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Dishonored 2 PC performance thread

I'm getting hard locks consistently, I haven't gone 5 minutes of gameplay without that happening. A couple was hard hard locks where I had to physically reboot my machine.

On the latest patch on the latest nvidia drivers.

I honestly not sure I have the patience to even troubleshoot those things, I might just refund it.
 
970 runs this perfectly at 1080 with this patch. 1440p is a no-go but I guess I kinda have to accept that, the days of 1440p on a 970 are probably behind this GPU for AAA gaming.

I don't get this. I have a i7 6700 with 980Ti and I cannot get a smooth 60fps at 1080p even with settings turned down to high.
 
He must have adaptive resolution on. I have a 970 and it's a pretty steady 60fps on high at 1080p with it on.

Even in the streets of Karnaca? I get intermittent drops down to high 40s just running around Addermire and that's an indoor level. Sure, it's mostly 60fps but even at 60fps it's not completely smooth feeling.

I have adaptive resolution on balanced and have turned settings to very high and high.
 
if I downloaded the 1.2 beta will the 'final' version that released earlier today still be available?

The final version didn't release today. The public build was updated, but only to bring it in line with the betapatch build, ostensibly to help the game's review score on Steam. 1.2 proper is still in development.

Edit: Those still running the betapatch build should switch back to the public build as it seems unlikely that the betapatch branch will be updated again prior to the release of 1.2 proper.
 
Ignoring the unstable performance, I'm a little bothered by the white dots that appear all over certain ceilings and polygon seams. Almost looks like a videocard that's on its way out.

I suppose it's bad aliasing but it's rare to see something like that. TXAA mitigates it somewhat but I don't like the blurring it introduces.

It's a good thing the game itself is incredible.
 
Even in the streets of Karnaca? I get intermittent drops down to high 40s just running around Addermire and that's an indoor level. Sure, it's mostly 60fps but even at 60fps it's not completely smooth feeling.

I have adaptive resolution on balanced and have turned settings to very high and high.

Not seen it go lower than 50fps but I agree that it still doesn't feel smooth. The frame pacing is still way off
 
The final version didn't release today. The public build was updated, but only to bring it in line with the betapatch build, ostensibly to help the game's review score on Steam. 1.2 proper is still in development.

Edit: Those still running the betapatch build should switch back to the public build as it seems unlikely that the betapatch branch will be updated again prior to the release of 1.2 proper.

so the public build is now the same as the beta 1.2 patch?
 
The final version didn't release today. The public build was updated, but only to bring it in line with the betapatch build, ostensibly to help the game's review score on Steam. 1.2 proper is still in development.

Edit: Those still running the betapatch build should switch back to the public build as it seems unlikely that the betapatch branch will be updated again prior to the release of 1.2 proper.

So if I turn off the beta I will still get all of the improvements from the beta patch?
 
so the public build is now the same as the beta 1.2 patch?

Precisely. That's all the patch was -- the two builds are now identical whereas previously the public build, which is the default build of every Steam game, hadn't been updated in roughly two weeks.

So if I turn off the beta I will still get all of the improvements from the beta patch?

Yeah. You won't have to download anything, either, as the build IDs are the same.
 
So whats the deal. I have this on PC. Have a 980ti and 6700k. When is a patch dropping and will it be smooth? Havent started it yet.
 
Precisely. That's all the patch was -- the two builds are now identical whereas previously the public build, which is the default build of every Steam game, hadn't been updated in roughly two weeks.



Yeah. You won't have to download anything, either, as the build IDs are the same.

Thanks!
 
But that didnt answer my question? Maybe a patch release question but i want to know the state of the game.

It's beta better. You should find the game playable at Very High settings, at least.

If you bought the game on Steam, note that time played in Offline Mode isn't tracked at present, so you could give the game a whirl while offline and see how you go without affecting your two-hour playtime window... although, if you pre-ordered on Steam, then the two-week post-release window closes in approximately two days, so either way you don't exactly have a lot of time to make a decision.
 
It's beta better. You should find the game playable at Very High settings, at least.

If you bought the game on Steam, note that time played in Offline Mode isn't tracked at present, so you could give the game a whirl while offline and see how you go without affecting your two-hour playtime window... although, if you pre-ordered on Steam, then the two-week post-release window closes in approximately two days, so either way you don't exactly have a lot of time to make a decision.

