PC >>>>> PS4 >> XB1Flowergate?
There is a vaseline like filter thats simply unbearable on the XB1 and the PC version has higher detail over the PS4.
PC >>>>> PS4 >> XB1Flowergate?
Yep. It's more sad than funny, for sure, but it's best to laugh it off anyways.I just have to laugh at this stuff, I guess. That's the only way.
PC >>>>> PS4 >> XB1
There is a vaseline like filter thats simply unbearable on the XB1 and the PC version has higher detail over the PS4.
Have you even watched the video?Where are people getting that its only a 1 fps drop? I've seen it mentioned over and over, but its definitely dropping more than that.
880x720 vs 832x624
absolute difference 114k pixels
relative difference 18%
DF's description: "a world away"
1080p vs 900p
absolute difference 634k pixels
relative difference 31%
DF's description: "you need to pay very close attention to catch the disparity"
Even with a higher base resolution, the relative difference is also significantly larger.
Yes.Vaseline filter? That's just the lower resolution making things blurry.
Nah, as I mentioned, the foliage arrangement is just different on consoles. The LOD distance is great but it's placed very differently. On PC it's more dense (as you'd expect) but dialing down the quality setting simply reduces the radius in which it is drawn leading to more pop-in.Consoles probably just haven't loaded the flowers yet in that scene.
Have you? The PS4 is dropping pretty regularly (more than 1 fps) during most of the battles in that video.Have you even watched the video?
Why even ask? Of course it is!Is origin a requirement for the pc version?
PS4 people care about image quality, and don't mind with 1 to 5 fps drop.
Xbox people more into performance, that's why I was asking.
But it seem many here only care if it is better performance than PS4 then it is good enough.
Disappointing showing for PS4![]()
I agree with your conclusion, problem imo is you didn't put enough emphasis about the pretty large gap between 900P and 1080P, at least on LCD.Of course I don't really mean that, but those replies were ridiculous.
People know what 900p looks like which is why the conclusion is buy PS4 if you care most about image quality or buy XO if you care more about frame-rate. It's really that simple.
Everyone has different opinions on what's more or less important to them.
Have you?Have you even watched the video?
...
Have you? The PS4 is dropping pretty regularly (more than 1 fps) during most of the battles in that video.
That was just a sarcastic reference to earlier when people ignored your explanation about the texture differences and used "loading" to try to explain it.Nah, as I mentioned, the foliage arrangement is just different on consoles. The LOD distance is great but it's placed very differently. On PC it's more dense (as you'd expect) but dialing down the quality setting simply reduces the radius in which it is drawn leading to more pop-in.
Might want to look into that mate.
Framerate is way more important than resolution.
I guess I'm going to find myself picking up Xbox One ports more frequently than I'd imagined.
"You didnt emphasize the points that are most important to me in a way that makes it sound like it should be as important for everybody else."I agree with your conclusion, problem imo is you didn't put enough emphasis about the pretty large gap between 900P and 1080P, at least on LCD.
You made it sound like "yea this version looks slightly better and this one runs a little better" when in reality the disparity between the IQ (900P vs 1080P) is much larger than the performence disparity of some very minor and not too often drops vs constant 30, technically the IQ disparity will be much more noticeable and big for most people when owning DLC displays against some minor drops.
You can see for yourself the almost all PS4 didn't notice drops at all, maybe one minor every couple of hours but i bet you they would notice non native resolution in a minute.
Sidestepping his question, nice.Have you?
Framerate is way more important than resolution.
I guess I'm going to find myself picking up Xbox One ports more frequently than I'd imagined.
I just had to address this one.Apart from that, the most noticeable observation was that the PS4 went to 31fps many times over, at least 8 times in the short video, this tells me that it hits 60fps quite frequently, I even noticed it in one battle scene, I'm not sure I ever saw the xbone hitting 31fps, maybe it did once but I'll have to re-check. It just shows that the PS4 is maintaining a higher framerate over the xbox if it was uncapped. Still, besides the first part of the video, where the PS4 dropped frames, I noticed that most of the other battles was a solid 30fps on the PS4, the XBONE was solid too of course, but something is still amiss.
With this thread you just never know.That was just a sarcastic reference to earlier when people ignored your explanation about the texture differences and used "loading" to try to explain it.
I don't think jayu26 was claiming that ND games weren't impressive, rather that your claim that the old ones were all 30fps is wrong.You don't think Crash Bandicoot was good looking? Crash Bandicoot looked seriously impressive when it launched. Crash 3 looked great. Crash Team Racing looked spectacular.
I know exactly what he said, apparently you got confused not me. The way this article was worded suggests a bigger disparity than is present in sample. I judge based on the sample presented, I don't take anyone's word for it. It seems many people are viewing these df articles as opinion pieces, they're not, they're conclusions based on facts and evidence.Umm, how so?
By 40% of battles, he saying that out of every 10 battles, 4 of the would have frame drops present. He's not saying that the frames a dropping 40% of the time when you're in battle. If we were going purely by his video, then the drops would occur in more than 40% of the battles, due to the limited samples.
It's probably best to just ignore that one comment, because it's obviously easy to get confused by.
