I assume its 720p? I've used my PS4 on a 720p screen and everything was readable in the few games I have. I guess there could be a weird outlier case but I don't know it.
Ah cool thanks
I assume its 720p? I've used my PS4 on a 720p screen and everything was readable in the few games I have. I guess there could be a weird outlier case but I don't know it.
The problem with the Ryse example isn't the claim that it looks good despite being 900p, because that's true. The problem is the implication that the same game wouldn't have looked better at 1080p, because that's false.
I'm not downplaying it, what I'm saying about it is factual. I'm not saying it's not a nice looking game, but it is sub native and it does have framerate issues. I'm just saying I won't put it in the same class as the order " which is native and has a good framerate This only means that a native ryse with a better framerate would make a better impression.
Activision is not Sony or MS.
Ha ha.. I'm so old school with gaming that I find it funny nobody is hopping on the sides with the "fun factor". That's why I game.
Ain't nobody got time for the "fun factor" anymore with all these other things to worry about.
Ha ha.. I'm so old school with gaming that I find it funny nobody is hopping on the sides with the "fun factor". That's why I game.
Ha ha.. I'm so old school with gaming that I find it funny nobody is hopping on the sides with the "fun factor". That's why I game.
Hoping for 1080p and solid frame rates is probably a bit optimistic, given that the frame rates in Ryse were apparently quite low at times. That said, claiming the title of Most Beautiful while hitting neither the performance or resolution standards seems a bit of a thorny crown. I bet Ryse would've been stunning at 480p0.1.Sometimes I really wish Ryse came to the PS4 because I'm pretty sure it would be 1080p with a solid 30fps with better effects too. I'm pretty sure all praise of ryse would stop at that point too. I think they use ryse to compare mostly because it's a console exclusive. A console exclusive that's not even native or holds a solid 30fps.
Neither claimed they couldn't see the difference, but here, both Blizzard and Thomas Morgan of DF said they preferred 900p60 to 1080p50. Then here is where Morgan declared both versions basically equivalent, despite the actual performance difference and his own preference for performance over resolution. You probably didn't notice any complaining because DF said clearly that the Bone version turned out just as good, and as Microsoft Xbox Chief Marketing and Strategy Officer Yusuf Mehdi explains here, "In a broader set of community, people don't pay attention to a lot of the details. We've seen it in the research, we've seen it in a lot of the data points."I don't remember anybody saying that they'd rather 900p and a more solid 60fps because they can't see the difference in resolution, a lot of persons liked the 1080p 50ish framerate apparently. I hope I didn't read the wrong thread or that there were many, because I didn't see such comments.
It's really not that strange. Well, I guess it may seem strange if you assume DF are here to tell us which games are technically superior.The GTA thing though was strange and it just shows that DF will take a random drop in a not so like for like situation and blow it out of proportion. I watched DF's own videos and the PS4 has a consistent 5fps advantage in shootout scenes/explosions for lengthy periods, whilst the driving parts were just split second random hitches across intersections, these parts were not even like for like either. The PS4 always seem to be heavy in the action in these scenes. I see GTA5 as a clear winner on PS4 in all departments to be honest.
I don't think I've ever actually seen any real implication of this to be honest. There are varying opinions on how much better it would have looked, and various opinions of if it would be better on the same hardware (due to the sacrifices that would have been required to get it to that res)... but I can't think of a single example of someone implying the game simply wouldn't benefit from a resolution bump at all. Care to elaborate?
Actually, I think RAD's "solution" was probably ideal; they get the performance boost of sub-native resolution with no detrimental effect on the final image quality. Ryse definitely would've looked better if it had been letter-boxed, and I actually hope more developers adopt the solution. While full-screen 1080p will likely always be preferable, if you're not gonna make it, I'll take black bars over scaling any day of the week, and twice on Sunday.Futhermore, using The Order to diminish what Ryse achieves is a little misguided. Would you accept Ryse's technical accomplishments more willingly if Crytek pushed out a patch that mapped the graphics natively 1:1 with blacks bars, rather than scaling to the native resolution? Out of a full 1920x1080, The Order only actually resolves 74% of that, contrasting with 69% for Ryse. I'd think someone criticizing Digital Foundry so enthusiastically for double standards would be more careful with the metrics they choose to compare offerings between two consoles.
