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DK Tropical Freeze Pricetag

I don't see it.

I was around when the original DKC came out and I'd say TF is superior in every single way.

People can still prefer the older games but I find the whole "there is a metaphysical quality that this game has that elevates it beyond this one: it has soul" to be silly.

This isn't music, it's a video game. I prefer Heroes of Might & Magic 2 over the third one but I won't tell you that the third game has no soul.

It just really bugs me when people are too afraid to state their preference and instead use a cheap fallback that cannot be argued.

So the concept of a Soul only exists in other forms of media? I feel bad for you if that's all gaming is to you. You're missing out on some special experiences that go so much deeper.
 
The music isn't as good as the other games either, I know it was David Wise who composed it, but I didn't find this particular soundtrack good. The graphics are nice but the art direction is cold and sterile...it just is very lifeless. The platforming is very good...I just found it to be a very meh experience...their was no story, no characterization, no bells or whistles just platforming...and that's fine. $60 fine...? I don't think so.

I'm not sure why your so defensive, it's a subjective opinion about a video game I'm not commenting on you personally. It's ok not to like the same things dude.

We are just discussing, not sure why you say I am defensive.

I mean I'll be honest, I have no idea how you can say the OST is better in the other games. That's something that I find incomprehensible (may be because I am listening to TF OST as i write this haha)

Just because I disagree with someone doesn't mean I think they are a lesser person or that they think I am or anything. I just really dislike people using terms like "it has no soul", that just shuts down all discussion.
 
Switch games are $80 CDN, including DKC. My wife and I would buy a lot more Switch games if their prices were reasonable, or at least market normalized . They are not, so we don't. Spend most of our money on ps4 and Xbox sales.
 
Switch games are $80 CDN, including DKC. My wife and I would buy a lot more Switch games if their prices were reasonable, or at least market normalized . They are not, so we don't. Spend most of our money on ps4 and Xbox sales.

Yep and I don't know If you live in Québec but here it is twice the tax. More than 90$CAN for a video game. In this case, an old one... Oh god
 
Did anybody catch the last Nintendo Power podcast where they revealed that this port was done by Retro Studios?

Was this already confirmed? Either I missed the announcement or this was never confirmed before.
 
I can't see what you posted there, but going by what you put in bold I'm assuming you're being negative, and missed the point completely. Here's what I said means:

MY OPINION. AND I'M SAYING THE TRUTH. You know, being honest. This is in response to that poster's "cheap fallback" bs response.
There is NOTHING disingenuous about saying our honest opinions, which some can't and won't comprehend and dismiss and want to paint us in a different, sneaky picture.

Don't play with my words and make it sound any different thanks.
 
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Switch games are $80 CDN, including DKC. My wife and I would buy a lot more Switch games if their prices were reasonable, or at least market normalized . They are not, so we don't. Spend most of our money on ps4 and Xbox sales.
Yep.

Sadly, over the years I've adopted a "get it during the first 2 month or not at all" mentality with Nintendo games since they tend to stay at $60 forever, only very rarely go on sale and when they do it's like $15 off at most.

But I guess we are the minority here. As this threads and many other online discussions prove, there is a substantial part of Nintendo consumers that are fine with these prices so it only makes sense for Nintendo to charge as much as they do.

For me what it means is just that for the foreseeable future Nintendo consoles will continue to simply be side consoles.
 
So the concept of a Soul only exists in other forms of media? I feel bad for you if that's all gaming is to you. You're missing out on some special experiences that go so much deeper.

I got to play Shadow of the Colossus day 1 entirely blind. Same for the original Half-Life. Me and my friends played Super Metroid in the dark as a group and finished it as group in a few sittings the summer it came out, we were ten years old.

I have been around and had plenty of fantastic experiences.

My point is that there is always a way to describe what gives "soul". Saying it got or don't got no soul means nothing.
 
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This has always been a nintendo thing. Nintendo are the worst about price, the only reason I own a switch is because of flip flopin I did at gamestop last year.
 
For 60$ you get:
  • One of the best platformer ever made
  • 1080p 60fps + new graphics which are better than what the original proposed
  • a rock solid port which can't be said for most video games (looking at you skyrim)
If that's not enough of a value proposition for you, you can still wait for the price to go down.

