The versions tested were 1.003.000 on PS5 and 2.3.2102.230 on Xbox Series X|S. Note that these version numbers correspond to 0.1.0.0 in-game.
Xbox Series X uses a dynamic resolution with the highest native resolution found being approximately 3456x1944 and the lowest native resolution found being approximately 2261x1272. On Xbox Series X a form of temporal reconstruction is used to increase the resolution up to 3840x2160.
Xbox Series S uses a dynamic resolution with the highest native resolution found being approximately 2304x1296 and the lowest native resolution found being approximately 1536x864. On Xbox Series S a form of temporal reconstruction is used to increase the resolution up to 3840x2160.
PS5 uses a dynamic resolution with the highest native resolution found being approximately 3008x1692 and the lowest native resolution found being approximately 2112x1188. On PS5 a form of temporal reconstruction is used to increase the resolution up to 3840x2160.
The native rendering resolution changes often on PS5 and Xbox Series X. The native rendering resolution on Xbox Series S seems to usually be below 1920x1080.
PS5 and Xbox Series X have some graphical improvements compared to the Xbox Series S such as extra trees and foliage, some higher quality textures and an improved draw distance for some shadows. PS5 has improved texture filtering compared to Xbox Series X
http://bit.ly/3b0UCbw
Stats:
http://bit.ly/37TWDEq
Frames Pixel Counted:
http://bit.ly/3aXYNFd