If Activision's advertising money was going to buy favor with gaming journalists, I would imagine that favor would go to Activision.So... The millions Sony gave to Activision, for advertising, to promoted Destiny as primarily a PS4 game doesn't count? You know the game MS couldn't advertise as coming to their platform, hence the cologne ads mocking the advertising deal? This is completely different somehow?
Leadbetter wants us to choose based on fun, but with a substantially larger library than the Bone, the PS4 simply offers more fun too.Ha ha.. I'm so old school with gaming that I find it funny nobody is hopping on the sides with the "fun factor". That's why I game.
Rather than, "Because I'm hungry," think of it as, "Because it tastes good." Is that easier to swallow? /rimshotThere are two reasons I find "fun factor" to be a strange answer.
1) It's a bit like someone asking you why you choose a specific food, and you reply with "because I'm hungry". That's not a good answer to why you chose a specific food, as combating hunger is a generic benefit that is expected of pretty much all food in general. There are very few situations where you can not have fun with a game, without it completely failing its intended purpose.
Can't have one without the other.2) I buy consoles to play games. I buy the games themselves for their fun factor. I find it strange to credit the console directly for this, rather than the software.
If Activision's advertising money was going to buy favor with gaming journalists, I would imagine that favor would go to Activision.
And don't forget that Ryse is still a launch title so what Crytek has achieved is really marvelous and award-winning - SIGGRAPH award for best real-time graphics.Futhermore, using The Order to diminish what Ryse achieves is a little misguided. Would you accept Ryse's technical accomplishments more willingly if Crytek pushed out a patch that mapped the graphics natively 1:1 with blacks bars, rather than scaling to the native resolution? Out of a full 1920x1080, The Order only actually resolves 74% of that, contrasting with 69% for Ryse.
So... The millions Sony gave to Activision, for advertising, to promoted Destiny as primarily a PS4 game doesn't count? You know the game MS couldn't advertise as coming to their platform, hence the cologne ads mocking the advertising deal? This is completely different somehow?
They are also at least 60hz.My monitor and TV are not 480p, or 720p anymore.
I don't know if it's more important than resolution, but 30fps on an LCD looks nauseatingly blurry. I'm surprised no one ever mentions it.Framerate is more important for sharpness than the resolution. Most of you guys are playing on a LCD TV (hold-type display) and you need more FPS for a higher motion resolution. 1080p @30fps just looks blurry.
Yawn. For consoles, consistent frame rate is indeed more important for me. I have PC for the best of both worlds, unless the game is poorly optimized.
I don't know if it's more important than resolution, but 30fps on an LCD looks nauseatingly blurry. I'm surprised no one ever mentions it.
Because most of us don't have broken LCD screens from 15 years ago?
Maybe because most of the casual gamers are playing without Game-Mode with 200ms input lag?I don't know if it's more important than resolution, but 30fps on an LCD looks nauseatingly blurry. I'm surprised no one ever mentions it.
I don't know if it's more important than resolution, but 30fps on an LCD looks nauseatingly blurry. I'm surprised no one ever mentions it.
Why do you own a console then? Even if it is only for exclusives I still want the best visual fidelity possible. That's like saying can't get FF15 or Kingdom Hearts 3 on PC so who cares how it looks. Sounds ridiculous.
Somebody tell Sony, Samsung, Apple, etc that resolution doesn't matter and to stop wasting their time with them screens, people obviously can't see the difference. It's science! Lol!
Exaggerate much, without game-mode on TV's your looking at 80ms tops. Most TV's these days are around 30-40ms. Same as controller input.Maybe because most of the casual gamers are playing without Game-Mode with 200ms input lag?![]()
Yeah sure. Especially TVs with 200hz image interpolation. And then people are asking why they suck at CoD online.Exaggerate much, without game-mode on TV's your looking at 80ms tops. Most TV's these days are around 30-40ms. Same as controller input.
That argument would make sense if PS4 was sacrificing those things to hit 1080p. It is not, so what fuck is the article about?I think some people don't understand what this thread is about, like you.
It's not about if you can see the difference between 1080p and 900p and it's not about if you care or not. You can definitely see the difference and more pixels is always better.
The question is does it matter. There is so much more to a game than resolution. The question is would you rather sacrifice shadows, lod, textures, etc. just to hit 1080p or just keep it all and go down to 900p. Does it really matter?
Well, at least that's how I see it. You can't talk about resolution without talking about everything else.
