You are looking more like PS4 level graphics with a bit better CPU and more RAM.I'm happy as long as it can hit ONE-X graphics with quick load times.
I would expect it to be at least twice as powerful. We're talking about a much newer architecture and not all tflops are equal (as weird as it sounds).It is very similar AMD mobile APU specs wise.
Closer to a lower clocked Ryzen™ 3 5400U (low-end mobile) in CPU terms and lower clocked Ryzen™ 7 5700U (mid-end mobile) in GPU terms (1.6TFs).
I don't expect something better than what these APUs delivery.
Edit - Thinking a bit about Tegra X1 with 1TFs... the Desk should have a very small advantage in GPU terms.
It's more powerful than a PS4 and it has to target a lower resolution. It can potentially do much better than PS4 graphics.You are looking more like PS4 level graphics with a bit better CPU.
It has a better CPU (not that better btw because it has half of cores) and more RAM.I would expect it to be at least twice as powerful. We're talking about a much newer architecture and not all tflops are equal (as weird as it sounds).
It's more powerful than a PS4 and it has to target a lower resolution. It can potentially do much better than PS4 graphics.
I'm cool with that, to be honest as long as the load times are fast.You are looking more like PS4 level graphics with a bit better CPU and more RAM.
It is nowhere close to Xbox One X, PS4 Pro or Series S level.
That depends more of the game engine... if it is coded to take advantage of faster storage to have better loadtime then it will happen.I'm cool with that, to be honest as long as the load times are fast.
The key difference is that this APU is RDNA2 and not Vega, so a decent IPC jump there.It is very similar AMD mobile APU specs wise.
Closer to a lower clocked Ryzen™ 3 5400U (low-end mobile) in CPU terms and lower clocked Ryzen™ 7 5700U (mid-end mobile) in GPU terms (1.6TFs).
I don't expect something better than what these APUs delivery.
Edit - Thinking a bit about Tegra X1 with 1TFs... the Desk should have a very small advantage in GPU terms.
You are looking at something way below that 5980HS for it.The key difference is that this APU is RDNA2 and not Vega, so a decent IPC jump there.
Tegra X1 is only 512 GFLOPs, with the Switch configuration in mobile being around 200 GFLOPs. Also, RDNA2 has a much higher IPC then the old Maxwell architecture found in Tegra, so this GPU would be roughly 10x as fast as the mobile Switch configuration, or 5x as fast as the docked switch configuration.
The GPU is a bit better then the PS4, but only targets half the resolution. The CPU is also 2x-3x the PS4 (even with half the cores)
From my experience with PS5 games. Almost all games have fast load times through patches made for the current SSD's. I only started to notice really when going from switch games to PS5. Switch is pretty much unplayable to me at the moment because of it. I just don't have the patience.That depends more of the game engine... if it is coded to take advantage of faster storage to have better loadtime then it will happen.
But I have the impression it will play games from Steam like they are today, no? I mean there is very few games that takes advantage of faster storage.
I have a PS5 and most 3rd-party games has crap loading times.From my experience with PS5 games. Almost all games have fast load times through patches made for the current SSD's. I only started to notice really when going from switch games to PS5. Switch is pretty much unplayable to me at the moment because of it. I just don't have the patience.
Half the resolution yes, but 2x the framerate so it would be around even.The GPU is a bit better then the PS4, but only targets half the resolution. The CPU is also 2x-3x the PS4 (even with half the cores)
yeah it should be a little beast at least for a couple of years. the only problem is the jump in visual quality when more games become current gen only. can it run the games and not look like a washed out mess? hopefully FSR gets implemented into a ton of the future titles coming out to help with the performance delta.The key difference is that this APU is RDNA2 and not Vega, so a decent IPC jump there.
Tegra X1 is only 512 GFLOPs, with the Switch configuration in mobile being around 200 GFLOPs. Also, RDNA2 has a much higher IPC then the old Maxwell architecture found in Tegra, so this GPU would be roughly 10x as fast as the mobile Switch configuration, or 5x as fast as the docked switch configuration.
The GPU is a bit better then the PS4, but only targets half the resolution. The CPU is also 2x-3x the PS4 (even with half the cores)
I have a PS5 so I'm spoiled in terms of loading times after all... that is why I put as weak point the loading being so big in most DF tech articles.
Will it use emulation? So the performance will be way below it similar AMD APU parts."The console will run SteamOS and is built on Linux, which means owners will be able to use the device as a Linux-based PC to browse the web and even install rival games stores.
YSoftware known as Proton will let Windows PC games run on the system without developers having to produce a new version of their titles."
