GaviotaGrande
Banned
DLSS 2.0 is magical
It’s possible to do machine learning, the question is though, do they have an API to do so?
PS5 has machine learning too?
I'm sure they do. Why wouldn't they?It’s possible to do machine learning, the question is though, do they have an API to do so?
It’s possible to do machine learning, the question is though, do they have an API to do so?
This has so much potential for Xbox as well with DirectML. Hopefully they flesh it out and make it a viable feature for devs to use.
Unfortunately XBX ML is not running on a dedicated hardware, but on CUs, it's basically 2nd iteration of Rapid Packed Math found in PS4 Pro and RX Vega GPUs, except instead of FP16 you can have INT8 and INT4 computations. So that 49/97TOPS are strictly theoretical, with not a single TFLOP left for the actual rendering, but in practice, let's say you want to have 10TF like PS5, you'll need 44CUs (which happens to give the exact same 10.28TF), so you're left with 8CUs left, an equivalent of 7.5/15TOPS (INT8/4), versus 228/455TOPS in 2080Ti, that's... nothing.
DLSS 2.0 is magical
DLSS 2.0 is magical
What?Round 2
Who really needs dlss/cleaning picture when u got 8k textures and unlimited poly budgets.
Its cool tech tough.
If you had a toggle in game settings, you would pick DLSS over checkerboarding every goddamn time. Stop lying to yourself.What is better a blurred image when you zoomed the image to 8x with your bionics eyes? Or artifacts on particles playing normally?
DLSS quality looks pretty good, but those problems with particles are sick
anyway, https://www.psu.com/news/sony-paten...ampling-technique-could-be-used-on-ps5-games/
GPUs are well fit for neural network inference without any dedicated hardware.Without dedicated hardware for DLSS like features on consoles
RT to be patched in later on.
If you had a toggle in game settings, you would pick DLSS over checkerboarding every goddamn time. Stop lying to yourself.
I hope this Sony patent is sound. This kind of tech is the future.
Why would you need 10TF to process something like DLSS?Unfortunately XBX ML is not running on a dedicated hardware, but on CUs, it's basically 2nd iteration of Rapid Packed Math found in PS4 Pro and RX Vega GPUs, except instead of FP16 you can have INT8 and INT4 computations. So that 49/97TOPS are strictly theoretical, with not a single TFLOP left for the actual rendering, but in practice, let's say you want to have 10TF like PS5, you'll need 44CUs (which happens to give the exact same 10.28TF), so you're left with 8CUs left, an equivalent of 7.5/15TOPS (INT8/4), versus 228/455TOPS in 2080Ti, that's... nothing.
What?
GPUs are well fit for neural network inference without any dedicated hardware.
Nvidia does actual "machine learning" on per game bases in datacenter.
Especially DLSS 2.0 .. 1.0 was garbageDLSS is bonkers.
It could make ultra settings and raytracing trivial on high end next-gen gpus with minimal image quality loss.
Max out everything and just DLSS that shit to oblivion to reach 240hz xD
Even the performance mode (1080p) is comparable to native 4k.
Indeed, the improvements have been remarkable.Especially DLSS 2.0 .. 1.0 was garbage
If you had a toggle in game settings, you would pick DLSS over checkerboarding every goddamn time. Stop lying to yourself.
I hope this Sony patent is sound. This kind of tech is the future.
DLSS will still give you a sharper image with less jaggies and shimmering...really I don’t care. I’m playing at 1080p tv
PS5 has machine learning too?
thats how tim looks like in perfect/complimentary lightning.Without RT
With RT
That's performance mode too. (1080p)
DLSS will still give you a sharper image with less jaggies and shimmering...
Just realised... Is he really comparing a 4 year old technique against a 2 year old technique?
We're using low end Linux computers running the results of ML training at work. If you want to do heavier tied tasks like DLSS otoh you need hardware acceleration a la tensor cores on the Nvidia RTX cards.
Maybe if he framed the narrative as a technological improvement comparison rather than an technique comparison. But the fact that he put the Cerny vs Jensen fight graphic at the start doesn't agree with that theory. But without the bullshit he's basically comparing a technique invented to use on GCN cores to simulate 4K vs something that needs RTX...Yes. Not only that, the HW to get DLSS running is much more expensive than checkerboard which can be applied to any piece of modern hardware.
Still, it is important to compare in order to recognize how well newer (and more expensive) techniques are. It's information, not a diss.
It's like comparing the performance of 2 different GPU running a game, even if one of them is considerable older than the other.
He said in the video that it wasn't a fair comparison.Maybe if he framed the narrative as a technological improvement comparison rather than an technique comparison. But the fact that he put the Cerny vs Jensen fight graphic at the start doesn't agree with that theory. But without the bullshit he's basically comparing a technique invented to use on GCN cores to simulate 4K vs something that needs RTX...
I'm not well versed in ML, but is it possible to ship the tech with a well trained set already? Perhaps per game, for its particular visual style?
I mean, Facebook intends ML-assisted image reconstruction like that powering their standalone VR headsets, powered just by snapdragon, not a frigging nextgen GPU. So I guess it has been trained beforehand and just running the resulting code, can't be that computationally costly...
So... Why compare something that he has admitted is unfair?He said in the video that it wasn't s fair comparison.
So... Why compare something that he has admitted is unfair?
Hey guys! It's unfair of me to put up a Toyota against a Ferrari but I'm gonna do it anyway!
Seeing the difference is cool. As I said, I don't mind watching the tech progression and watching the improvements upon generations, I love tech. But it is framed as CB vs DLSS rather than CB to DLSS.Because people want to see the difference?
It's a testament to the PS4 Pro how close it is.
If you raced a ferari against a toyota and the ferari barely won, that's an unfair comparison, but the results still make the toyota look great.
Because the point of doing the comparison is to find out how much better DLSS is.So... Why compare something that he has admitted is unfair?
Hey guys! It's unfair of me to put up a Toyota against a Ferrari but I'm gonna do it anyway!