MR ARCADE FOREVER
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Will the PC version be based on DX 11 or 12?
I haven't seen anything about it but probably 11. They would probably mention if it was 12 and already be using it for marketing.Will the PC version be based on DX 11 or 12?
Will the PC version be based on DX 11 or 12?
We don't know what framerate can both console handle without unlocked builds. I find your complaints very strange.I'm just saying if this engine can barely handle 30 fps at 900p, they should rethink of their graphic priorities. Even The Witcher 3 seems better and it's even more compromise compared the PC.
Just to be precise, I can live with 900p but the final results in Syndicate it's not even that appreciable.
the witcher also got performance patch on ps4 hell ac4 was 900p on ps4 lol
how those are not similar cases lol
Fable Legends - Q4 2015 is DX12DX11 - nothing is DX12 yet and won't be until mid-late 2016.
Will the PC version be based on DX 11 or 12?
Ubi games (ACs and WD) are the only 900P/30 fps games on PS4, am I correct?
The engine being terrible also doesn't help.
Meanwhile MGS V runs at 1080/60.
900p games are not that common on ps4. I don't understand why suddenly it's just an hardware fault when there are a very minority which runs on 900p. I'm not saying ubisoft it's incompetent. But I don't like the preconception it's just an hardware fault when couldn't be true at allthere is simply nothing all that cutting edge on either console. They both use relatively weak CPU setups, and their GPU's are pretty middle of the road...
I couldn't care less about any problems with Arkham Knight on the PC because I don't game on a PC...but if there are across the board problems with the game running, even on bleeding edge PC hardware, than its a problem with the game...
whats your point? youre making apples to oranges comparisons when you say "most games." There are 900p games out there on the PS4, and from major AAA studios as well...
Of course i never actually said 1080p was impossible, but people would in here complaining about the framerate if they picked 1080p and it dropped more frames than the Xbone version...
Im not defending Ubi, but they are in a lose lose situation...
Uh. It's strange to complain of an engine who can barely handle 30 fps at 900p on console? I think it's quite normal.We don't know what framerate can both console handle without unlocked builds. I find your complaints very strange.
Please fill us in on what they are doing so wrong since you seem to have a deeper understanding of the engine than the developers.so many cutbacks yet only 900p on PS4? There's no excuse
Or it could very well be the culprit.900p games are not that common on ps4. I don't understand why suddenly it's just an hardware fault when there are a very minority which runs on 900p. I'm not saying ubisoft it's incompetent. But I don't like the preconception it's just an hardware fault when couldn't be true at all.
You wanted a stable 30fps ? Now you got it, and the game performs worse on Xbone so it's not "parity".
Please fill us in on what they are doing so wrong since you seem to have a deeper understanding of the engine than the developers.
GPU isn't everything.
Yea, when you do get 900P from other developers at least the game runs much better with a good IQ and it looks far more appealing visually, like with Battlefront, I can't really compliment Ubi on this one.900p games are not that common on ps4. I don't understand why suddenly it's just an hardware fault when there are a very minority which runs on 900p. I'm not saying ubisoft it's incompetent. But I don't like the preconception it's just an hardware fault when couldn't be true at all.
if you make a game run with exactly the same settings (parity) it doesnt mean its not still parity when those settings cause the other console to chug... it means the other console cant handle the engine running the same settings as PS4.
No. Because it was targeting 60 fps.Or it could very well be the culprit.
There is nothing surprising about 900p on PS4, all it takes is the right workload.
Did you burst a tit when Battlefront was revealed to be 900p as well ?
No. Because it's 60 fps.
900p games are not that common on ps4. I don't understand why suddenly it's just an hardware fault when there are a very minority which runs on 900p. I'm not saying ubisoft it's incompetent. But I don't like the preconception it's just an hardware fault when couldn't be true at all
Uh. It's strange to complain of an engine who can barely handle 30 fps at 900p on console? I think it's subjective here.
I overestimate console saying this engine is uselessly expensive in such low profile hardware?And 30fps can't be demanding then ? I'm sorry but it's totally possible you are overestimating how capable consoles are.
Obviously, I could be wrong too.
I overestimate console saying this engine is useless expensive in such low profile hardware?
Funny how when the marketing deal changes so does performance.
DR3 give me the suspect it's really horribly developed. Zombie hasn't particular elaborate AI to justify such compromise.Seems to be a recurring theme with CPU intensive games on consoles this gen. As we all know, DR3 absolutely hammered the XBone at launch with its thousand zombie on one screen touted gameplay.
I'm just saying if this engine can barely handle 30 fps at 900p, they should rethink of their graphic priorities. Even The Witcher 3 seems better and it's even more compromise compared the PC.
Just to be precise, I can live with 900p but the final results in Syndicate it's not even that appreciable.
DR3 give me the suspect it's really horribly developed. Zombie hasn't particular elaborate AI to justify such compromise.
Which means it's not parity. One runs better than the other.
no its still parity the devs have nothing to do with the console chugging... they made both version equal... parity.
People are still blaming CPU spec for pushing a lower number of (not that great quality) pixels?
Riiight.
The engine being terrible also doesn't help.
Meanwhile MGS V runs at 1080/60.
So you would have been fine with the PS4 dropping more frames than the Xbone because of better visuals ?
The engine being terrible also doesn't help.
Meanwhile MGS V runs at 1080/60.
What about GTA5? I honestly feels it looks better than Syndicate while running at a more stable 30 (on PS4) and 1080P.To be fair, MGSV is pretty barren as far as open worlds go and they aren't rendering as many AI at once as the AC games do.
What about GTA5? I honestly feels it looks better than Syndicate while running at a more stable 30 (on PS4) and 1080P.
What's special about this game's deferred rendering setup that they'd be struggling with a 1080p30 frame buffer?Why do so many people always assume every game is GPU limited? Both systems have the same amount of RAM and a pretty similar CPU. If the game is running into memory limitations at 900p then they aren't going to magically make it run at a higher resolution on PS4, regardless of the better GPU. I swear people just dig for things to be angry about these days while pushing aside any kind of rational thought.
Not particularly barren inside bases and it hardly struggles at 1080p60.To be fair, MGSV is pretty barren as far as open worlds go and they aren't rendering as many AI at once as the AC games do.
So, two years/release-cycles on and we've lost resolution and frame-rate consistency versus the first release on this generation of hardware. Whatever is being gained in return had better be pretty great.
id rather have cleaner LOD and 1080 @ solid 30 with whatever sacrifices they had to make (which would still look better than Black Flag, and black flag looked great... but no they over promised and now everyone is expecting visuals that arent achievable from ubisoft.)
Destiny says hello. I think Fallout 4 was also confirmed as 1080p/30 on both.
Also something at 900/30 does not mean parity, frame rate can be wildly different.
Yes because things like these never happened before in previous gen and every game this gen is doing this....right.
If Battlefield 4 was 1080p60fps then this discussion would be comparable.And 30fps can't be demanding then ? I'm sorry but it's totally possible you are overestimating how capable consoles are.
Obviously, I could be wrong too.
Black Flag was much more polished in general. Only the character faces were especially ugly and that's more art than tech.If Battlefield 4 was 1080p60fps then this discussion would be comparable.
Black Flag was 1080p30fps (and solid at that).