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Destiny and Phantasy Star Online are the same game.

When I first started playing Destiny and reading up on it I thought the same exact thing. So many fundamental similarities with PSO. However I think I had more fun playing PSO than Destiny so far.
 
If pso had gameplay as good as destiny does i might have lasted longer than a few weeks with it. Never grabbed me when i played it on DC but i was into more arcade games back then and fighters.
 
For sure, another vote for PSO>Destiny.
PSO was so endearing - characters, art style, music, mag nursing, etc.
A new PSO announcement for PS4 would be megaton for sure.
Always hopeful.
 
I'd correct the character creator part, the character creator in PSO has much more depth than the character creator in Destiny. And the robot floating over your shoulder wasn't annoying and wasn't the main mission objective.
 
Comparison is amusing but innacurate.

Thinking it would be like PSO was the only thing that got me interested. The beta showed me it wasn't anything like it.

The most obvious was the social system. Making your own speech bubbles, being able to use a keyboard and use the town area as a proper social hub to chat, meet people and form groups were all great. To have a game in a similar ilk 13 years later not have these basic features is insane to me.
 
Destiny was good, not great, but quite good if you put the irrelevant hype bullshit aside. It's extremely ripe for further reiteration though as I think it's a wonderful "first try" product. ORPGs of any nature never get it right without some truly major patches or expansions.

PSO is dated as sin, I was there day one for the DC release and Ive bought nearly every revision and sequel but I could never, ever play ep 1-4 again. I just want PSO 2 localized, loved my time with it on the JP servers, it's the sequel it always deserved (though PSPortable 2 was good stuff).
 
Destiny was good, not great, but quite good if you put the irrelevant hype bullshit aside. It's extremely ripe for further reiteration though as I think it's a wonderful "first try" product. ORPGs of any nature never get it right without some truly major patches or expansions.

PSO is dated as sin, I was there day one for the DC release and Ive bought nearly every revision and sequel but I could never, ever play ep 1-4 again. I just want PSO 2 localized, loved my time with it on the JP servers, it's the sequel it always deserved (though PSPortable 2 was good stuff).

I... will disagree on that. PSO2 is good for what it is. It has some amazing zone and character design but lacks big time in other areas as well. The music is good but it's certainly not as memorable as the original PSO Ep 1 or Ep 2.
 
Hi I'm after a bit of advice regarding PSO. I want to play it split screen co-op on the pc, which version of PSO do you recommend? Thanks
 
Time to feed Peter Dinklage.

Has that already been said?

Also in PSO the classes were actually different from each other.

*edit* Damn, it was.
 
I can 100% see kids today being thrilled hunting monsters together the same way I was playing PSO back in the day. The "Holy shit - WTF did you just get?!" moment I had getting the Ice Breaker week one in Destiny reminded me instantly of the first time my group found a Spread Needle in PSO. Hell, most of my enjoyment of Destiny comes from PSO roots.

It's a compliment to Destiny not a jab at PSO.

Destiny is nothing like what Bungie and Activision promised but if you look passed the marketing hype, the game is PSO in every way.
 
Thanks for reminding me that us dirty gaijins are still banned from PSO2

:(

One of Sega's strangest tales. I'm really curious to know how the board meetings about it must go whenever someone brings it up and it's (hopefully) Western release... They've either got reams of data that there'd be no way they'd be able to recoup server charges if they released it here, or someone honestly forgot about it what with the other things they have on their mind.

Like what? I don't know. Sonic Boom, maybe.
 
Destiny is nothing like what Bungie and Activision promised but if you look passed the marketing hype, the game is PSO in every way.

No it wasn't. As people have already stated, it's missing all of the charm that was added through things like the social aspects of PSO, the music that fit the areas, the methodical combat system, the well designed loot, and the memorable boss fights.

Any actual similarities are completely superficial and only there because they are in a similar genre.
 
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