Blue Spring
Read my tears about xbox here --->
Best played on Sony PlayStation 5.
It's around 22%.It's quite simple, compare any same architecture GPU, the slower clocked, higher compute GPU will also have more ROP's so it's raster performance is way above the mid range card etc, with Series X and PS5 Microsoft went wide and slow with 64 rops and Sony went narrow fast and 64 rops, raster performance is 40% better on PS5.
Sorry not a technical person but can someone please explain to me what this tweet means ?
I don’t get it.Yeah but they also told me that using the SSD and all it’s I/O is effortless and automatically done by the system itself and doesn’t need much developer intervention. In fact it‘s on the Road to PS5. Why can’t devs show that 100% difference now? Surely something is stopping them. I mean fine it doesn’t have to be a 100% difference but the performance delta on various native next gen games show very little difference.
I mean it goes to show that it’s not really effortless and you still have to put some work in to make it utilize full efficiency.
It's around 22%.
It's quite simple, compare any same architecture GPU, the slower clocked, higher compute GPU will also have more ROP's so it's raster performance is way above the mid range card etc, with Series X and PS5 Microsoft went wide and slow with 64 rops and Sony went narrow fast and 64 rops, raster performance is 40% better on PS5.
no a 500 G is way to smal for a digital only console, and a new SSD wil cost you almost the same price as the Series SThe only good thing about the Series S is the SSD, everything else is rubbish, no wonder it costs £250.
I don’t get it.
The biggest doubts we talked in next-gen thread was about games being make with focus in PS5’s SSD... so cross-gen games won’t show the speeds Sony talked.
You can back early this year or even late last year and all talk was about that... so the fact MS was supporting Xbox One could the use of SSD in games.
So you need to give examples because most people I talked here in GAF never expected games not made to take advantage of SSDs to run at 2s or lower loading.
The biggest fear of all of us were old engines used in cross-gen games holding the use of the SSD and that is why a lot of us (including Xbox fans) keep saying you only see advantage in SSD in first party exclusives.
Games to take use of SSDs needs to be designed with SSD in mind...
The biggest example of that is that PC has SSDs for a decade already and games never showed big improvements in loadtimes like games that are designed to SSD are showing now.
Neither is barely reaching half of the max bandwidth of the SSD... game logic is a bottleneck in all 3rd-party engines.By first party using the SSD, I think of it as stuff like loading tons of data in-game and high quality textures similar to the UE5 demo being used a lot. The key is something that affects gameplay. I don’t expect third party to utilize this as not every console or PC can perform at that level due to the difference in SSDs.
The loading the level stuff is pretty straightforward and I had expected massive gains on that even on third party games. Either the Xbox is punching above its weight in loading or the PS5 is underperforming.
Im looking at 3080 vs 3070 here. Same arch.
A lower clocked 3080 has identical amount of ROPs as 3070 [96], but higher memory bandwidth, just like XBSX vs PS5, but obviously 3080 is much faster than 3070 [~30%]. In your explanation narrower 3070 should outperfrom wider lower clocked 3080.
WrongAn RTX 3070 has 64 ROPS vs 96 RTX 3080 and vs 112 RTX 3090.
Wonder if uncle Phil called the beard guy yet.
”Dude, what the hell happened?! We gave you unlimited money and we even paid for your beard!”
I'll take your word on it as that would make sense. I just looked at techpowerup as they're usually pretty accurate on this.An RTX 3070 has 64 ROPS vs 96 RTX 3080 and vs 112 RTX 3090.
The tools/GDK being behind PS5's was debunked on camera by the Ubisoft technical director that has worked on both SDKs. That's word from the horse's mouth and night and day more credible than the damage control 'according to developer sources Xbox GDK is coming in hot'. Sony's SDK is coming in hot.
RTX 3079 has 96 ROPs.I'll take your word on it as that would make sense. I just looked at techpowerup as they're usually pretty accurate on this.
