Mash said:
Suerly these should do away with many of the concerns some of you guys have for Valve selling out. It really does seem like a true sequel and the support L4D1 was going to get is just being shifted to L4D2 as it is the product Valve wanted the original to be. And the hint at the mall level is awesome.
So they're not selling out, but it's still a pretty shitty thing to do to consumers who bought L4D expecting Valve to follow-through with their promises. I mean, let's keep in mind that not only did Valve promise L4D downloadable content along the same lines as TF2, but they promised it
before L4D was even on store shelves.
I know every single time I heard the complaint that L4D was light on content a little voice in the back of my head went "That's okay. Valve promised DLC. It'll eventually be worth the price of admission."
Because that's what Valve does. I remember when I got Half-Life 2 Silver for, what? $75? Came with Half-Life 1, 2, Opposing Force, Ricochet, TFC, Counter-Strike 1.6, Counter-Strike Source, Counter-Strike CZ, CZ Deleted Scenes, Day of Defeat, and HL1: Source.
Eventually that would also come to include Half-Life 2: Deathmatch, Blue Shift, Day of Defeat Source, and Lost Coast, free of charge.
Zeouterlimits said:
It's really odd yes.
Could this have been a Valve interest thing?
Has all the work they've put in TF2 not sold enough extra copies?
5 Campaigns do seem like alot to just put out in dlc....
Hurm.
Will be interesting to see how Valve talk about this.
5 campaigns is a lot to put out all at once, yes. But if Valve had been supporting Left4Dead with DLC as they originally promised, one new campaign every 2-4 months is pretty much what I expected to happen and would bring us to about the same number.