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Digital Foundry :- Does resolution really matter?

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DF spent time trying to establish themselves as a go-to place for graphical comparisons, who would nitpick the smallest of details, and now they want to start saying that doesn't matter anymore.

They are bound to lose readership as it seems like they've lost their direction.

This. the article really makes DF look bad.
 
DF spent time trying to establish themselves as a go-to place for graphical comparisons, who would nitpick the smallest of details, and now they want to start saying that doesn't matter anymore.

They are bound to lose readership as it seems like they've lost their direction.


This is typical out of Leadbetter. He's been doing this downplay act since the Xbox and PS4 specs were announced.
 
If we're referring to exclusive games here, and not games that simply had a PS4 version as the lead... then yea, pretty much. Anything that's causing the game to be dropped to 900p in an exclusive has an alternative. If the developer doesn't want to pursue that alternative then they're making a choice to drop the resolution rather than make the changes required for the game to run at 1080p. The reason this happens less on the PS4 (although it still does sometimes happen) is mostly the same reason why we aren't seeing many 720p games on the Xbox One compared to say the Wii U... less things require the tradeoff. But the Xbox One could have every exclusive at 1080p if that's what was most important to each dev, just like the Wii U also could. There's other stuff they'd prefer to put in their games instead though.
You are so full of it, is anyone else reading this? The Xbox One is limited by its hardware not the developers. The devs are doing the best they can with what they have.
 
That's not a theory. It's just babbling nonsense.

The only game which has remotely interested me in PC gaming in the last several years is Elite Dangerous.
There is nothing else about PC gaming that even interests me.

I have a PC which was fairly high spec when I built it a several years ago. I remember playing Company of Heroes on it. It still has XP on it and I haven't turned it on for probably more than 3 years.

I still like technology and I still want my console of choice to be the best choice available.

I wasn't interested in Kinect or HDMI pass thru. I am interested in the best graphical performance which meant migrating from Xbox 360 to PS4.

I don't want a PC. That's it. It's not a cost thing in any way shape or form, I'm just not interested. I prefer the lifestyle convenience of a console. I enjoy getting games like Bloodborne.
There. Is that clear enough for you?

Yes, very clear you want the best,yet settle for the worst. Ps4 is the best console to date graphics wise. But since we're talking about graphics ,why not bring in the beautiful world of pc's? Do pc owners make ps4 owners upset? I just don't get it.
 
I very clearly remember people getting into debates over single digit resolution differences between 360 and PS3... but now we suddenly question if resolution even matters... and the gaps are larger than ever.

funny that
 
Yes, very clear you want the best,yet settle for the worst. Ps4 is the best console to date graphics wise. But since we're talking about graphics ,why not bring in the beautiful world of pc's? Do pc owners make ps4 owners upset? I just don't get it.

You are walking a thin line.
 
Yes, very clear you want the best,yet settle for the worst. Ps4 is the best console to date graphics wise. But since we're talking about graphics ,why not bring in the beautiful world of pc's? Do pc owners make ps4 owners upset? I just don't get it.
is there any reason why console owners can't want the best performance from a console, though? Why does someone have to want a pc to care about specs between two extremely similar platforms? People make comparisons to similar devices all the time. What you're doing is basically like telling someone who is interested in Android phones and comparing the Galaxy S6 and the HTC M9 to just get an iPhone. It's fucking irrelevant to the discussion.
 
is there any reason why console owners can't want the best performance from a console, though? Why does someone have to want a pc to care about specs between two extremely similar platforms? People make comparisons to similar devices all the time. What you're doing is basically like telling someone who is interested in Android phones and comparing the Galaxy S6 and the HTC M9 to just get an iPhone. It's fucking irrelevant to the discussion.
I'm just saying if ya want the best graphics and frames, buy a PC. I feel people are shitting on the xbone(deservedly so) yet give the ps a pass. No offense to ps owners, but your console is just a stronger Xbox, which amounts to....
A parson thinking a hyundai is a bmw.
 
I'm just saying if ya want the best graphics and frames, buy a PC. I feel people are shitting on the xbone(deservedly so) yet give the ps a pass. No offense to ps owners, but your console is just a stronger Xbox, which amounts to....
A parson thinking a hyundai is a bmw.

But that is -sorry- bullshit.

If you want buy a console and you care about performance, there is only the ps4 left.

If you want to buy a pc, you buy one.
 
Digital Foundry.

Dawn of Time - 2013

Higher Resolution is important because we nit pick games because its our entire point of existence. Nit picking is the point of digital foundry.

2014 - present

Uuuuhg... guys, does like....higher res even matter? It's pretty subjective and stuff.

I reckon.
 
I didn't mention PC resolution. I specifically mentioned consoles.

