This was a fun one to make. It's the last DF Retro of 2018 too, I suppose.
Been waiting for this all week. I look forward to washing my love spuds in the bath later while this is on. Might not be the viewing John wanted, but a clicks a click
Good stuff man
I look forward to washing my love spuds in the bath later while this is on.
That's not magic. That's an incredibly downgraded ugly looking game, made to cut a million corners to be desperately fit on a much much smaller medium.L Let's just call it as it is.The N64 is the most impressive, by a long long way. Imagine, if you will, having to download 100gb for Red Dead 2.
And then the switch comes out and looks just slightly more blurry, and fits into an 8gb card.
That’s the sort of magic you are dealing with here. It’s not the most impressive looking, no. And even after al these years I still have no idea why they messed with the character textures... but RE2 in the N64 is actual voodoo magic. Shit like this isn’t seen. Ever.
That's not magic. That's an incredibly downgraded ugly looking game, made to cut a million corners to be desperately fit on a much much smaller medium.L Let's just call it as it is.
Same with the Switch versions. They're not impressive at all. They're much downgraded versions. The only impressive part to me is Switch playing games needing very minimal power, 10-14 watts.
hahahaha, that ending is amazing.This was a fun one to make. It's the last DF Retro of 2018 too, I suppose.
The best part of waking up on Sunday is DF Retro.
Please don't stop making this kind of videos. I love it.This was a fun one to make. It's the last DF Retro of 2018 too, I suppose.
Don't worry about it, some people are just dead set in their system warz mindset even after all these years. Or just like spewing hot takes all over the place cos hey, look at me, I matter! dark10x spends all that time and effort making this in depth video and taking the time to talk about and explain some of the creative and hard work a handful of developers had to do at the time and it's all waved away as a shitty result, lol. As if the other versions are so beautiful and high-resolution in their textures and backgrounds and overall display by today's standards (or in the case of some of the later ports the standards of their own era, as if RE2 GC looks anything close to REmake) yet it's the N64 with the slightly lowered resolution assets and whatever else that's below the "great" threshold and off the "fugly" cliff, lol. Funniest shit.I don’t think you understand technology and why X and Y, two products, can both be amazing.
You have to understand the time period and not take the shit you get today for granted. Back then, N64 games didn’t have video, or voice even nearly all the time. RE2 has both. Yes, it’s not pixel perfect compared to others. Yes, there are better ways to play. But the fact they not only got it on there AT ALL, but got it on there in such a way they DIDNT cut corners, is an amazing feat. Any other developer of the time would have had no voice samples, would have had no video and just static pics, and would have had poor music. Think about what it was they were actually doing. It’s damn magic, and something I’m amazed by to this day.
Well, that music is only from RE1 which this video isn’t really covering. I mentioned the music thing last week in the PS Classic video and wanted to sneak it in again. ;-)Great video. Should have mentioned what version the crap music in the ending bit was from though, what if someone goes out to buy the game based on you bringing attention to it but has no idea that one of the PS1 versions has that little change to it, lol!
Well...I wanted to do that but I’m not a huge Zero fan and have no saves handy nor the time to get there. Been quite a while since I played that one, though. I might have to give it another spin.Would of thought that the Resident Evil 2 areas that you visit in Zero deserved a mention. As a glimpse at what could of been with a Gamecube style remake.
You’re really showing a lack of knowledge here if you can see the N64 game as an impressive achievement.That's not magic. That's an incredibly downgraded ugly looking game, made to cut a million corners to be desperately fit on a much much smaller medium.L Let's just call it as it is.
Same with the Switch versions. They're not impressive at all. They're much downgraded versions. The only impressive part to me is Switch playing games needing very minimal power, 10-14 watts.
The N64 is the most impressive, by a long long way. Imagine, if you will, having to download 100gb for Red Dead 2.
And then the switch comes out and looks just slightly more blurry, and fits into an 8gb card.
That’s the sort of magic you are dealing with here. It’s not the most impressive looking, no. And even after al these years I still have no idea why they messed with the character textures... but RE2 in the N64 is actual voodoo magic. Shit like this isn’t seen. Ever.
I want to get the DC versions of RE2 and RE3 but they are so expensive now. Good video. This is my first time seeing the scrapped RE2 footage.
Some devs still do that, like the Call of Duty ports on Wii (made by a handful of people yet they clearly had passion for it) and Panic Button's ports on SwitchThe N64 port was very impressive, and is not something we saw nowadays. By today standards the default is blame the hardware for not be powerful enough, and if the game does not fit on the cart, let's ask the consumer to download 60GB in order to play the game. Things a really out of control. Like 50gb day one patch. This kind of hard work is something I miss and for things like this, that when I dev says, that console X does not run game Y, makes me sad.