Valve reveals handheld Steam Deck PC games console
Gaming giant Valve has produced a handheld console that can play popular PC games.news.yahoo.com
Emuation, a lot of the flops will be used just for this. A huge majority of games dont have native linux versions.
Same. And since this literally just came out of nowhere for me (I really haven't been keeping up with rumors at all lately) even more so.I havent been this excited for a handheld since the vita.
Proton is not emulation, or at least not in that term.Emuation, a lot of the flops will be used just for this. A huge majority of games dont have native linux versions.
The load times will be shit if you’re using a SD cardI'm cool with that, to be honest as long as the load times are fast.
Load times will also be a bit shit on the eMMC model as well. Even if they are using the "best" eMMC, it will max out at a theoretical 400MB/s, but they almost always deliver a great deal less due to having so few memory gates.The load times will be shit if you’re using a SD card
Thats impossible,Linux and Windows are completely different operating systems.There will be significant performance losses. The Xbox One is far more powerfull than the 360,uses a similar Os, and yet still some development effort was needed.AProton is not emulation, or at least not in that term.
It's more similar to Xbox/360 games on Xbox One, they run perfectly with no loss in performance.
But libraries had to be written very well or you'll have some drops.
Half the resolution yes, but 2x the framerate so it would be around even.
Unless you are expecting PC gamers to play this at 30 fps.
I think this is a great handheld for last gen games, but thats about it. If they want to run games like Doom with ray tracing or Metro exodus with ray tracing that dip to 1080p on the 10 tflops PS5, what resolutions are we looking at on this 1-1.6 tflops GPU? Next gen engines like UE5 are targeting 1440p 30 fps on the PS5. Worst case scenario, this thing gets a 1/10th resolution cut. Best case. 1/6th. Either way you are looking at 500p or below.
I think they shouldve gone with a 4 tflops GPU but I guess it simply wasnt possible in their 20w power envelope. This is a great first start and I hope by the time AMD rolls out their 3nm, valve has a mid gen refresh lined up.
I really hope Sony does the same. I havent been this excited for a handheld since the vita.
I don't think there's any good comparisons between Jaguar and Xen 2 to really say with confidence what the perf diff is.. especially when you start discussing cores, and the fact Xen 2 can do 8 simultaneous threads.It has a better CPU (not that better btw because it has half of cores) and more RAM.
GPU is probably just a bit better if all than PS4's GPU.
Tegra X1 1TFs is really the best comparision.
Not watching the video but the answer is yes. Also, Proton is not emulation.
Yes, but its an additional layer, something like Wine. It still leads to less fps than a native version would have.Not watching the video but the answer is yes. Also, Proton is not emulation.
It is very similar AMD mobile APU specs wise.
Closer to a lower clocked Ryzen™ 3 5400U (low-end mobile) in CPU terms and lower clocked Ryzen™ 7 5700U (mid-end mobile) in GPU terms (1.6TFs).
I don't expect something better than what these APUs delivery.
Edit - Thinking a bit about Tegra X1 with 1TFs... the Desk should have a very small advantage in GPU terms.
Future games? Sure. You can jack up the settings and resolution on high-end hardware, and lower them on the Steam Deck. PC games already cater to the lowest common denominator, which is about the performance of what the 1050 Ti does at 1080p (according to the Steam survey anyway). You absolutely cannot release a game on PC that doesn't work across the board.Games made this year? But what about games made for 2022 and into the future?
Not necessarily. Proton is an implementation of DirectX and related technologies. Windows has an implementation of that as well. Nothing is emulated. The difference is negligible.Yes, but its an additional layer, something like Wine. It still leads to less fps than a native version would have.
Actually games optimized runs using FP16 code on Tegra X1.You need to think that Tegra X1 is 512Gflop for fp32. That’s the correct reasoning.
Why are you comparing Vega (GCN) performance with RDNDA2?You are looking at something way below that 5980HS for it.
AMD Ryzen 9 5980HS Cezanne Review: Ryzen 5000 Mobile Tested
www.anandtech.com
It will probably play games at 60fps or 30fps in low settings at 720p.
And yes you will need to set some games below 720p to reach playable framerate.
Not even closeIt has a better CPU (not that better btw because it has half of cores) and more RAM.
GPU is probably just a bit better if all than PS4's GPU.
Tegra X1 1TFs is really the best comparision.
You are looking at something way below that 5980HS for it.
AMD Ryzen 9 5980HS Cezanne Review: Ryzen 5000 Mobile Tested
www.anandtech.com
It will probably play games at 60fps or 30fps in low settings at 720p.
And yes you will need to set some games below 720p to reach playable framerate.
It's more like translation, however it still has performance hit.Not watching the video but the answer is yes. Also, Proton is not emulation.
