In a world where framerate is unimportant, then XBONEX wins, but as long as a solid framerate is the most important part of a game and the most important aspect in any tech anlaysis, then your statement will be objectively wrong. You can eventually adjust to the resolution you play at, after a while, but better performance will always be preferred hogging through a 100hr game. It's what helps the experience the most in that scenario.....
I still remember that from the prior faceoffs, that was a one off area where the lod was better on XBOX ONE....I'm not sure this is replicated elsewhere, because I was trying to get more examples, sadly Bethesda never patched it.....
Lets not get crazy though, you believe a version of the game that draws much further lod than the XBOX ONE has an issue with mid-range lod as a whole? This is a Bethesda game, there are lots of bugs and glitches....
As for the posters commenting about the CPU of the XBONEX....It was always known, that the practical differences would be nil or minimal at best...Guys, this is not a Ryzen CPU going from 3.8GH to 4.1 or an i7 going from 4.5 to 5.0GHZ. It's a Jaguar CPU going from 2.1Ghz to 2.3Ghz, do not have much in the way of expectations, if any at all. Refrain from believing there is going to be a tangible uptick from PRO's CPU.
Moreover, it is believed that XBONEX's CPU resources are being tasked a bit more by it's multi-layered OS than Sony's. The XBONEX does have it's bandwidth shared on one large bus, however the PS4/PRO does have an additional 20GB's bus for communication between CPU/GPU/MEM etc...so the architecture between the consoles in that regard is a bit different...