Eurogamer said:In many cases the two console versions appear to be a match for the PC's medium preset but we noted a number of situations in which detail was greater on PS4, suggesting a higher setting on Sony's console
So you really did not read his post, right?
Take 8k vs 4k and do the same, you'll get his point.
Why even ask? Of course it is!![]()
Of course I've seen it. Not trying to avoid anything c'mon. Its clear its regularly more than just a 1fps drop.Sidestepping his question, nice.
Absolutely fucking embarrassing. Probably different writers, but editorial consistency is obviously paramount.880x720 vs 832x624
absolute difference 114k pixels
relative difference 18%
DF's description: "a world away"
1080p vs 900p
absolute difference 634k pixels
relative difference 31%
DF's description: "you need to pay very close attention to catch the disparity"
Even with a higher base resolution, the relative difference is also significantly larger.
Vaseline filter? That's just the lower resolution making things blurry.
Not everyone are informed about the pretty obvious gap between native resolution and 900p upscaled, He is the expert and he should emphasize that, not make it sound like they are on equal footing more or less, IQ disparity is much larger and noticeable than performence in this case."You didnt emphasize the points that are most important to me in a way that makes it sound like it should be as important for everybody else."
C'mon, read what the guy is saying. You can make your own decision on what matters most to you and how major or minor something is to you.
Absolutely fucking embarrassing. Probably different writers, but editorial consistency is obviously paramount.
This shit is ridiculous.I know exactly what he said, apparently you got confused not me. The way this article was worded suggests a bigger disparity than is present in sample. I judge based on the sample presented, I don't take anyone's word for it. It seems many people are viewing these df articles as opinion pieces, they're not, they're conclusions based on facts and evidence.
Also, the article tries to downplay the higher quality tessellation on the PS4 version.
Why the pussyfooting with words, is it higher quality on PS4 or not, I very much doubt that tessellation presets would be dynamically implemented, especially since the game does not look as if it got much optimization as opposed to the xbone version.
Saying "suggesting" is hardly "pussyfooting" when you're making general claims about internal settings based on the displacement height of a few splotches of rocks.Why the pussyfooting with words, is it higher quality on PS4 or not
And your basis for this claim? That the XB1 version runs more smoothly?especially since the game does not look as if it got much optimization as opposed to the xbone version.
I just had to address this one.
The appearance of 31 fps is NOT A GOOD THING. It means there is a consistency problem with the frame-rate. At 30 fps each frame should persist for 33ms but an occasional 16.7ms frame actually leads to microstutter. Now, in this case, it's rare enough that it's not an issue but it's very much a frame pacing bug when you get right down to it.
Any game holding a consistent 30 fps is going to be able to render above that level and both versions are likely doing just that. The developers locked it down to 30 fps in order to avoid greater inconsistencies.
So, no, it does not mean the PS4 is holding a higher frame-rate over Xbox One. You should read up on this stuff since I'm not so sure you understand the numbers and what they really mean.
With this thread you just never know.![]()
Framerate is way more important than resolution.
I guess I'm going to find myself picking up Xbox One ports more frequently than I'd imagined.
Well to be fair he is not discussing the res difference as much as others but as Durante said it's because he greatly prefers consistent frame rate. If anything he just doesn't focus on it as much as some of their other writers.Jeesus christ, the comparison battles are getting insane. dark10x being accused of platform bias, good grief.
It's like some people expect Xbone versions to run at a lower res, framerate and effects than PS4 and cry foul when the Xbone actually outperforms.
I don't understand why people accuse dark10x of bias when they have the video material in front of them. PS4 has better IQ, Xbone has a more stable framerate. No matter how you word it, those are the facts.
I love the technical discussions but god damn people need to take off their tinfoil hats and stop accusing the DF folk of bias.
This post is why I don't agree with DF's wording in their articles and why sometimes it comes across as almost intentional.
So, on rare occasions the PS4 version drops 1-4 fps and in exchange we get native 1080p? Not a bad compromise IMO. I don't know if I would be able to tell the difference.
Well saidJeesus christ, the comparison battles are getting insane. dark10x being accused of platform bias, good grief.
It's like some people expect Xbone versions to run at a lower res, framerate and effects than PS4 and cry foul when the Xbone actually outperforms.
I don't understand why people accuse dark10x of bias when they have the video material in front of them. PS4 has better IQ, Xbone has a more stable framerate. No matter how you word it, those are the facts.
I love the technical discussions but god damn people need to take off their tinfoil hats and stop accusing the DF folk of bias.
Yea, this has been explained to you plenty by now. He did not say or imply they are equal, just that each do have certain factual advantages and that someone can make their own mind up about how they weigh these factors. Its not difficult to understand.Not everyone are informed about the pretty obvious gap between native resolution and 900p upscaled, He is the expert and he should emphasize that, not make it sound like they are on equal footing more or less, IQ disparity is much larger and noticeable than performence in this case.
Yea, if you don't care about IQ at all and framerate is above all, go for the ONE, but if you do care about IQ to some degree, you should know the gap there is much bigger than the performence.
Of course I've seen it. Not trying to avoid anything c'mon. Its clear its regularly more than just a 1fps drop.