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Digital Foundry: the complete Xbox One architects interview

It's not hard to put out a video of gameplay that was well prepped to not look bad. I'm not going to call a cutscene gameplay until they show me reason to consider it gameplay.

It'll still get ripped apart in that case because people will cry "fake" and then Xbox fans will go "No man, it's real!" and then PS4/PC/Nintendo fans will be all like "No man, it's fake. It's too perfect. The bone's not powerful enough."

And then we would have another one of these threads. :)
 
Enormous post
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It'll still get ripped apart in that case because people will cry "fake" and then Xbox fans will go "No man, it's real!" and then PS4/PC/Nintendo fans will be all like "No man, it's fake. It's too perfect. The bone's not powerful enough."

And then we would have another one of these threads. :)

Its not hard to prove something is real gameplay.
 
It's not hard to put out a video of gameplay that was well prepped to not look bad. I'm not going to call a cutscene gameplay until they show me reason to consider it gameplay.
I understand where you're coming from and agree as well. If they had the desired gameplay footage at hand, I'm sure they would. ;)
No one should call an in-engine cutscene gameplay footage, that's for sure.

Edit: God dayumn Amir0x. Murdering the poor chap wasn't enough, you have to drive over the body as well with a semi-truck!?
 
bravo on this thread going so long and no lock


the whole microsft including kinect thing makes me uneasy.
the collection of biometric data to identify users becoming a norm makes me uncomfortable.
if this moves onward to pc destroying anonymity. Making data collection a norm.
Im not worried about microsoft watching me in my home.
im worried about the future where biometrics are used to login to everything and ad data is more personalized and sold. im not cattle.
they havent shown a single game that uses it well enough to deem it so necessary for anything other than what is stated.
and yes i can unplug it. but what about everyone else who wont. they are the ones deciding data like this being used is ok not my single decision im not the masses.

Amir0x such eloquent posts great job
 
And you know this because? Because they referred to it on separate occasions as both "in engine" and then "real time"? I mean Deep Down was "in engine" and "real time", even with a bullshit HUD slapped onto it. We all saw how that turned out. 60fps is nice for the framerate crowd, but there's no getting around the visual drop off. It's not unanimously called "Deep Downgrade" on Gaf for nothing. I don't think people are gonna believe claims on trust alone, anymore. People are way too jaded for that nonsense.

"Actual playable scene from Quantum Break, running realtime in-engine."

That's what they have in the description of the e3 video on Remedy's youtube page. Most likely that part with the character interacting with the debris would be the playable part where you can move around. We'll just have to wait and see what the scene looks like when the game comes out.
 
I appreciate those who read the post at least, even if he didn't respond, it means I am on the right track. I just don't get why some people aren't even trying anymore... there is a lot of interesting discussion to be had, but I feel like these days we have to wade through so much misinformation to get to it. The success of Microsoft's misinformation campaign, therefore, can be considered at least mild. That right there goes to show how effective these things can be. It's particularly clever how they're doing it, discussing things for which most fanboys have no reference point, so that they can have "quotable links" that they point to and say "see, there is ongoing debate!"

In fact, the closest thing it reminds me of the climate control "debate." Like 98% of scientists or some absurd number like that agree with the root causes and our involvement in it. But what those who refuse to believe it will do is find the few articles or the two scientists left on Earth who don't believe, and then quote them and try to act like there is some widespread disagreement on the subject which therefore legitimizes their behavior. That behavior in both cases being stubbornly resisting the ability to have your case closed by continuing to claim it's a "matter of opinion" or that they can "see with their own eyes the truth", like how they say "look how cold it is, LOL Global Warming" or here "look at Ryse! Can't tell me that's not better than most PS4 games!".

Thank you Amir0x for another brilliant post :)

I'm so glad you brought up the climate change "debate". MS is definitely taking a page from that playbook. There is actually a book called "Merchants of Doubt" by Naomi Oreskes about how corporations spread doubt through misinformation when facing overwhelming evidence against their interests. What they do is find a handful of scientists to publish false findings and since those findings contradict the consensus among legitimate scientists, the consensus is no longer viewed as a certainty. And that is how we are still debating climate change, especially in the US.

