I'm still here, reading with great interest. I stated very publicly I wasn't going to chime in on these posts, but I read them.
When I see a question, I still try to answer if I can.
At this point, most everything is known about the system so the need for me to post is reduced - it was more interesting back when we weren't being very clear on some points.
Just the fact that we're 2 months from launch means there's less for me to say. But I'm around.
Can you talk about this part from the article
We'll be publishing the entirety of our interview with the Xbox One architects this weekend, covering off topics including the Xbox 360 post-mortem, Microsoft's approach to GPU compute, the innovative approach to virtualisation, the choice of CPU architecture and much, much more
"much, much more" part. any hints?