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Digital Foundry: Gears of War 4 Tech Analysis

Looks amazing. 60fps at that fidelity? Fuck yeah. Incredible. I can't wait to have power and internet restored so I can play this on my PC.
 
Strange, unless he just changed it, it didn't make me do that. It looks like it was hosted from xbox.com. and lots of people here use that.

Did you try opening it in a new tab (right click, middle click on "View image" or drag-dropping to bar)? It's doing it for me, too. I dunno, just seems weird to me to link images from xbox.

Now if only the Microsoft Store would actually finish my download!

Is it going really slowly for you? My download finished really, really quickly on Friday night/Saturday (I can't remember when I bought it). It wasn't a Quantum Break situation for me this time (Quantum Break took me for-freaking-ever to download when it launched).

Looks amazing. 60fps at that fidelity? Fuck yeah. Incredible. I can't wait to have power and internet restored so I can play this on my PC.
Yeah, I was surprised how well it ran on my old computer (2500k w 970). I started on Xbox One because I didn't really have any faith, but switched over thanks to the save file carrying over easily after I found out it ran so well.
 
It sucks that fire effects run at 30fps when the rest of the games runs at 60fps on pc.

I wonder if they will patch a fix or is this an engine problem, no a game problem?
 
Screenshots taken while playing game on standard Xbox one

rh40fI4.png


byfSwjQ.png


This game maybe the cleanest game on consoles with U4. Maybe better IQ than U4.

??? Maybe I'm blind but those textures don't look that great to me....

How can you compare this to Uncharted 4?
 
Easily the best looking linear game on consoles.


Nah. Looking great yes, but Uncharted 4, and The Order are on a different level.


BF1 looks to have a more impressive SP graphically as well, especially at nearly double (or maybe exactly double?) the framerate.
 
Did you try opening it in a new tab (right click, middle click on "View image" or drag-dropping to bar)? It's doing it for me, too. I dunno, just seems weird to me to link images from xbox.

I'm using the Edge browser and it only gives me the option to copy and paste the url which opens the image into a blank page.

I can't do the drag drop method either if you mean dragging the image from the page into the browser tabs.

Anyway, I just see xbox.xom used a lot around here because console screenshots upload there automatically and it is the easiest way to link your pics.
 
Game is ready to go on my PC! 2300 can't come soon enough! I'm debating whether M/KB will be better than my XO controller. I'm so used to playing all the other gears game with controllers.
 
Game is ready to go on my PC! 2300 can't come soon enough! I'm debating whether M/KB will be better than my XO controller. I'm so used to playing all the other gears game with controllers.

For the longshot and other precision weapons M/KB is better but for Gnasher battles I find the controler better. Really weird situation honestly. I wish I could switch between M/KB and Controller instantly.
 
??? Maybe I'm blind but those textures don't look that great to me....

How can you compare this to Uncharted 4?
Perhaps you should recheck UC4 if you think these textures are "not that great".

I get that people love to praise UC4 but it isn't untouchable, this game is technically brilliant and if one thinks it's the best looking game out there then that's a very valid opinion...just as valid as someone thinking UC4 looks the best.


The best part about Gears is that it does not half ass anything...something that even UC4 is guilty of (low quality motion blur, TAA dithering, shadows)
 
I'm going to take a wild guess here on why some people are saying they think that Gears looks better than Uncharted.

Mind you, I haven't played either of them yet (waiting for gears to unlock) but I have seen plenty of screenshots and videos of both.

What it may be is overall visual consistency. Every time I see a gears shot there isn't anything there that pulls me out of my immersion. The visual detail and fidelity seems to be consistent throughout or grows slowly over the coarse of the game in an non jarring manner where it starts at good and gets great. While Uncharted on the other hand will look absolutely amazing at times and then I see a picture or scene that has rocks or terrain and my immersion is shattered so hard I feel like the game should apologize to me. When you have some of your game that reaches incredible graphical fidelity and then something is introduced along side it that is almost just as far on the opposite side of the scale... It's jarring to say the least.