Edit: It is also why we are still debating the power gap between the consoles with certain folk
 
In-engine cut scenes usually use higher quality assets with more polygons, better textures, better lighting, better physics, better canned animations, etc., etc.
Not in-engine

Geoff: That's really all realtime?
Sam: It is. All realtime, all in-game.
Geoff: If i go to the booth, will i be able to move and control this around in realtime?
Sam: Certain points of it, sure.
http://youtu.be/QSLIAquadXA?t=6m17s

Ok i wont derail this thread anymore.
 
Come on, man. You know better than to post something that is at best an in-engine cut scene and at worst a target render.

So if it's The Order (PS4) it's ingame... But if it's Quantum Break (X1) it's a target render? Come on now. This is the logic I see in these forums. Save the BS for IGN. I thought this was the almighty GAF.
 
I appreciate those who read the post at least, even if he didn't respond, it means I am on the right track. I just don't get why some people aren't even trying anymore... there is a lot of interesting discussion to be had, but I feel like these days we have to wade through so much misinformation to get to it. The success of Microsoft's misinformation campaign, therefore, can be considered at least mild. That right there goes to show how effective these things can be. It's particularly clever how they're doing it, discussing things for which most fanboys have no reference point, so that they can have "quotable links" that they point to and say "see, there is ongoing debate!"

I think a lot of people -- Xbox fans especially -- get upset because, while the cynicism towards MS is most certainly deserved, it can get a little excessive. You, Amir0x, don't seem to do that. Your posts are mostly level-headed, but that is not true for a lot of GAF. Please do not tell me that the constant making fun of MS and the Xbox brand constitute "interesting discussion." I know you aren't, but that's partially what spawns all this "persecution complex" that people (most of whom haven't a clue as to what the term means) are seeing.

Some say "well it's not like Sony didn't get the same treatment in the PS3's early days." So they did. But that's not the point. This constant making fun of companies (deserved or not) is unnecessary, suffocating to intelligent and interesting discussion, and really isn't all that funny besides. That thread about the Xbox employees who couldn't open a lock on their SUV is a perfect example.

I just think that the negativity has gotten way out of hand.

I have a problem with long posts, I try to find a way to articulate all the perceivable angles an argument can have and respond to them and sometimes I just ramble. But I am of the belief it is better to be excessive in detail than limited in detail and then people want to ask for more specifics about where you stand... I dunno.

I suffer from the same problem and usually resort to the same methods as you. :)

I like your posts, at any rate.
 
So if it's The Order (PS4) it's ingame... But if it's Quantum Break (X1) it's a target render? Come on now. This is the logic I see in these forums. Save the BS for IGN. I thought this was the almighty GAF.

The Order was not ingame either it's a game engine cut scene( they say the using the same models as game play etc etc ) but until we see game play some people will not trust them .
The same can be said for QB so i think people should wait on both of them until we see game play .
 
Is that supposed to happen?

It looks like my iPad when an app doesn't work, transitions in and out rapidly. I wouldn't expect the UI to work with those display consoles.

Well based on that other gif their is clearly a bug (the area that is meant to be the game screen going black instead of displaying the game).
 
So if it's The Order (PS4) it's ingame... But if it's Quantum Break (X1) it's a target render? Come on now. This is the logic I see in these forums. Save the BS for IGN. I thought this was the almighty GAF.
Lol, we're still waiting on The Order gameplay footage as well son.
 
The order? Nobody said in this thread that the video we saw was real time gameplay

I can't look it up right now but that seems to be what people in other threads have been saying. He's not restricting it to this thread. Several of those those people have posted in this thread, however.
 
The Order was not ingame either it's a game engine cut scene( they say the using the same models as game play etc etc ) but until we see game play some people will not trust them .
The same can be said for QB so i think people should wait on both of them until we see game play .

