No, these features are not there in Syndicate. Did tessellation ever make it to the PC version of Unity as promised?
No, it's clear the assets were not made with tessellation in mind. No chance for Syndicate either and I speculate they don't want to make the PC version too taxing not to ruffle feathers.
AK is not a technologically proficient game, AK is way superior to Syndicate in every way, speaking of bulletpoints like PBR and dynamic TOD means nothing, have you seen the rainfall in syndicate, it's not good. Batman wins on character models, texture detail, world density and detail, traversal and it's using some of the most taxing technical features in a game to date. Some of the best effects/features, smoke, rain, water and almost zero pop-in and zero loadtimes. How can Syndicate match that, beyond that AC is running at 900p and it's still falling to 23fps in many scenes.
I disagree with almost everything, character models looks excellent in Syndicate, significantly more detailed than AK. I need more HQ footage of Syndicate to properly judge texture details but from the samples I've seen Ubisoft artists can pat themselves on the back, for such a massive open world it's impressive they've managed to cramp that much detail into so many surfaces.
AK is hardly impressive when it comes to world density, you can clearly see that LOD is very aggressive on distant buildings. Syndicate's LOD seems solid with little pop-in unlike Unity, once again it proves that Ubisoft are everything but amateurs and they understood what needed to be done to achieve a stable 30fps on PS4 hardware.
It feels you and I have been playing a different game, I emphasize than I base my visual assessment of Syndicate on Gamersyde trailers and HQ footage, I won't bother with the console versions.
I just don't get why pc players (mostly) will come in a technical thread and say it's fine, it's all the hardware can do, it's all the developers could do with the hardware, when that has been proven wrong time and time again. It's as if the people who aren't going to play AC syndicate on PS4 are satisfied with such a beneath the norm product. I'm sure you will get a better performing/looking game on your main system (PC), PS4 owners just want Ubi to get on the level of 99% of other developers as it relates to resolution
It has not been proven wrong, be careful about comparing apples to oranges. Just because AK runs at 1080p does not mean Syndicate can, because those runs different engines and have to meet different design points. From what I've seen of Syndicate it's a technologically rich game which seems, to me, to justify its 900p resolution. Watch Dogs is a different beast : 900p yet seems strangely barren in many places.
I'm still scratching my head on that one. Syndicate ? Clear as day.
The thing which would be very strange would be to find out significantly weaker GPUs running the game at 1080p using settings as close as possible to consoles.
I guess we will know soon enough, but I don't predict a 750ti faring well at all at 1080p.