But PC is a funny thing, because it's your job to tweak settings, in order to achieve 1080p/60FPS. It's also really not that hard with a decent GPU (given that the game is optimized good enough), where as on consoles it's the job of the devs to achieve certain resolutions and framerate.

It doesn't matter if it's a PC, Console or a toaster. If you run games at other than the native resolution you are destroying image quality because the console/TV has to upscale the resolution to native.

The lower the resolution the more it has to extrapolate and the worse it will look.
 
Yes, very clear you want the best,yet settle for the worst. Ps4 is the best console to date graphics wise. But since we're talking about graphics ,why not bring in the beautiful world of pc's? Do pc owners make ps4 owners upset? I just don't get it.

Because graphics don't mean anything with out games I want. When PC gets Bloodborne,The show,Ratchet&Clank,Uc4 and other exclusives I've enjoyed come talk to me. Until then you're spewing nothing but nonsense.
 
Digital Foundry.

Dawn of Time - 2013

Higher Resolution is important because we nit pick games because its our entire point of existence. Nit picking is the point of digital foundry.

2014 - present

Uuuuhg... guys, does like....higher res even matter? It's pretty subjective and stuff.

I reckon.

Sounds like console GAF in reverse.
 
You are so full of it, is anyone else reading this? The Xbox One is limited by its hardware not the developers. The devs are doing the best they can with what they have.


Are you kidding me? You do know the xbox one can do 1080p right? It just can't do as much stuff as the ps4 can at 1080p. So dev's are choosing a lower res but with all the same effects as the ps4. If dev's cut effects and polys etc. It could easily run any game the development wants At 1080p. It seems you miss read his points
 
At least Digital Foundry are consistent in their inconsistency. When Blizzard sacrificed frame rates on the Bone version of Diablo to match the PS4's resolution, DF said they would've preferred Blizzard stuck with 900p to keep the locked frame rates.
Blizzard preferred it too, but MS deemed it "unacceptable."
But then in the Face Off, despite the "prolonged stretches of 50-60fps play possible on Xbox One" — and this, despite having barely scratched the surface of the game — versus the "[thrilling], perfect 60 fps" on the PS4, and the author's own belief that the Bone version wasn't even as good as it should've been, they went on to declare it "essentially" a tie.

"Blizzard reached for the top-level Diablo 3 experience and essentially achieved it on both consoles. With time, we hope the innate strengths of each platform are given much more room to stretch but as far as Diablo 3's latest showing is concerned, everyone's a winner."

For the record, the Diablo stuff was all written by some dude called Thomas Morgan.

Well we've gotten various little 'charts' that are based on such findings. I don't always agree with them, but the one posted here earlier actually seemed pretty good.

The only problem comes in the form of quantifying impact. What is a big difference to one person may not seem like a big deal to another. Or maybe a person says they can technically see a difference but don't feel its worth anything(cost, development sacrifices, etc). You can create a general range where people say it makes a difference and then maybe put yourself at either end of the spectrum depending on how important or sensitive you are to it.
Isn't that precisely what Leadbetter is doing here? Telling us that we shouldn't let a 40% increase in resolution distract us from the things that are really important, like a couple of dropped frames and matchmaking issues seemingly made from whole cloth? Quantifying the impact of resolution in an effort to explain to people why they're "ridiculous" to choose a PS4 because of resolution is the entire point of the article, and it's a point you have defended repeatedly throughout this thread.


Yeah, I don't understand why fans would be OK with the system. It was designed during a time when MS was taking a very anti-consumer approach and the hardware suffered. They're turning things around but still stuck with a troublesome box.
Perhaps it's because of sites like Digital Foundry going out of their way to explain how the Bone is so much more balanced and how its games are just as good as the PS4 versions even when they're not. Or because of sites like Gamespot who "prove" people can't tell the difference with tests in which no one can possibly tell the difference.


just ask people who were playing AC Black Flag on PS4 before and after 1080p patch if they noticed the difference
That's what made me a believer, actually. I purposely played it just before applying the patch, wondering if I'd actually see the difference or if I'd just imagine a difference, and I was actually taken aback by how clear the picture was after patching. It actually made the game more playable because I could simply look at a distant guard and tell which way he was facing; pre-patch, I generally needed to hope he'd go on rounds so I could figure it out. This is on a 40" Bravia from ~6-7', FWIW. Edit: In fact, it was so dramatic, that despite being quite interested in Watch Dogs, I skipped it precisely because they never patched it to 1080p.


I can't see any criticism in that article.
How about this one, where Leadbetter says Quincunx produces a "Vaseline blur" which "blights" games?


If Top Gear made a show asking does speed really matter I would wonder what the hell is going on.
I would assume that May had finally snapped and killed Jezza.
 