I bought it from GMG so yeah...anyway, as long as its 30-60 i think things should be fine. I also find it hard to believe Bethesda and Arkane are gonna abandon the damn thing, so at some point here in the next month this should be sorted out.
 
I didn't try the beta patch but I downloaded it now that it is open to everybody, and it did absolutely nothing for me. There are new graphics settings, but they just disable a lot of things in my computer that barely affect performance at all. The game is still jerky with any settings, the image quality continues to be terrible, and there is no justification for the terrible performance considering what they are putting on screen.

Their antialising implementation continues to be the worst I've ever seen, and the new sharpness setting fixes nothing. It is similar to a blend between the jaggy and bugged no-AA screen and the blurry mess that is their TXAA, so it lets you pick your own poison. I tried to just inject an external solution, but I didn't have much success, probably due to the game's heavy use of poor post-processing effects.

After considering what happened with The Evil Within, I have zero hopes this game may be fixed at any point in the future, which is very unfortunate.
 
Game still isn't running as it should. Swapping between defaults makes little difference too.
It's really affecting my enjoyment of the game.
 
Hopefully this will fix the mouse feel and wild performance when I try it tonight, otherwise I think I'll just get a refund.

Pretty disappointed :(
 
Was running reasonably smoothly but then got to Jindosh Mansion... sigh.

I just cannot tolerate the jerkiness while running around as rooms are transforming while being chased by clockworks. It makes for a dismal game experience and borders on unplayable.

I'm past the refund period but if you can still get a refund I implore you to. The game is still not running properly after two weeks and the publisher/devs need to get another fire lit under their asses.
 
Was running reasonably smoothly but then got to Jindosh Mansion... sigh.

I just cannot tolerate the jerkiness while running around as rooms are transforming while being chased by clockworks. It makes for a dismal game experience and borders on unplayable.

I'm past the refund period but if you can still get a refund I implore you to. The game is still not running properly after two weeks and the publisher/devs need to get another fire lit under their asses.

same situation here too, I'm past the refund mark and I'm just hoping that it;ll eventually get into a good state.
 
Was running reasonably smoothly but then got to Jindosh Mansion... sigh.

I just cannot tolerate the jerkiness while running around as rooms are transforming while being chased by clockworks. It makes for a dismal game experience and borders on unplayable.

I'm past the refund period but if you can still get a refund I implore you to. The game is still not running properly after two weeks and the publisher/devs need to get another fire lit under their asses.

I'm not up to that part yet, but I did just complete Addermire Institute and it ran mostly smooth and playable.

Back to Karnaca, so I can rest out the patch there now.
 
Been struggling with this game for 2 weeks now and I think I finally hit the point where it's unplayable on mission 5, it just runs sooo bad. Even with the newest patch, this is the worst it's ran for me all game, unbelievable. Sadly I think it's too late for me to refund. Wishing I just got this shit on console.
 
http://www.dsogaming.com/pc-performance-analyses/dishonored-2-pc-performance-analysis/

Well, now I know for sure that I won't be playing this shite till 2018-2019, cuz I think that only then we'll be able to comfortably play it in 1440p (1080p is just not an option cuz in this resolution the game looks eye melting and absolutely terrible with a shit ton of aliasing everywhere) Ultra with constant 60 FPS using single GPU. What I mean is...well, we basicly need to brute force this fucking abomination by using much more powerfull and future hardware (hello Arkham Knight), cuz there's absolute lack of smart and capable people in Arkane to make this rotten engine work like id Tech 6. What a fucking shame.

Someone needs to delete every fucking id Tech 5s line of code to erase this shite out of existance and also erase from the memory of every living thing every bit of information about it.
 
Running a lot better for me after patch 1.2, finally playable ( I think ) but the game still needs 1-2 more 7gb patches to finally pull it out of early access and reach that 1.0 Version
 
http://www.dsogaming.com/pc-performance-analyses/dishonored-2-pc-performance-analysis/

Well, now I know for sure that I won't be playing this shite till 2018-2019, cuz I think that only then we'll be able to comfortably play it in 1440p (1080p is just not an option cuz in this resolution the game looks eye melting and absolutely terrible with a shit ton of aliasing everywhere) Ultra with constant 60 FPS using single GPU. What I mean is...well, we basicly need to brute force this fucking abomination by using much more powerfull and future hardware (hello Arkham Knight), cuz there's absolute lack of smart and capable people in Arkane to make this rotten engine work like id Tech 6. What a fucking shame.

