Fixed.
The massive amount of one shot kills in Destiny 1, including but not limited to sniper rifles, shotguns, fusion rifles, grenades, melee abilities (knife and charge), and ridiculous supers - made connection issues that much worse.
...
But as someone who was on the receiving end of some horrible lag, the overall removal or tone down of one shots is more than welcome.
Again, special/one shot weapons weren't running rampant until they nerfed primaries at the end of Y1.
I could post my big long screed again, but I think that's in poor taste. Look a page or two back. We need strong primaries. If we had them, we wouldn't be stuck with this weird two primary loadout system that relegated special and heavy to one sad slot.
The connection issues are wholly separate and were a legitimate problem through all eras of Destiny.