Because graphics don't mean anything with out games I want. When PC gets Bloodborne,The show,Ratchet&Clank,Uc4 and other exclusives I've enjoyed come talk to me. Until then you're spewing nothing but nonsense.


Lmao you just finished the thread. I bought a wii u for Mario kart. Zelda etc. I bought my bone for forza horizon 2. Sunset and quantum break. I bought my Ps4 for bloodbourne and uncharted.

Resolution doesn't matter. When it comes to exclusives. It's the only way to play them. Wii u does not look blurry as shit but it's mainly 720p.

You have a pc for everything else.
 
PS4 is providing the vast majority of games in 1080p so people that want 1080p on console have an easy choice.


If you want 1080p but want the pc settings of medium and then low I guess Yeh. Look at evolve and dying light. Terrible draw distance and not even hitting 30fps at all times. But yup. Resolution is all that matters to an image for these consoles. No difference with af. Aa. Textures. Draw distance. They don't affect the image quality at all. Arguing over consoles that can't even hit 30fps on low pc settings....What am I doing? Lol
 
Are you kidding me? You do know the xbox one can do 1080p right? It just can't do as much stuff as the ps4 can at 1080p. So dev's are choosing a lower res but with all the same effects as the ps4. If dev's cut effects and polys etc. It could easily run any game the development wants At 1080p. It seems you miss read his points
My whole point is he is downplaying the fact that the X1 is the weaker console thats why they are choosing to run with 900p vs 1080p. If they could run 1080p without much of a loss they would definitely do so. I have been following allot of his post in this thread and haven't misread what he wrote at all. You could run anything at 1080p if you make enough sacrafices and cuts elsewhere. The fact of the matter is the X1 being the weaker console forces the devs to make those sacrafices to res in order to get the multiplat games to run on par with the competition. As far as exclusives go they try there best to get the most out of the console and only come up short do to limitations. They will never choose to come up short if they don't have to.
 
If you want 1080p but want the pc settings of medium and then low I guess Yeh. Look at evolve and dying light. Terrible draw distance and not even hitting 30fps at all times. But yup. Resolution is all that matters to an image for these consoles. No difference with af. Aa. Textures. Draw distance. They don't affect the image quality at all. Arguing over consoles that can't even hit 30fps on low pc settings....What am I doing? Lol

You made a false statement. I showed that you were flat out wrong. Now deal with it...lol.
 
This thread has moved on to PC vs PS4 vs XB1. The question isn't: if you care about graphics why are you fighting for the title of "worlds strongest midget". I can't believe there are people here defending weaker XB1 hardware while simultaneously championing the PC. This wasn't even a thread about a particular system. Be consistent, does resolution matter or not? I would have thought the answer to that would be and should be a straightforward and empirical yes but a site that pretty much was founded on this idea is trying to tell me it now doesn't.

Edit: claimed the 1080p
ost
;P
 
So, now that xbox one is here with lower resolution games as standard, it's not a big deal?

I'm done with eg and df from now on - articles like this are hilarious!
 
My whole point is he is downplaying the fact that the X1 is the weaker console thats why they are choosing to run with 900p vs 1080p. If they could run 1080p without much of a loss they would definitely do so. I have been following allot of his post in this thread and haven't misread what he wrote at all. You could run anything at 1080p if you make enough sacrafices and cuts elsewhere. The fact of the matter is the X1 being the weaker console forces the devs to make those sacrafices to res in order to get the multiplat games to run on par with the competition. As far as exclusives go they try there best to get the most out of the console and only come up short do to limitations. They will never choose to come up short if they don't have to.


Do you not think dev's are making sacrifices in textures. Effects. Af. Aa. Framerate to get the game to 1080p on the ps4? Just less than the xbox, but still sacrifices? That's my point. Consoles are all about sacrifices. Jumping from my pc to Ps4 is sometimes jarring to me and it really makes me notice the lack of effects like tessellation. When I first saw tessellation years ago on my pc I seriously thought that was the next gen effect I would see games on the ps4 and xbone using loads to blow people away. Imagine those brick walls on the order. These consoles are so weak and a disappointment in the power department all round. That's why resolution doesn't matter once I start playing something, because if I really wanted to analyse and complain there would be a lot more than res to worry about.
 
Yes, higher resolution matters. As someone with dogshit eyes, I appreciate the clarity of a nice 1080p image compared to something less.
 