Well yeah.. Sorry that I wasn't clear. Basically we're talking about the graphical fidelity of these console games. What I meant was in game cut-scene obviously. Not actual gameplay. I think the PS4 is very well capable of pulling it off but I also think the same for Xbox One.
 
Some say "well it's not like Sony didn't get the same treatment in the PS3's early days." So they did. But that's not the point. This constant making fun of companies (deserved or not) is unnecessary, suffocating to intelligent and interesting discussion, and really isn't all that funny besides. That thread about the Xbox employees who couldn't open a lock on their SUV is a perfect example.

Dude, that is the rhetoric of gaf. Heck I made fun of the hashtag in DriveClub's name, and I think that game is neat. That is the kind of rhetoric you will get from gaf. Things that are stupid or funny or stupidly funny get called out. Take it or leave it.

And, for gaf to stop going on and on about Xbox, well, for that MS has to keep their mouth shut for one week. Like I'm not even joking, every fuck'en week there is something new...
I can't look it up right now but that seems to be what people in other threads have been saying. He's not restricting it to this thread. Several of those those people have posted in this thread, however.
No one said The Order 1886 footage was realtime gameplay, in this on any other thread. If they did, they were probably called out.
 
I don't get it why people consider what was shown of Quantum Break a technical showcase. The lighting is quite simple, polycount doesn't seem particularly high. Does it awe technically ignorant people because it freezes the scene? It's a game, you can do that anytime. The ship crashing into the bridge? It's keyed animation made in Maya or a similar tool. Even if you can go inside, stop it and walk around, it doesn't mean that the bridge deformation happened in real time. If you could control the ship somehow and the bridge bent differently, that would be awesome. And maybe we can even see such level of physics this gen. People forget that PS4 being more powerful doesn't mean X1 isn't an advancement. It's 6 or 8 times faster than X360/PS3, it has 16 times more memory. It is a more powerful device. Yesterday I realized that my 4 year old quad core, which I paid a shitload of money for back then, is half the speed of those "entry level" CPUs they're putting in the console. I just read those trolls rambling about "low-range" and never checked the numbers, somewhat assuming those CPUs are borderline slow. My PC starts showing its age but it still can do a lot of things and play most games well.

My problem with Quantum Break is that's a cover-based shooter. When I saw this setting, mixing TV series with game and the trailer, I thought about a detective story, like "you enter the crime scene, freeze time, read past, Millennium style" (I love Millennium). But it's another game about shooting people... I like Remedy guys, they're Finnish and they're former demosceners so why not like them. But Alan Wake wasn't a technical showcase in any way and the story was quite simple. It also screamed "small team" in many ways. They're not a top dev studio yet. Maybe they'll be in the future, who knows.
 
Worst quoted thing in the history of mankind (check out Durantes thread on this issue). This statement is completely abused and is not relevant in the newest console cycle.

Sigh...


And yet people are excited for the potential performance increases from the upcoming mantle drivers from AMD. They'd only be excited if the current drivers were inefficient. Not 2x though, granted.
 
I think a lot of people -- Xbox fans especially -- get upset because, while the cynicism towards MS is most certainly deserved, it can get a little excessive. You, Amir0x, don't seem to do that. Your posts are mostly level-headed, but that is not true for a lot of GAF. Please do not tell me that the constant making fun of MS and the Xbox brand constitute "interesting discussion." I know you aren't, but that's partially what spawns all this "persecution complex" that people (most of whom haven't a clue as to what the term means) are seeing.

If you mean do people posting "have you seen Titanfall" all day long is 'interesting', than of course no. I even made a sarcastic thread about that, actually, since it is a little ridiculous. But I think I just interpret and value the negativity a lot differently than some folk. Yes, I would say without a doubt the anger and criticisms of Microsoft have entered into 'excessive' territory. The problem I have is this idea that because it's excessive that the criticisms themselves don't hold the same exact amount of merit.