I think that some people are probably able to enjoy the world in gears more since it seems to be more realized in gears due to being more consistent visually for them. Maybe those visuals never reach as high as the highest notes of UC4 but it would seem that they hit high enough and stay there.

Oh, believe me, there are crazy heights in gow 4 regarding the visuals. There are many scenes that are just breath taking.

They both look incredible to me, and they both make some concessions to work on limited consoles (UC4's motion blur and shadows are not very great) while on gears there's definitely some corner cutting as well, some stuff play at half fps, texture quality isn't always high), but I would say gow 4 is more impressive only because it stands on a equal footing running on a less powerful console, and not just on the tech employed but even on performance. It really seems Ms can make their console punch higher than anyone else right now.
 
See my comment here.

I saw your comment, I am not sure I agree with it as Uncharted 4 certainly doesnt aim for photorealistic graphics. It is still stylised both in lighting, colors and design.

In the end both games are beautiful to watch and it really comes down to what is artistically more pleasing for each individual.

Whoever comes out making statements like "easily the best looking game out there", when we have such amazing competition comes out sounding like a fanboy.


Perhaps you should recheck UC4 if you think these textures are "not that great".

I get that people love to praise UC4 but it isn't untouchable, this game is technically brilliant and if one thinks it's the best looking game out there then that's a very valid opinion...just as valid as someone thinking UC4 looks the best.


The best part about Gears is that it does not half ass anything...something that even UC4 is guilty of (low quality motion blur, TAA dithering, shadows)

Every game is guilty about that... every game will have some part of it lacking. I guess you did not watch DF analysis for Gears 4. The game is gorgeous as hell, but it does have compromises here and there like the fire effects for example. Agreed though that whichever you pick as the best looking, you aint gonna be much wrong about it.
 
Screenshots taken while playing game on standard Xbox one

rh40fI4.png


byfSwjQ.png


This game maybe the cleanest game on consoles with U4. Maybe better IQ than U4.

I'm sorry, but these screenshots aren't that amazing looking, like at all. ..

I know this game can look better than this too.
 
Easily the best looking linear game on consoles.


In a world where the like of the order, uncharted 4 and even doom exists(at double the fps) I certainly disagree with this statement.

BUT, is it ranked equal to them? Absolutely, this is a fantastic, great looking game and I'm damn glad a developer finally made a showcase for ue4 this gen. I'll be blown away when I play the pc version down the line.

Phenomenal job by the coalition on all fronts.
 
Maybe I'm watching the wrong videos but this game in no way comes close to being among the best games visually out right now. But it does look good overall.
 
I am more impressed with how much they manage to squeeze out of a 1.2 TF box than anything else tbh. Does campaigns use dynamic resolution or just MP.
 
You really have to play this game stop trying to judge a game off compressed footage. I just started on Heroic and this shit is mind blowing. I have a 4k tv, but it doesn't have HDR an it still looks amazing can't wait til I get my new 4k tv with HDR!!!
 
I am more impressed with how much they manage to squeeze out of a 1.2 TF box than anything else tbh. Does campaigns use dynamic resolution or just MP.

The Campaign and Multiplayer use Dynamic Resolution, but in the Digital Foundry Tech Analysis they mention the Campaign sticks to 1080p30 through a majority of the game on a stock Xbox One.
 
but I would say gow 4 is more impressive only because it stands on a equal footing running on a less powerful console

What you forgot in your analysis is that Uncharted has much more open areas, and is definitely not as confined as Gears. I believe that the former is still more impressive while managing to do more on-screen, but I concede that the weather effects are quite stunning in the latter.
 
What you forgot in your analysis is that Uncharted has much more open areas, and is definitely not as confined as Gears. I believe that the former is still more impressive while managing to do more on-screen, but I concede that the weather effects are quite stunning in the latter.

Gears 4 has many open areas.
 
Each game has its own strengths and weaknesses. The weather effects in gears are outstanding and coupled with the destruction going on make for some incredible moments. It also has unique artidtic licence which gives the devs the opportunity to create great vistas. So i'd give Gears the artistic superiority as well.

