IdreamofHIME
Member
For people saying Kojima productions, I'd play Devils advocate and say Snake Eater 3D. They did the port themselves and it's pretty bad.
Jesus does GAF love Platinum games. I don't get the hype, tried to get into Vanquish and couldn't.
For people saying Kojima productions, I'd play Devils advocate and say Snake Eater 3D. They did the port themselves and it's pretty bad.
Turn 10.
Media Molecule
Came to say this.
Pretty much this
Naughty Dog also made Rings of Power, which was apparently not well received.
Sony Worldwide Studios
Yeah, I'll say Naughty Dog.
Even their weakest game - Uncharted 3 - is better than most AAA games this generation.
That doesn't make it a bad game, that makes it a bad or disappointing port. The game underneath it is still MGS3 which was amazing.
Apparently not. But to be fair, it was their first game.
Game Freak
I've never played any of their games, but I got a good, hearty gut laugh out of this post for some reason.I'd argue that they've never made a good game.
You have never played Way of the Warrior and Rings of Power.
MadWorld is extremely bad. It almost made me not purchase Bayonetta.What about MadWorld? I've heard that is shit.
Games I found bad by EAD.
Zelda Spirit Tracks- Phantom Hourglass is fine, but this game overall is just mediocre. The train mechanic is very tedious and counter intuitive.
But Jak 2 wasn't.
Apparently not. But to be fair, it was their first game.
At least Rings of Power had bewbs.
Games I found bad by EAD.
Mario Kart Double Dash - Extremely poor item balance and the handling is sluggish and heavy. Not saying I didn't enjoy some of it, but it's pretty bad for what it is.
Super Mario 64 DS - Yoshi controls awfully, and separating Mario 64 into separate characters with the powers split into said characters that have poor handling and distribution mechanically just kind of defeated the purpose of the original game with doing the exact opposite of what made the original fun. Freedom.
Zelda Spirit Tracks - Phantom Hourglass is fine, but this game overall is just mediocre. The train mechanic is very tedious and counter intuitive.
Naughty Dog
Crash Bandicoot
Crash Bandicoot 2: Cortex Strikes Back
Crash Bandicoot: Warped
Crash Team Racing
Jak and Daxter: The Precursor Legacy
Jak II
Jak 3
Jak X: Combat Racing
Daxter
Uncharted: Drake's Fortune
Uncharted 2: Among Thieves
Uncharted 3: Drake's Deception
The Last of Us
No it wasn't, lol.
https://www.youtube.com/watch?v=CUNeKmHvVWM
Absolute garbage, of the highest degree. Not an original idea in the whole contrived thing.
This thread feels like people are retconning Naughty Dog's history. Maybe it's Mark Cerny, seeing as how when he came along that's when things went AAA for them.
You're talking about garage-developer Naughty Dog (Way of the Warrior and Rings of Power), with two people (Jason and Andy)?You have never played Way of the Warrior and Rings of Power.
You're talking about garage-developer Naughty Dog, with two people (Jason and Andy)?
Or Studio Naughty Dog (Crash, Jak, Uncharted, TLOU)?
I'm talking about Naughty Dog.
Lame excuseI'm talking about Naughty Dog.
Games I found bad by EAD.
Zelda Spirit Tracks - Phantom Hourglass is fine, but this game overall is just mediocre.
MadWorld is extremely bad. It almost made me not purchase Bayonetta.
Needs the additional "Phantom Hourglass as a game overall is mediocre. The sailing mechanic is tedious and counter-intuitive (along with Temple of the Ocean King)."
Unfair to leave one out when both of those DS Zeldas are bad together!
Edit: They also have Mario Kart Wii to add!
Oh wow, really? I find it one of the better Mario Kart games tbh. A lot better than Mario Kart Wii.
Maneuverability
In Double Dash you have less maneuverability which makes it more difficult to dodge incoming threats. If you dodge a threat, due to the lack of decent maneuverability, you either get knocked down a place or are susceptible to another threat due to this and the next two subjects.Large hazards
The hazards in this game are pretty big, and the hitboxes for these things (and the kart) are a bit much.
Specials and Craziness
There's a certain point in most levels where there are gigantic Bowser shells, Mario spread fireballs, Baby Chain Chomps, etc going around all over the place causing utter chaos. Mario Kart and chaos isn't new, but this particular title is at the extreme of it.
Karts are sluggish and heavy
When I say sluggish and heavy I don't mean the Kart is slow, I'm referring to the fact that it takes a bit more time to pick up speed in this game due to the weight and acceleration compared to other Mario Kart games.
Blue Shell is unforgiving
Now this has been the case ever since Double Dash with Mario Karts, although it's much worse in this game due to the issues I've stated above. If for some reason you manage to dodge your way out of chaos, this will be here to ensure you lose.
I've had three Blue Shells hit me in one race on many occasions in this game.
It's fun, but it has a lot of questionable design choices and I suppose the more you delve into it and play it, I guess the more you find to dislike about it.
I'd say it's best played for casual play and not trying to defeat 150cc Mirror mode.
Rockstar North
Blizzard
Naughty Dog
Sucker Punch
Insomniac
Infinity Ward
Harmonix
Wow I totally forgot about team Ico. 2 perfect games.Team ICO for sure
For people saying Kojima productions, I'd play Devils advocate and say Snake Eater 3D. They did the port themselves and it's pretty bad.
People just IGNORING Way of the Warrior.
Hmm...Valve, Bungie, Arc System Works (Overture and the DS game were fine.), Smilebit/Yakuza Team, Treyarch, and...the Dragon Quest team?
Weren't Insomniac responsible for Fuse?
From what I've heard the game turned out pretty terrible.
I think all the Uncharted games are terrible anyway. I am sure I am not alone.
Lame excuse![]()