It doesn't bother me that it is excessive for the moment because I know the wave of resentment is temporary and directly tied to ongoing transgressions. When Microsoft ends these mistakes and starts on the road to having that trust relationship with gamers again, it will still take many months, if not years, before it full recovers. I would only suggest that this "excessive" anger is a natural and expected result of what occurred, and that Nintendo and Sony must face it in turn when slip ups occur.

I would also suggest one of the reasons it seems so overwhelming right now is that GAF has never been bigger than it is at this very moment. Specifically, huge hordes of GAFers had their accounts activated this year, and it takes a while for the mods to work through who has merits as a poster and who doesn't. As a result, the average post quality always declines for a few months after major waves of posters before rising back to the norm.

Additionally, because GAF is bigger than ever before, there is an even more predominant "echo chamber" effect wherein popular opinions form a sort of horde wherein poster after poster jumps on similar posts and overwhelm an individual, and it may appear like it's "ganging up on someone" when it's really just a numbers game... so many posters, so many people wanting to comment, so many having similar thoughts... lots of repeated ground covered.

I don't think the gaming community was ever united as strongly as when we were against the anti-consumer XBO measures, so the echo chamber was naturally louder than ever before. That said, since I feel it was earned and deserved criticism and I am of the belief everyone deserves to have their say, no matter how repetitious, it has yet to bother me.

What does bother me is ->

● A campaign of misinformation (Microsoft is at it this time; Sony was at it in 2006)
● Posters who act like they don't understand where the excessive criticism is coming from
● Posters who act like the criticism itself is overall somehow unfair
● Posters who act like the criticism is part of some great SonyGAF or HiveMind Conspiracy.
● Fucking with Consumers, a group I am obviously a part of.

These are important underlying issues, because it often leads to a great amount of disrespect shown to those with legitimate positions because some 'fans' may be frustrated with hearing the same complaints over and over.

The important thing to remember is to take a break if it is getting to you, maybe try your hand at other topics of conversation, and then return when you gather your thoughts and feel you have something to contribute. If you think the conversation is repetitive, you only add to prolonging it by engaging in whining theatrics. Would you not say this is fair?

It's really important we as a community try to engage commentary that may be part of 'minority' views. It is important we fairly evaluate claims made by individual posters and thoughts they have. So many official topics around the gaming communities on the internet become circle jerk topics where individuals within the threads attack any negative perspective like packs of roaming hyenas. And then there are other times when we see someone getting beat up a bit and then we all pile on, which can understandably get overwhelming. That's not always fair either (although I don't have sympathy when that happens to someone who is obviously trolling).

And speaking of trolling, people need to learn what that means :p

Used so indiscriminately around the internet.

Some say "well it's not like Sony didn't get the same treatment in the PS3's early days." So they did. But that's not the point. This constant making fun of companies (deserved or not) is unnecessary, suffocating to intelligent and interesting discussion, and really isn't all that funny besides. That thread about the Xbox employees who couldn't open a lock on their SUV is a perfect example.

The thing I don't understand is how -precisely- you're labeling the discussions. You say it is "making fun of" the company. A lot of people are bitingly sarcastic at this point, bitterly skeptical of all claims made by Microsoft. This is true. What does not seem to be true is the categorization that a majority of these discussions or the tone of these discussions is an attempt to 'make fun of' Microsoft, or earlier in 2006 Sony.

These are consumers exercising the most important power they have: their voice. With it, they stopped a giant from trampling all over their consumer rights. With it, they slowed Sony's arrogance and forced them to consider our needs until they have become a consumer-friendly dream this go around. Now, they give us so much value with things like PS+ that $600 seems like a distant nightmare.

In the end, even if a fairly large percentage of the conversations have turned into simple reductionist ribbing, I would take that percentage if it meant keeping the overall pressure hard on these companies. And when we start measuring our steps because we don't want to offend fanboys or giant soulless conglomerations and companies, we begin to arbitrarily limit our power. It's impossible to moderate the tone of a community of millions of gamers across the internet. It is better to let the anger naturally flow where it may than caring at a few hurt feelings over videogames imo
 
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