Most people never played that game (like mk8) , i don't see what Nintendo would gain by selling cheap what is for them a brand new experience.

People who already have a copy can wait or play it again on wiiU.


Price != Value. I don't want to think of video-game as a 20$ video game or a 10$ video game, they are piece of art not a Starbucks coffee that you consume and then throw away.

Bla bla bla, you can argue that for any remaster, yet almost none are $60. What was Shadow of Colossus? $40? That is a fair price, $60 should be reserved for new games.
 
Bla bla bla, you can argue that for any remaster, yet almost none are $60. What was Shadow of Colossus? $40? That is a fair price, $60 should be reserved for new games.

I just bought it yesterday new for $30. And that's a full-on remake. Amazing one as well.

Same with stuff like Crash Bandicoot trilogy and the upcoming Spyro trilogy. Nintendo fans are really drinking the Kool-Aid if they consider a $60 port of a $50 game a decent deal.
 
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^Its a game almost no-one played on a system almost no-one bought.
Even having bought it for WiiU I barely touched it.
DK Switch was day one for me and I love playing it on my porch while my puppy runs around the backyard, something i couldnt do with the WIIU.

By comparison Crash and Spyro are games a lot have played on systems that have outsold WiiU tenfold, while offering no upgraded benefits of portability. Even that aside you know they'd charge $60 if they could profit of it.

These comparisons are apples and oranges to me.

Bla bla bla, you can argue that for any remaster, yet almost none are $60. What was Shadow of Colossus? $40? That is a fair price, $60 should be reserved for new games.

If they could have got $60 don't you think they would? Shadow was a port from the best selling console, DK is a port from one of the worst; PS2 has sold 10x more units. Bad comparison.
 
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If they could have got $60 don't you think they would? Shadow was a port from the best selling console, DK is a port from one of the worst; PS2 has sold 10x more units. Bad comparison.

How about Ratchet and Clank full remake?

Sly Cooper trilogy?
Jak and Daxter trilogy?
Crash Bandicoot trilogy remake?
Uncharted trilogy?
Spyro remakes?
Okami HD?

There is a ton more. This is not normal pricing for a remaster, much less just a port of a 2d platformer.

Edit: I realize a bunch of those were PS2 games, which you say don't compare because the PS2 was much more popular than Wii U.

While, I don't understand that reasoning, I could list Vita games that were ported to PS4 and their respective prices if you'd like. There are quite a few and none were either $60 or more on PS4 than their original MSRP.
 
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Bla bla bla, you can argue that for any remaster, yet almost none are $60. What was Shadow of Colossus? $40? That is a fair price, $60 should be reserved for new games.

I mean, it's just a business decision honestly. Nintendo has tons and tons of statistics, numbers, and research that shows they can charge $60 and make a profit.

In my opinion, it's worth $60. I will definitely get more than $60 worth of value out of the game.
 
^Its a game almost no-one played on a system almost no-one bought.
Even having bought it for WiiU I barely touched it.
DK Switch was day one for me and I love playing it on my porch while my puppy runs around the backyard, something i couldnt do with the WIIU.

By comparison Crash and Spyro are games a lot have played on systems that have outsold WiiU tenfold, while offering no upgraded benefits of portability. Even that aside you know they'd charge $60 if they could profit of it.

These comparisons are apples and oranges to me.



If they could have got $60 don't you think they would? Shadow was a port from the best selling console, DK is a port from one of the worst; PS2 has sold 10x more units. Bad comparison.
Yet being on systems people did play, and the best selling Zelda game until BOTW, didn't stop Twilight Princess HD from being a full 60$ game. Being on basically the portable equivalent of Wii U didn't stop Sony from only charging 30$ for Gravity Rush Remastered.

Bad excuse, then again "the Wii U sold bad!" seems to be the only excuse Nintendo apologists have for this shit.

P.S. Shadow of the Colossus was only a niche success on PS2, despite eventually becoming a well known game, and from what I understand the PS4 version is doing much better than the PS2 original, so his comparison with Shadow is anything but bad.
 
