I think they just as a studio have shown time and time again they are a bunch of children and it runs all the way to the top with Jason Jones.
Imo this smells like Halo all over again.
Let me start off by saying this is complete conjecture, but noticing the similarities, I think this is whats happening behind the scenes.
Lets start off way back in the day when the original Bungie still located in Chicago was hard at work on the original Halo project. A very ambitious vision for the time, without going into that games development problems lets skip forward to msoft courting them to bring the game to the og Xbox, and coupled with a contract that would bring the studio into msofts fold. Microsoft would own them.
Obviously Jason Jones and the higher ups at Bungie realized this was the only way forward to realize their dream so they signed the dotted line and Halo was released as a Xbox launch title to rave reviews, a community of gamers fell in love and Bungie was off to the races.
Then trouble started, you can go back and read the books , making the Xbox, and the Xbox 360 unleashed by Dean Takahashi for some of this inside material.
During Halo 2s development something happened with what I can only assume was contractual obligations not being met by Bungie on the games progress to its scheduled release. Resentment started to grow and again Im gonna go to the top and say Jason Jones felt pressured into releasing something he didnt think was ready.
You can read all about halo 2s development and it was anything but stellar.
As halo 3 started production I believe Mr Jones at this point was questioning what bungie was, was it a halo farm, was this it? Well according to the book Xbox 360 unleashed J Allard is quoted as saying, tell them (bungie) this is their job, they make halo.
Obviously this couldnt have sat well with Jones, this was his studio, his creation, his dream and he signed himself away to work indefinitely on one franchise.
This was about the time Jason Jones went underground.
He had plans, one being a new game, a new universe, but how could he get Bungie to develop a new ip? Msoft all but said f you , we own you.
What happened next , not a lot of details are out there but Bungie negotiated out of their contract with msoft. They were required to do two more games which ended up being ODST, and Reach. They also had to forfeit the Halo ip. This had to kill them but it gained independence, hell they have the contract displayed in their studio front and center saying ( DECLARATION OF INDEPENDENCE).
At this time Destiny was brewing, Jason Jones was back at it fully into development. They eventually secured a new CONTRACT with ACTIVISION. We will get back to this in a second.
This contract was actually leaked online at one point, and as the development of D1 came to its first major milestone it was severely behind, they needed more time. Activision gave it to them but the new date was non negotiable.
D1 was released in an unfinished state.
We eventually as time went on got a great game through updates and dlcs but the fact was the contract bungie signed missed the first major deadline and their initial release window.
I believe activision wasnt having that with D2 and what was released was again a very unfinished project due to contractual obligations.
Within the first month of D2s release we find out the entire dev team has moved on? WTF. The live team will handle things from this point forward for D2.
Where does this leave bungie?
The original contract was for a decade, and I believe the studio is right at work on D3.
I think Jason Jones is back in his bunker not involved due to his disdain for corporate bull shit. I believe hes creating the next bungie universe. While the team cranks out D3.
I believe once this contract expires they are done, done with activision, done with destiny and will move on to another publisher.
My question though is, why sign contracts that call for 3 games with major expansions in a ten year period, when in reality you want to have 5 year dev cycles?