Yeah sure. Especially TVs with 200hz image interpolation. And then people are asking why they suck at CoD online.
That argument would make sense if PS4 was sacrificing those things to hit 1080p. It is not, so what fuck is the article about?
I have a Sony Bravia W700b and I turn all the BS off and do everything on game mode. There is even a impulse option that can decrease input lag even more but it makes the screen very dim and also adds in that old flicker nonsense that crtvs had. The input lag in game mode clocks in at 23 ms which isn't to bad.I'd like to see a HDTV calibration article from Digital Foundry, a lot of people have so much post processing shit enabled on their TV sets that fucks up IQ and adds unnecessary input lag.
PS4 can hit much easier than the Xbone 1080p but for example Killzone Shadow Fall could maintain a much more consistent 60fps if Guerilla went with 900p instead of 1080p. That's the kind of trade-off that the article is suggesting.
That argument would make sense if PS4 was sacrificing those things to hit 1080p. It is not, so what fuck is the article about?
That argument would make sense if PS4 was sacrificing those things to hit 1080p. It is not, so what fuck is the article about?
The answer is simple: People are different.I think some people don't understand what this thread is about, like you.
It's not about if you can see the difference between 1080p and 900p and it's not about if you care or not. You can definitely see the difference and more pixels is always better.
The question is does it matter. There is so much more to a game than resolution. The question is would you rather sacrifice shadows, lod, textures, etc. just to hit 1080p or just keep it all and go down to 900p. Does it really matter?
Well, at least that's how I see it. You can't talk about resolution without talking about everything else.
I don't think I've ever actually seen any real implication of this to be honest. There are varying opinions on how much better it would have looked, and various opinions of if it would be better on the same hardware (due to the sacrifices that would have been required to get it to that res)... but I can't think of a single example of someone implying the game simply wouldn't benefit from a resolution bump at all. Care to elaborate?
"Essentially, the further away detail is, the more you "lose" onPS3Xbox one as there isn't as much resolution to support it."
Would you accept Ryse's technical accomplishments more willingly if Crytek pushed out a patch...
Leadbetter did exactly that. He compared ryse on pc at 1080p and 900p then suggested 900p "holds up", despite the resolution drop compared to the computer version. "Holds up" what? Is he trying to strongly imply it didn't make a difference to image quality (by linking to a youtube video no less)? Because it did
Leadbetter did exactly that. He compared ryse on pc at 1080p and 900p then suggested 900p "holds up", despite the resolution drop compared to the computer version. "Holds up" what? Is he trying to strongly imply it didn't make a difference to image quality (by linking to a youtube video no less)? Because it did
http://i.picpar.com/qZob.png
I mean, I think it says a lot more about you than it does Leadbetter that you're reading 'holds up' as 'strongly implying it didn't make a difference to image quality'.
But this is precisely the kind of tortured analysis that I've come to expect from the DF conspiracy theory crowd so I can't say I'm surprised.
I would suggest You to open both images Xbone and PC on Your TV on full screen and compare in console gaming conditions.
guys come on no matter how minor you think res is regarding getting the best out of a game technically what LB is doing is totally wrong and messed up. We clearly all have different opinions on what matters and what doesn't regarding gaming specs but shouldn't it be left up to us without having tech analysis try to push there own preference and hidden agendas on us?
Hidden agenda aside. Resolution matters, but if the game is great fun, then it's not the end of the world. Not down playing it, but a developer only has the tools he's given, by tools I mean the capability of the consoles they are developing for.
That's obvious. But Digital Foundry telling you that technical aspects are not so important is like Scrooge McDuck saying that money is not everything....
You'd be surprised.I would really like to meet these people who can't tell they are playing COD in lower resolution..
Then don't lap it up, media is a bullshit machine, just give it a Jennifer Lawence "yeah ok" gif, and move on.
That's obvious. But Digital Foundry telling you that technical aspects are not so important is like Scrooge McDuck saying that money is not everything....
I think some people don't understand what this thread is about, like you.
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Elaborate on how you infer "holds up" then. Even 480p "holds up" I guess. It's also worth mentioning this was in the 'does resolution matter' article, not inferred from some quote out of context.
What exactly is a "console playing condition"? if you are suggestioning that a person cannot see that difference because they cannot resolve the pixel pitch at a sofa distance then why exactly would leadbetter go on to say 4k would make a difference instead in the very next paragraph?