Is that more than a normal AAA game, like say, God of War?

No, new releases in US will cost 59.99$, here it is 79.99$. It has been like this for a few years now. We were always paying 59.99$ before, just like US. Because of our money decreasing value. That is sad because it seems like only video games increased in price. Anything else like movies or books kept their original price.
 
Why are so many of you so damn angry about this?

There is a 20$ version and a full price version. Deal with it.

You say that like there are two options of different versions on Switch. There isn't.

There is the $60 version on Switch and there is the $20 version of the same game on the Wii U which Nintendo recalled all unsold hardware from store shelves.
 
So first week numbers are in from Japan :
Donkey Kong Country: Tropical Freeze (Switch) – 88,421
vs
Donkey Kong Country: Tropical Freeze (Wii U) - 35,717

And this is why it's $60.

Source
 
Yet being on systems people did play, and the best selling Zelda game until BOTW, didn't stop Twilight Princess HD from being a full 60$ game. Being on basically the portable equivalent of Wii U didn't stop Sony from only charging 30$ for Gravity Rush Remastered.

Bad excuse, then again "the Wii U sold bad!" seems to be the only excuse Nintendo apologists have for this shit.

P.S. Shadow of the Colossus was only a niche success on PS2, despite eventually becoming a well known game, and from what I understand the PS4 version is doing much better than the PS2 original, so his comparison with Shadow is anything but bad.

The other excuse is essentially "MS and Sony would do it too if their fans bought into it and enabled them to do so" which is more self deprecating than people think.
 
Ofc Sony and MS would charge 60$ if they knew their customers would pay it. But they wont so they have to sell for 40$ or something. It is not hard math.

And who decides if 60$ is too much for DK:TF ? None. Thats who.
If said game is old but 60$ it can be worth 60$ for some. For others it isnt. It dont make the price wrong.
 
So first week numbers are in from Japan :
Donkey Kong Country: Tropical Freeze (Switch) – 88,421
vs
Donkey Kong Country: Tropical Freeze (Wii U) - 35,717

And this is why it's $60.

Source

There you have it. Reliable hard data this game's audience overwhelmingly consists of people who did not own a Wii U.

Mind you, it doesn't excuse them for not offering something to existing players.
 
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I bought it, even though I 100%ed the Wii u version. It's Donkey Kong, had to.

And that's the problem. Nintendo know this. They have me over a barrel. What, you think you can get this from Sony or MS? Go try...

It's annoying. Nintendo could easily just welcome themselves to the year 2018 in features, online and pricing but don't... and it's sheep like me that make them see they don't have to do a sodding thing, because I'll lap it up anyway... damn it...

On the game side... yes, it's brilliant. It was before with longer load times and 720p. But for gods sake is it bare minimum. This game should have been £30 TOPS. Funky mode isn't anything special, there's no new levels, nothing really new... Hell they let me down and didn't even include an option for the HUD to fade out or something for those of hs with OLED TVs... It's like Nintendo seem to be 10 years behind everybody else...

Is it worth it? Yes. But no. It's worth it if you're a fan. But man, even for the king of swing to a huge Nintendo nerd like me, the price stung...
 
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I caved last night and finally picked this up, even though I also own the Wii U version. Visually the game does look stunning and being able to play it on the go is a big win. I don't feel too bad because Best Buy's Reward zone in Canada is coming to an end after using it for 10-12 years. Previously by purchasing things at Best Buy you'd earn reward zone certificates based on the money you spent, which earned you money off your next purchase, I had a couple waiting to be used and they sent some off to end the program. Like the previous poster mentioned its Donkey Kong so you kinda have too, its not like a first party game drops much in price either maybe $10-$20 at most.
 
So first week numbers are in from Japan :
Donkey Kong Country: Tropical Freeze (Switch) – 88,421
vs
Donkey Kong Country: Tropical Freeze (Wii U) - 35,717

And this is why it's $60.

Source

No one is arguing the contrary. No one said it wouldn't sell.
But just because the average Nintendo fan is willing to spend $60 on a port of a 4 years old $50 game doesn't mean I can't complain about the price.


