RevolverFox44
Banned
Pretty impressive and interesting concept. I'm especially pleased to hear it's not going to be another shooter.
The Game
Reset is a single player co-op first person puzzle game with a strong emphasis on story and atmosphere. The unique game mechanic in Reset is the ability to travel back in time to solve puzzles co-operatively, with yourself.
hehe
It's nice to get a bit of perspective on what is actually possible in 2012 when competent developers focus on current specs [with limited scope] instead of 2005 hardware. That this is done by two Finnish indie guys is just all the more impressive.
The tech in that trailer was great. Fuck you guys.
Sounds like those puzzles in one of the newer R&C games.a single player co-op first person puzzle game with a strong emphasis on story and atmosphere. The unique game mechanic in Reset is the ability to travel back in time to solve puzzles co-operatively, with yourself.
At least 50% of the time I'd say, with Uncharted actually being a great example. I find it odd that it would make sense to dismiss a game based on how great it looks.It's extremely great. But how often does amazing tech actually translate into fantastic gaming experiences? Every single generation there's fantastic looking tech demos, but I beg, how many games have actually been released that fulfills and utilizes the tech in a satisfying way?
The tech in that trailer was great. Fuck you guys.
Enter mostly possessive thread.
Tell everyone to fuck themselves.
OP said my jaw would drop so he brought all this on himself. I expect something amazing when people say that.
At least 50% of the time I'd say, with Uncharted actually being a great example. I find it odd that it would make sense to dismiss a game based on how great it looks.
I wish Point and click adventures with pre-rendered backgrounds would look that goodI'm calling it here:
Point-and-click adventure with pre-rendered backgrounds. VOILA, in-game engine!
Yeah, that's actually the best thing that can happen when you're presenting a new engine.Well you had members mistaking it for CG.
I wouldn't expect such extreme closeups to be noticeable during gameplay, no. But having this sort of quality textures in the game opens up seamless cuts and camera sweeps in cutscenes, (without having to bother with quality differences or video compression like in most modern games with prerendered in-engine cutscenes). I'm sure they're eager to show off their work in the final game, so these little details won't go unnoticed.Gonna be honest, that close up of the computer screen with the water on it threw me for a loop. I wonder if that level of detail will even be noticeable in the final game?
Skepticism is a natural psychological reaction when things seem too good to be true.At least 50% of the time I'd say, with Uncharted actually being a great example. I find it odd that it would make sense to dismiss a game based on how great it looks.
awful trailer, i mean wtf is up with those trees, im fairly certain grees don't grow like that lol, looked stupid, shouldve done it like this http://www.youtube.com/watch?v=EtHjmYowv8Y
yessssssReset is a single player co-op first person puzzle game being developed for PC by Theory Interactive Ltd.
That is oh, so true.If one of the big 3 showed this trailer at E3 people would lose their minds.
So true it hurts.If one of the big 3 showed this trailer at E3 people would lose their minds.
PCNext-gen?
The tech was impressive no doubt but without any gameplay it just didn't do anything for me personally.The tech in that trailer was great. Fuck you guys.
This post sums my feelings quite well.It's extremely great. But how often does amazing tech actually translate into fantastic gaming experiences? Every single generation there's fantastic looking tech demos, but I beg, how many games have actually been released that fulfills and utilizes the tech in a satisfying way?
Some of the most amazing looking games this gen like Uncharted are frequently called out because there's too much emphasis on visuals and cinematic aspects and shallow gameplay that isn't even the best of its genre.
So I can totally understand the reluctance in the thread so far. It is incredible and astonishing stuff, but I think people are finally starting to tire out on how great something looks because going by history they know deep down that the actual game design is much more important. At this point it's just studios flaunting how much better their shit looks than other shit but when it comes down to it, how great is the actual software that comes out of it?
DerZuhälter;37274615 said:This is probably the dumbest piece of gaming tech I've ever seen implemented in a game. Who is going to play the same game for 5 years to see a tree regrow?! Oh it grows back faster than in real life? Ok. That makes this tech even dumber. Seriously.
Forreal x 20000.If one of the big 3 showed this trailer at E3 people would lose their minds.
Looks awesome, I really like it thematically as well. I hope the gameplay will hold up.
(Lol "skyrocketing" HD game development costs)
Okay so In-Engine footage with no-gameplay.
I'm tired of these trailers that don't show shit.
Is that in-engine?
If so, next gen is here. Fuck.
It's a PC exclusive so I wouldn't expect next-gen consoles to look anywhere close to this. I mean most people in this thread are mistaking it for cgi.
*watches trailer*
dontbefpsdontbefps
yessssss
lol @ OP.Jaws will drop. Yeah it's called yawning.
Jaws will drop. Yeah it's called yawning.