Seems like Xbox's disingenuous marketing has caught a few people out. I feel bad for them
Tools won't give the PS5 2 more TFLOPs and 16 more Compute Units.The problem with that is closing the gap. While XSX is improving, so does PS5.
Tools won't give the PS5 2 more TFLOPs and 16 more Compute Units.
Tools won't give the PS5 2 more TFLOPs and 16 more Compute Units.
Regarding all the talk about Xbox dev tools maturity, Fafalada (game dev and long-time member here and other boards) said on Ree that GDK/gamecore is more mature than all previous Xbox generations SDKs at launch. And also better than what other consoles had at launch in the past. Basically another source corroborating what the Dirt 5 developer has said about Xbox dev tools.
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Bookmarking another thread for six months later.
Here's the thing, nobody expected the PS5 to be the better performing platform for multiplatform games. What was being said was that the Series X would be 30%+ better, the PS5 wouldn't be able to handle ray tracing, etc, etc, with nothing to substantiate those claims. When people said that theoretical peak teraflops don't tell the whole story... Well you know what happened. Yet here we are. The egg on their face is 100% deserved.
JESUS tapdancing CHRIST.Someone sent me a clip of his latest vid where he's literally saying wait till 2021 for the SX advantages he's been preaching about and promising for launch, to materialize. I don't know him personally but I've seen him called out on twitter repeatedly for pushing baseless and false info.
I'm not going to pretend to be a tech expert but what I can say the following with confidence. Devs & publishers are going to focus their time and energy on the platform that can get the most sales on. Make no mistake, the series X is a beast and the most powerful. But Activision put the most time and optimization in PS5's version of call of duty for a reason.
And the mature tools coming hot for20202021 isn't going to change that.
I still find it hard to believe that more mature development tools are meant to suddenly take us from a situation where you're seeing a 25% lower performance in places, to the expected 20% or more better it was made out to be.
Every dying man takes a last gaspI still find it hard to believe that more mature development tools are meant to suddenly take us from a situation where you're seeing a 25% lower performance in places, to the expected 20% or more better it was made out to be.
I'm not saying it can't happen mind, but it would be totally unprecedented in the 30 years of gaming I've experienced.
Besides which, even if they are more mature, the tools will still improve and show gains on PS5 too. It's not like there will be no further refinement or innovation on the other end.
It just feels like even those with technical knowledge were so certain of what the results were going to be, that they're unable to accept that that assumption was wrong, and are looking for any reason they can think of to keep their preconceived notions going.
Yup, all this milk will turn sour and rotten.Bookmarking another thread for six months later.
Dude, with all the crow xbox fanboys are eating i doubt your will leave anything for the future, those birds are going the way of the dodoBookmarking another thread for six months later.
Screen tearing isn't an issue when one console has VRR but the FPS drops are definitely an issue.
Bookmarking this post to laugh again six months later.Bookmarking another thread for six months later.
Same old story with PhilSomeone sent me a clip of his latest vid where he's literally saying wait till 2021 for the SX advantages he's been preaching about and promising for launch, to materialize. I don't know him personally but I've seen him called out on twitter repeatedly for pushing baseless and false info.
I'm not going to pretend to be a tech expert but what I can say the following with confidence. Devs & publishers are going to focus their time and energy on the platform that can get the most sales on. Make no mistake, the series X is a beast and the most powerful. But Activision put the most time and optimization in PS5's version of call of duty for a reason.
And the mature tools coming hot for20202021 isn't going to change that.
Im waiting for a video with this guy in the picture, it'll be really funny!So for now:
-DMC V SE: No winner (DF)
-Assassin's Creed Valhalla: PS5 (NXG, VG Tech, DF)
-Observer System Redux : PS5 (Gamespew)
-Call Of Duty Black Ops Cold War: PS5 (VG Tech)
Not bad for a 8Tf machine oc with rdna 1.05 only