Also, BTW
UK sales charts show that the SOTC remake in its first week sold over 70% more than the original, and that's before adding digital sales. It was also the 6th best selling game that month on the NPD's (again with no digital sale)

And despite having WAAAAY more work put into it than the tropical freeze port it was $40. Hell, there was even a 20% off coupon being sent out with the newsletter that week .
 
To me, a great 2D platformer is worth $20. The genre itself is just so-so for me, and it is heavily saturated by indies. I will often add $10 for hype and nostalgia. I'll even add another $10 for Switch card retail markup. So I could be convinced to pay $40 for one of these mascot 2D platformers. $60 is just too much, especially for a port or multi-platform title. But don't forget about Gamefly. I'm subbed right now to go through a few of these titles.
 
Ofc Sony and MS would charge 60$ if they knew their customers would pay it. But they wont so they have to sell for 40$ or something. It is not hard math.

And who decides if 60$ is too much for DK:TF ? None. Thats who.
If said game is old but 60$ it can be worth 60$ for some. For others it isnt. It dont make the price wrong.

Entitlement is a ****
 
Entitlement is a ****
"Deal with it" "Entitlement" Hitting all the clichéd comebacks of corporate apologists, however you didn't say "Don't like it, don't buy it", so on a scale of one out of ten, I give you a three!

Seriously though, the word entitlement is starting to lose all meaning in these debates. It's not entitlement to want companies to price accordingly based on competitors prices, or to at least offer new content to justify the price like the other products of the same type from the same company (like even the port to 3DS for this games predecessor, DKC Returns, offered new levels on top of a new easier mode instead of just that easier mode).
 
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"Deal with it" "Entitlement" Hitting all the clichéd comebacks of corporate apologists, however you didn't say "Don't like it, don't buy it", so on a scale of one out of ten, I give you a three!

Seriously though, the word entitlement is starting to lose all meaning in these debates. It's not entitlement to want companies to price accordingly based on competitors prices, or to at least offer new content to justify the price like the other products of the same type from the same company (like even the port to 3DS for this games predecessor, DKC Returns, offered new levels on top of a new easier mode instead of just that easier mode).

Considering it looks like the game is selling just fine at full price?

Yeah, entitlement is entirely appropriate here. Looks like people, in general and so far, are ok with paying full price. I guess that makes all of them corporate shills?
 
Considering it looks like the game is selling just fine at full price?

Yeah, entitlement is entirely appropriate here. Looks like people, in general and so far, are ok with paying full price. I guess that makes all of them corporate shills?

Gaming scene has proved time and again that when people decided to speak with their wallets(or in those cases, by not offering their wallets), they can make a company re-think their ways. People supporting this, will only make the trend to keep going, more overpriced ports will continue to happen. Nintendo supporters will keep paying more than on other platforms in a similar scenario.

It's not entitlement, ports of older games should be cheaper for the sake of reason. Releasing a game that was $50 on release 4 years ago, for $60, is not reasonable.

Yeah "But people are buying it and are ok with it", sure, just don't complain later when they keep doing more of this and worse.
 
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Considering it looks like the game is selling just fine at full price?

Yeah, entitlement is entirely appropriate here. Looks like people, in general and so far, are ok with paying full price. I guess that makes all of them corporate shills?

No one is denying that Switch fans will pay two or three times the price for games.


The question is, why? Is it just the age range of the average Nintendo consumer? If it's mostly parents who aren't gamers buying games for their children, they probably have no concept how much software should cost relative to the market.

Or it could be the more direct competition between Sony and Microsoft. Or it could just be that Nintendo attracts the type of person who takes pride in paying more.
 
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Yet being on systems people did play, and the best selling Zelda game until BOTW, didn't stop Twilight Princess HD from being a full 60$ game. Being on basically the portable equivalent of Wii U didn't stop Sony from only charging 30$ for Gravity Rush Remastered.

Bad excuse, then again "the Wii U sold bad!" seems to be the only excuse Nintendo apologists have for this shit.

P.S. Shadow of the Colossus was only a niche success on PS2, despite eventually becoming a well known game, and from what I understand the PS4 version is doing much better than the PS2 original, so his comparison with Shadow is anything but bad.