Do you not think dev's are making sacrifices in textures. Effects. Af. Aa. Framerate to get the game to 1080p on the ps4? Just less than the xbox, but still sacrifices? That's my point. Consoles are all about sacrifices. Jumping from my pc to Ps4 is sometimes jarring to me and it really makes me notice the lack of effects like tessellation. When I first saw tessellation years ago on my pc I seriously thought that was the next gen effect I would see games on the ps4 and xbone using loads to blow people away. Imagine those brick walls on the order. These consoles are so weak and a disappointment in the power department all round. That's why resolution doesn't matter once I start playing something, because if I really wanted to analyse and complain there would be a lot more than res to worry about.

You have to realize that there are three distinct factions on GAF.

Single Console gamers-Own one console and will defend it to the death

Multiple Console Gamers-Own multiple consoles and will defend them to the death

PC Gamers-Own a PC/one or more consoles, will champion the virtues of PC gaming and defend console exclusives.
 
You have to realize that there are three distinct factions on GAF.

Single Console gamers-Own one console and will defend it to the death

Multiple Console Gamers-Own multiple consoles and will defend them to the death

PC Gamers-Own a PC/one or more consoles, will champion the virtues of PC gaming and defend console exclusives.

You forgot PC only although that is probably rare.
 
Do you not think dev's are making sacrifices in textures. Effects. Af. Aa. Framerate to get the game to 1080p on the ps4? Just less than the xbox, but still sacrifices? That's my point. Consoles are all about sacrifices. Jumping from my pc to Ps4 is sometimes jarring to me and it really makes me notice the lack of effects like tessellation. When I first saw tessellation years ago on my pc I seriously thought that was the next gen effect I would see games on the ps4 and xbone using loads to blow people away. Imagine those brick walls on the order. These consoles are so weak and a disappointment in the power department all round. That's why resolution doesn't matter once I start playing something, because if I really wanted to analyse and complain there would be a lot more than res to worry about.
Yes there are plenty of other things that can be "complained" about but the name of the thread topic is does resolution matter? I respect your opinions so why can't we the people who bought 1080p TVs and game consoles that support native 1080p gaming voice displeasure when we now see guys like ledbetter trying to downplay res mattering now when it mattered to digital foundary years ago on last gen, why wouldn't it matter now? are we going forward or backwards now?
 
I would much rather they skimped on other graphical improvements than on resolution and framerate. I wouldn't mind a bunch of sharp 1080p jrpgs with otherwise PS2-level graphics; bring back the age of 80 hour jrpgs imo.
 
Look at evolve and dying light. Terrible draw distance and not even hitting 30fps at all times. But yup. Resolution is all that matters to an image for these consoles.

I understand where you are coming from, but declaring that dying light on ps4 has a terrible draw distance is stretching the argument quite a bit. Granted....in comparison it is not as great as dying light on pc, but terrible is really not an appropriate description.
 
I don't really care what resolution the games that I'm playing are but for a site like DF to write an article like this is pretty weird

Not so much weird, as sad that the lead writer can't set aside his inner fanboy.
 
Yes there are plenty of other things that can be "complained" about but the name of the thread topic is does resolution matter? I respect your opinions so why can't we the people who bought 1080p TVs and game consoles that support native 1080p gaming voice displeasure when we now see guys like ledbetter trying to downplay res mattering now when it mattered to digital foundary years ago on last gen, why wouldn't it matter now? are we going forward or backwards now?


Isn't his point that there is more to the genetic make up of an image than just it's resolution. When it comes to games. I totally appreciate your opinion man. Just people that downright dog the xbox.for lower res is funny to me.
 
I understand where you are coming from, but declaring that dying light on ps4 has a terrible draw distance is stretching the argument quite a bit. Granted....in comparison it is not as great as dying light on pc, but terrible is really not an appropriate description.


Isn't it less than the lowest option on pc. I saw that being thrown around on here...think about that. Less than the lowest pc setting for draw distance complexity
 
I don't think people really care that the x1 is weaker. For me personally it's the reason why it's weaker. All the focus on things I couldn't careless about like kinect and snapping stuff. X1 would have been a complete beast if that money went towards gaming hardware.


Then we would all be ripping the ps4 for its weak assed hardware and ignoring it's incredible exclusives.....GAMING in a nutshell



Ooops double post sorry. Cold hands and on phone
 
I'm just saying if ya want the best graphics and frames, buy a PC. I feel people are shitting on the xbone(deservedly so) yet give the ps a pass. No offense to ps owners, but your console is just a stronger Xbox, which amounts to....
A parson thinking a hyundai is a bmw.

And your 2000$ PC is only a stronger PS4 (if you keep it strict to games), so whats the damn point?

I found it very tendious too to mention the PC when comparing specs and performance of two closed systems. PC will always have the edge if it have the stronger components because it's a customizable system, that's the whole point of a PC. And this constant "buy a PC if you want best graphics" is stupid too. No I don't want to buy a PC but I want the best possible performance out of my console which I'll probably stick with the next 5 to 7 years.
 
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