It is possible and what he said is true. Proton is not emulation, it is build upon WINE (Wine Is Not Emulation) which is a reimplemented of Windows libraries to provide native Linux functionally.Thats impossible,Linux and Windows are completely different operating systems.There will be significant performance losses. The Xbox One is far more powerfull than the 360,uses a similar Os, and yet still some development effort was needed.A
Well they are pretty hard to find, it's the same size as in XSX.That goes directly against what the valve people said in all the interviews though. They said it’s not replaceable.
Disappointing video, thought they’d actually got their hands on it. He does share the same concerns as me though - significantly less powerful than the Series S which is already running games at 720p. Will have no games made specifically for its specs.
Didn’t know about the clock speeds etc. Looks like it could possibly be like the switch in that it’s portable mode is even lower powered and will only get 1TF of GPU power. That power draw is gonna be a problem considering how much the Series S uses to run its games and it’s not even powering a screen.
You can't just think "power wise" since this APU has a RDNA2 GPU. I would much rather have a GPU that supports all the newest functions than an older version that may be faster at i.e. rasterizing, but missing other key aspects in hardware. This handheld has mesh shaders, not even used yet in games, but its comming.It is very similar AMD mobile APU specs wise.
Closer to a lower clocked Ryzen™ 3 5400U (low-end mobile) in CPU terms and lower clocked Ryzen™ 7 5700U (mid-end mobile) in GPU terms (1.6TFs).
I don't expect something better than what these APUs delivery.
Edit - Thinking a bit about Tegra X1 with 1TFs... the Desk should have a very small advantage in GPU terms.
It's still an abstraction layer so a minimal cost is still there, but not at all on the same scale as emulation.Proton is not emulation, or at least not in that term.
It's more similar to Xbox/360 games on Xbox One, they run perfectly with no loss in performance.
But libraries had to be written very well or you'll have some drops.
Storage
64 GB eMMC (PCIe Gen 2 x1)
256 GB NVMe SSD (PCIe Gen 3 x4)
512 GB high-speed NVMe SSD (PCIe Gen 3 x4)
All models use socketed 2230 m.2 modules (not intended for end-user replacement)
All models include high-speed microSD card slot
That goes directly against what the valve people said in all the interviews though. They said it’s not replaceable.
Disappointing video, thought they’d actually got their hands on it. He does share the same concerns as me though - significantly less powerful than the Series S which is already running games at 720p. Will have no games made specifically for its specs.
Didn’t know about the clock speeds etc. Looks like it could possibly be like the switch in that it’s portable mode is even lower powered and will only get 1TF of GPU power. That power draw is gonna be a problem considering how much the Series S uses to run its games and it’s not even powering a screen.
Why are you comparing Vega (GCN) performance with RDNDA2?
If I remember correctly RDNA1 performance per teraflop was on par with Turing if not a bit better
Not sure about memory bandwidth though
It's virtualization on driver/kernel level. You redirect things like OS kernel calls so the application 'thinks' it's running under a different host OS, but actually isn't. Because binaries are built for the same hardware ISA (x86) there's no other translation required, yielding close to native performance.Thats impossible,Linux and Windows are completely different operating systems.
It's nothing like that - see above. 360 is emulation with benefit of some hw-extensions on the emulating platform (X1/XSX), and it costs a lot more to run than native 360 execution would.It's more similar to Xbox/360 games on Xbox One, they run perfectly with no loss in performance.
See above - not emulation in the way people usually use the word(though technically it all fits the definition of the word). It's relatively low impact (sometimes none) and primarily all on CPU. Compatibility is the bigger concern really - while a lot of stuff runs according to Proton DB, PC is already a shit-show of compatibility/performance issues under native Windows, and you never know what's broken when you add another layer of potential issues.Will it use emulation? So the performance will be way below it similar AMD APU parts.
99% of developers aren't going to be building their games with the steam deck in mind. They're just making them for PCs for Steam and the Steam Deck will just run them the best it can at whatever settings the developers offer/player selects. There won't be any "developers dropping their games down to 720p" really, unless they are really going the extra mile supporting the Deck with a native Linux port in mind and using it as the optimized base spec.Good video, I just keep thinking the comparisons with the Series S are good and bad. Mainly because the tech is so similar, but would be running at 720p requiring less power. So games should be fine on 720p with plenty of power. I would argue the Series S will struggle going forward because it's trying for 1080p and occasional 4k. Also the 16gig of ram much better for the future. I can't imagine developers will have to many issues dropping their games down to 720p with some small sacrifices.
Only thing is the on screen text and UI's, often way to small on Switch. If developers actually spend the time to address this, with the steam deck in mind, amazing.