Nintendo demands a premium the same as Apple, and $60 for this game seems completely worth it to me. If Sony could have got $60 for Shadow I'm sure they would have charged that.

The PS2 had games being released up to a week before PS4 ; I'm not arguing success of the game, I'm say more people had a PS2 and the ability to buy said game. The same can't be said for WiiU titles.

Do I wish it was $40, and mostly think that's the fair tag for remakes? Absolutely.
Do I think this game is fully worth $60 and Nintendo is fair in charging that much? Absolutely.

I'm saying the people ranting "Nintendo is screwing us" and "Nintendo apologists" or other name calling are being ridiculous.

I'd also love Sony to play nice and support online crossplay with Xbox and Nintendo but outselling Xbox 2 to 1 it makes complete sense they dont; Much like charging $60 for DK it's the smart business move.
 
The reason games get cheaper is because once publishers have exhausted the demand at the initial price point, they want to monetize the demand occuring at lower prices. Because single units of games are cheap to produce and to distribute, they still make a profit.

Because this is the norm, in the minds of gamers, games should always become cheaper over time. But this is not a nature's law or even a deciding factor for game publishers when a price point is set.

For DKC, Nintendo simply believes there is enough of a new audience on the switch that did not own a WiiU and therefore demand at full price still exists.
 
The reason games get cheaper is because once publishers have exhausted the demand at the initial price point, they want to monetize the demand occuring at lower prices. Because single units of games are cheap to produce and to distribute, they still make a profit.

Because this is the norm, in the minds of gamers, games should always become cheaper over time. But this is not a nature's law or even a deciding factor for game publishers when a price point is set.

For DKC, Nintendo simply believes there is enough of a new audience on the switch that did not own a WiiU and therefore demand at full price still exists.
This would be an idiotic practice considering the original wasnt even full price.
 
Considering it looks like the game is selling just fine at full price?

Yeah, entitlement is entirely appropriate here. Looks like people, in general and so far, are ok with paying full price. I guess that makes all of them corporate shills?
Only if they get defensive. ;) People can buy something they really want, yet be aware they're overpaying, that's kind of the point of ebay......
Fun Fact: I actually got Tropical Freeze for Switch....for 35$, thanks to a about to expire coupon and a store discount I have.

Just because people buy something since it's new to them does not make the person selling it any less of a ass (scalpers say hi). You guys keep defending this, yet refuse to acknowledge it wasn't even a 60$ game on release on Wii U and ignore the posts that point out the fact Nintendo have charged 60$ for gamecube remasters, which contradicts some defenses on here, which is a issue, not just 1 isolated game.

Nintendo demands a premium the same as Apple, and $60 for this game seems completely worth it to me. If Sony could have got $60 for Shadow I'm sure they would have charged that.

The PS2 had games being released up to a week before PS4 ; I'm not arguing success of the game, I'm say more people had a PS2 and the ability to buy said game. The same can't be said for WiiU titles.

Do I wish it was $40, and mostly think that's the fair tag for remakes? Absolutely.
Do I think this game is fully worth $60 and Nintendo is fair in charging that much? Absolutely.

I'm saying the people ranting "Nintendo is screwing us" and "Nintendo apologists" or other name calling are being ridiculous.

I'd also love Sony to play nice and support online crossplay with Xbox and Nintendo but outselling Xbox 2 to 1 it makes complete sense they dont; Much like charging $60 for DK it's the smart business move.
But calling people entitled for calling Nintendo's prices as BS is not name calling, and totally fine right? I mean if this was like a one off thing I personally wouldn't be saying much, but even games like Twilight Princess HD were 60$ and you can't even say people didn't have the console to play it on, in fact they could outright play it on there Wii U's before HD, and Tropical Freeze was never a 60$ game before now at any time.

Also as someone else pointed out using the "If Sony or MS could get away with it they would do it" defense is actually insulting to Nintendo fans, and kind of backs up what we were saying earlier about people letting Nintendo get away with stuff and defending them just because they're Nintendo.

The Apple comparson is perfect, they do charge a premium, because both Nintendo and Apple fans let them get away with it just because Nintendo and Apple. By this logic I guess it's okay for Activision to use lootboxes too, I mean unlike EA they get away with it, so that makes it fine, right? Unlike EA I guess Activision's lootboxes are just premium.
 
