very rushed, plain and simple.

I'll agree that it's pretty fun. I enjoyed it quite a bit (and still am). I wouldn't go so far as to declare it as my favourite 3D platformer of the generation, though. Plus I enjoyed Colours a little more.
 
spindashing said:
Even if a Sonic game gets to be GOTY material, I'm sure the fans will complain about something.

- Friends being playable.
- Friends being in the game.
- Green eyes.
- Long quills.
- Homing attack.
You could've just said Huelen10.
 
Generations is a great game, yeah it has issues but definitely an 8-8.5ish title, if you were going to assign a score to it. Yeah it has some issues: Should have more stages (although its got a lot of good challenges, so it's not as big a deal as some people are saying), S ranking is severely devalued, Final Boss is bad, A weird glitch here or there (like twice throughout beating the game).

However the pro's far outweigh the cons, great levels, still a lot of replayability through competing with friend times, tons of variety, tight controls, great music and it looks amazing.
 
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