On the other hand Uncharted seems technically a few steps above. The attention to little details is second to none. The amount of materials and assets included, as well as the tech and the lighting together with more open and complicated (traversal wise) designed environments are a step above.

All that tells us is that competition is giving us these wonderful looking games and devs keep pushing each other to their limits. As for what consoles can do? Well its pretty darn impressive no? :)
 
The game seems like it succeeds a lot more technically than it does artistically. The art seems inconsistent in the opening areas, though this gets better as the game progresses. Its certainly a technical marvel in terms of the amount of effects and technique it manages to have, especially on X1.

Coalition and Playground are really making the most out of the Xb1.
 
What you forgot in your analysis is that Uncharted has much more open areas, and is definitely not as confined as Gears. I believe that the former is still more impressive while managing to do more on-screen, but I concede that the weather effects are quite stunning in the latter.
Have you played it to come to the conclusion that it doesn't have open areas?
 
I appreciate the work digital foundry does and this video is quality. Yesterday I made some interesting comments about the visuals of gears 4 in another thread and after seeing those comments, I'd like to revise those statements. The new footage looks better than what I had seen previously so new evidence has forced me to reevaluate my stance in the games graphics.

The game no longer merely looks average in my opinion but it now looks "slightly" above average. Is it one of the best linear looking games in console? Not even close. Does it look better than titanfall 2? Yes, but not significantly better. After watching this video, I think this just qualifies as a next gen looking game. So far this gen, we've gotten a lot of games that either look crossgen or like upressed last gen games.

Games like the newest tomb raider, titanfall 1 & 2, and black ops 3 come to mind. Gears looks better than these games and it's amazing that they are able to churn out visuals like this from 1.2tfs. Unfortunately, it is certainly not a visual master piece and even trails behind games like killzone shadow fall so there's that.
 
Perhaps you should recheck UC4 if you think these textures are "not that great".

I get that people love to praise UC4 but it isn't untouchable, this game is technically brilliant and if one thinks it's the best looking game out there then that's a very valid opinion...just as valid as someone thinking UC4 looks the best.


The best part about Gears is that it does not half ass anything...something that even UC4 is guilty of (low quality motion blur, TAA dithering, shadows)
I agree with the first two paragraphs and that Uncharted 4 cuts corners to look that good, but you also have to keep in mind that GeOW4 doesn't half ass anything because there are several modern techniques it completely lacks. For instance, I recall reading from the Nvidia guide that the game (below Insane settings, that is) doesn't even use Bokeh DoF. Now, mind you, Uncharted 4's implementation isn't very good, but I think even low quality Bokeh trumps Gaussian. Correct me if I'm wrong, but the guide also mentioned GeOW4 lacking subsurface scattering on characters in gameplay, used in cutscenes, though. In addition, as others have mentioned, the areas are generally much smaller and the vegetation density is much lower in GeOW4. Again, correct me if I'm wrong, but I don't think particles in GeOW4 receive shadows as well.

My post is not to take away anything from what GeOW4 does. It's a technically impressive game and looks amazing, but the state of real time rendering means each dev will always prioritize different goals.
 
Have you played it to come to the conclusion that it doesn't have open areas?

I watched the walkthrough -yeah, I succumbed...sorry!-...Does that count? Uncharted 4, I have finished. So I have an idea as to which one provides the bigger areas. You should relax when it comes to Xbox One games, as you have been on the defensive lately.
 
I watched the walkthrough -yeah, I succumbed...sorry!-...Does that count? Uncharted 4, I have finished. So I have an idea as to which one provides the bigger areas. You should relax when it comes to Xbox One games, as you have been on the defensive lately.
If you think that question was "defensive", you're too sensitive.
 
Does the game support DSR or have some kind of in-game supersampling?

I'm using a 1080p G-sync set, so I'm keen to supersample a bit.

It does. I've been meaning to mess around with supersampling from 4K to 1080p with the 2 Insane options turned on just to see how it looks.
 
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