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Seriously, I guess it's fine for Scalpers to charge 3x the price of the NES mini just because, well, people were paying it, right? Therefor it can't be wrong to price it as such!
 
Caved in, no regres either, replaying the game is a godsend.
I looks way better on my 4K screen then the original did
 
We can't beg for Wii U ports all the time and then complain about them asking for full price. Those games didn't have a chance to sell as well as they could have because the original platform sucked. Let them make their money back.
 
We can't beg for Wii U ports all the time and then complain about them asking for full price. Those games didn't have a chance to sell as well as they could have because the original platform sucked. Let them make their money back.

I owned a Wii U and played these games. Why did "that platform suck" again? Because you didn't own it?

And who is begging for Wii U ports? Not me. I'll play them while we wait for more actual new games (assuming they aren't charging more than original MSRP). But actual new experiences made for the Switch is what is worth "begging for".
 
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And who is begging for Wii U ports?

People who didn't buy a Wii U but expect it's library to be ported over for them. If all those people who want Wii U port had bought a Wii U, it wouldn't have been such a failure. Moving on, I wish Microsoft would port Halo 4 over to the Switch because I never bought a 360.
 
I got the game free on the WiiU I could never get far the game was far too difficult for me only got to early in second island.

I've bought it on the switch, and have been able to enjoy it in Funky Mode playing as DK.

I sold my WiiU ages ago, and as I never really bought the first one.
Thanks to the changes I am getting to truly enjoy this game for the first time.

For me anyway Funky mode with DK is still very challenging for me!

I just beat the third island. I currently am playing Xenoblade almost exclusively, but when I need a break its DKTF, or a Neo Geo game.

Its a great game, and I drink the Nintendo kool aid. I've owned everything Nintendo has made even the virtual boy, and for me there just isn't console gaming without them. My PC got stolen so Nintendos where I'm at. Can't think of any advancement in the console space that wasn't made by Nintendo besides og Xbox live(which is why I had an it Xbox and live at the time) and that's why they get my money.
Do something original and you get my money
 
People who didn't buy a Wii U but expect it's library to be ported over for them. If all those people who want Wii U port had bought a Wii U, it wouldn't have been such a failure. Moving on, I wish Microsoft would port Halo 4 over to the Switch because I never bought a 360.
I had a WiiU and sold it off because when NX was unveiled there was a large list of ports all the games I enjoyed on WiiU being there, so ya. I want that fulfilled as promised. I want them on switch, the WiiU is not the switch. It should have been, but now we have it soooo give me the library back. Kthx
 
I had a WiiU and sold it off because when NX was unveiled there was a large list of ports all the games I enjoyed on WiiU being there, so ya. I want that fulfilled as promised. I want them on switch, the WiiU is not the switch. It should have been, but now we have it soooo give me the library back. Kthx

You sold your Wii U on promises. That's on you.
 
You sold your Wii U on promises. That's on you.
No I sold my wiiu, ps2, my gamecube(including my favorite game ever skies of Arcadia, and my wavebird) 2 3ds's, 4 GBA SP and every game I owned including board games because I needed cash to remain from losing my trailer home and be homeless.
And you ever lived in a 27ft trailer? The Switch is a fucking god send. I have to move my microwave off the stove if I want to cook. I have to move my tv from off the fold out couch to sleep, forget about hooking up multiple consoles, I rarely hook up my switch. Its almost exclusively in handheld and tabletop.
The switch is more than just about games it was about Netflix(cancelled now for Hulu) on watching on something bigger than my phone

Its my only electric device besides phone and any game this console gets I'm greatful for because it fits my life style and my living space.

And so far how are the promises false?? Looks to me like they have been keeping their word on porting everything over with extras and graphical upgrades, and refitting where needed because of touch screen.

See captain toad. Loved that game, it was promised and here it is. I foresee them porting most everything like they said but they will be filling in holes between new releases which is no problem with me.
None of this takes much resources from new games so I don't understand people like you that bitch about them.
There wasn't going to be a new game in its place
 
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