Someone needs to delete every fucking id Tech 5s line of code to erase this shite out of existance and also erase from the memory of every living thing every bit of information about it.
Why do you need Ultra?
 
1.2 made it better, but it's still hard to enjoy. There are still completely random stutters, for example during the death / execution animations they are there 100% of the time. The performance still fluctuates wildly.

Gotta love paying to act as a beta tester. I'd rather have taken D2 with the old engine and dated looks than this BS.
 
Why do you need Ultra?
It's not about Ultra anymore. 1080p is just eye melting and I've absolutely zero desire to play the game in this resolution because of the reasons I've mentioned in previous post. 1440p is the only viable option to play this game for me and there's no hardware that can run the game in 1440p with a constant 60 FPS from start to finish. Plus, if there's no visable difference between High and Ultra (I sure as hell don't see it), why in the fuck the game is running so god damn poorly on Ultra? There's absolutely no reason for this in this day and age, none, zero, and it's just downright inexcusable, especially after the world saw and experienced the new DOOM which is by a mile better in terms of visuals and runs like a beast even on low end hardware from 2013 for Christ's sake.
 
There's still odd performance drops but outside of that the most recent patch has significantly improved the feel of play for me. A lot less weird data streaming stuttering in the wrong places, more stabilised framerate, no more mouse stuttering, lag, and acceleration. The only "issue" now are the general performance drops, which I can easily tolerate running ultra the way I do. In response and feel it seems much, much nicer.
 
pG2BBeP.png


New patch soon ?

2 more of these 7gb patches and they reach the magic 1.0 version and finally pull it out of Early Access
 
pG2BBeP.png


New patch soon ?

2 more of these 7gb patches and they reach the magic 1.0 version and finally pull it out of Early Access

It's impossible to infer a release window from depot modification timestamps as there's no patch certification process on Steam and no limit to the amount of build branches a developer/publisher can create. The only indication that the patch is ready is the patch being released.
 
It's pretty easy: basically you set a framerate limit, and if the game goes under that limit during a demanding scene, the resolution will scale accordingly to reach and/or exceed that limit again. You have three options, one is 1. balanced, so it will find a compromise between 2. quality (you will sacrifice fps for better visual quality) and 3. performance (you will sacrifice visual quality for better framerate).
 
with option 3, can a 970 hit rock solid 60fps in ultra @ 1080p?

Depends also on the other components, this game likes beefy CPUs and a lot of system memory. Don't expect a stable 60 fps experience though, there will be dips anyway. On Ultra you won't have that framerate I think, even with the adaptive resolution, maybe a mix between High/Very High will be closer to your expectations.
 
Performance is marginally better. Game still hard locks on me. Pretty rubbish on a 3570k and 1080 at 1440p. I look forward to the next 5gb patch to do something marginal.
 
How is it running on PS4? Are there similar problems or is it playable?

Thinking about buying it for a first playthrough and seeling it when it's finally fixed on PC...
 
How is it running on PS4? Are there similar problems or is it playable?

Thinking about buying it for a first playthrough and seeling it when it's finally fixed on PC...

You could buy the PC version and cap it at 30fps. The bug that caused dramatically longer load times has been fixed.
 
This is the perfect example of a franchise losing any momentum due to it releasing as Early Access without telling anyone.

How depressing.

Tell me about it. The momentum/hype has dropped for me considerably :(

I've gone from being desperate to get my hands on it and booking the day off at release, to being kinda apathetic. I do check this thread multiple times a day though for news on the golden patch. I'm sure I'll be in deep again once things smooth out completely.
 
This is the perfect example of a franchise losing any momentum due to it releasing as Early Access without telling anyone.

How depressing.

Careful with that, there are some hardcore fans here that might get triggered.

Jokes aside, the game was indeed slammed on the market as a POS ( literally ), and it's playable on machines lower than 1080 and 1070 only after 14GB worth of patches, and it's far from being fixed, it's playable atm but not exactly enjoyable, they might have hit v0.85 but theyre far from the golden v1.0 master.

Maybe... another 14gb worth of patches will make the game finally playable, last game from Bertha im buying tho, not biting the bait again
 
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