I don't understand the point of consoles anymore. Building a PC is like a new Lego set, and you get bang for your buck with sales and no online-gaming charge. Graphics cards have HDMI output for 1080/60 and surround sound. You can easily setup a 360 pad/Dualshock 3/4. Wireless Keyboard/Mouse are easy to get used as well. This is MY view, and it's not malleable.
The point of consoles is convenience of setup, low entry point, relative bang-for-buck value, and guarantee of game performance for the life of the console. More recently they've sort of evolved to become media centers, some would argue too much so for the XB1. Consoles are devices designed to fit into living room media centers rather than a desk. There are people who use their PCs in their living room setup but they are not the norm. While graphics are always a big bonus, these are the real practical reasons put forth for anyone considering a console - games aside, and closed vs open ecosystems aside.
On the other hand, spending a couple hundred dollars more on a PC will give you a machine that can do many, many more things and offer greater performance, a completely open environment vs the walled gardens of a corporate-controlled platform, and many more games.
When we come down to the root of everything, the quality and diversity of game titles, it becomes very murky and subject to personal taste and opinion. The birth of consoles gave birth to controllers, and controllers changed the way people play games. Similarly, the rise of mobile gaming changed the way games can be played. PC can play all of these or could theoretically - you just have to attach a controller or you can emulate the touch screen with a mouse click. The thing is this diversity of how games are played and by proxy how they're designed wouldn't have come about if consoles and controllers never existed, if history hadn't developed in the way that it did.
So when I see shit like "consoles are unnecessary" or "PC is dead" or other such spiteful, hateful comments, I think those people are incredibly narrow-minded and have no idea why gaming is able to appeal to as many people as it does, or why it's evolved the way it has.
To some RTS fans, MOBAs really are "dumbed-down" RTS games.
It's interesting to note MOBAs rise as a spectator genre correlates with SC2's decline from the limelight.
It's even more fascinating because MOBAs originated from RTS - namely StarCraft.
MOBAs and MMOs will dominate money making revenue because it keeps going. MOBAs are evolving into eSports, which is desperately needed.
South Korea was the first to adopt RTS (StarCraft) as a national sport. LoL at least is well on its way to establishing itself as the premiere eSport in NA, if it hasn't done so already. This is one thing that I would say is only possible because of the open nature of PCs as a platform - not that consoles are lesser for it though. I said it in a previous post, but IMO there isn't necessarily a huge overlap of players between PC and consoles from my observations.
Not console in general, just the bloated triple-A part of it.
In that case we're in agreement. I dislike the big-budget third-person-action-adventure experience that has been pushed so much in the 7th generation. The trend towards photo-realism and cinematic experiences over all else has left a sour taste.